Searched refs:gfx_pipeline (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/intel/vulkan/
H A Danv_cmd_buffer.c501 struct anv_graphics_pipeline *gfx_pipeline = local in function:anv_CmdBindPipeline
503 if (cmd_buffer->state.gfx.pipeline == gfx_pipeline)
506 cmd_buffer->state.gfx.pipeline = gfx_pipeline;
507 cmd_buffer->state.gfx.vb_dirty |= gfx_pipeline->vb_used;
510 anv_foreach_stage(stage, gfx_pipeline->active_stages) {
512 &gfx_pipeline->shaders[stage]->bind_map);
518 &gfx_pipeline->dynamic_state,
519 gfx_pipeline->dynamic_state_mask);
H A Danv_pipeline.c322 struct anv_graphics_pipeline *gfx_pipeline = local in function:anv_DestroyPipeline
325 if (gfx_pipeline->blend_state.map)
326 anv_state_pool_free(&device->dynamic_state_pool, gfx_pipeline->blend_state);
327 if (gfx_pipeline->cps_state.map)
328 anv_state_pool_free(&device->dynamic_state_pool, gfx_pipeline->cps_state);
330 for (unsigned s = 0; s < ARRAY_SIZE(gfx_pipeline->shaders); s++) {
331 if (gfx_pipeline->shaders[s])
332 anv_shader_bin_unref(device, gfx_pipeline->shaders[s]);

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