Searched refs:glGetShaderPrecisionFormat (Results 1 - 19 of 19) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/mapi/es2api/
H A DABI-check188 glGetShaderPrecisionFormat
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D7.9.2.rst74 [gles2] glGetShaderPrecisionFormat not implemented yet
155 - mesa: implement glGetShaderPrecisionFormat()
248 - mesa: Connect glGetShaderPrecisionFormat into the dispatch table
H A D7.10.1.rst72 [gles2] glGetShaderPrecisionFormat not implemented yet
159 - mesa: implement glGetShaderPrecisionFormat()
269 - mesa: Connect glGetShaderPrecisionFormat into the dispatch table
/xsrc/external/mit/MesaLib.old/dist/include/GLES2/
H A Dgl2.h595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
/xsrc/external/mit/MesaLib/dist/include/GLES2/
H A Dgl2.h595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
/xsrc/external/mit/MesaLib/src/mapi/es2api/
H A Dglapi_mapi_tmp.h176 GLAPI void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
1516 GLAPI void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) function in typeref:typename:GLAPI void APIENTRY
3379 STUB_ASM_ENTRY("glGetShaderPrecisionFormat")"\n"
/xsrc/external/mit/MesaLib.old/dist/include/GLES3/
H A Dgl3.h595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
H A Dgl31.h597 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
H A Dgl32.h597 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
/xsrc/external/mit/MesaLib/dist/include/GLES3/
H A Dgl3.h595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
H A Dgl31.h595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
H A Dgl32.h595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
/xsrc/external/mit/MesaLib.old/dist/include/GL/
H A Dgl_mangle.h1003 #define glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat) macro
H A Dglcorearb.h2025 GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
H A Dglext.h1972 GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
/xsrc/external/mit/MesaLib/dist/include/GL/
H A Dglcorearb.h1988 GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
H A Dglext.h1936 GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
/xsrc/external/mit/libepoxy/src/
H A Dgl_generated.h17832 #define glGetShaderPrecisionFormat macro
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H A Dgl_generated_dispatch.c30271 0, // glGetShaderPrecisionFormat
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