| /xsrc/external/mit/MesaLib.old/dist/src/mapi/es2api/ |
| H A D | ABI-check | 188 glGetShaderPrecisionFormat
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| /xsrc/external/mit/MesaLib/dist/docs/relnotes/ |
| H A D | 7.9.2.rst | 74 [gles2] glGetShaderPrecisionFormat not implemented yet 155 - mesa: implement glGetShaderPrecisionFormat() 248 - mesa: Connect glGetShaderPrecisionFormat into the dispatch table
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| H A D | 7.10.1.rst | 72 [gles2] glGetShaderPrecisionFormat not implemented yet 159 - mesa: implement glGetShaderPrecisionFormat() 269 - mesa: Connect glGetShaderPrecisionFormat into the dispatch table
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| /xsrc/external/mit/MesaLib.old/dist/include/GLES2/ |
| H A D | gl2.h | 595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
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| /xsrc/external/mit/MesaLib/dist/include/GLES2/ |
| H A D | gl2.h | 595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
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| /xsrc/external/mit/MesaLib/src/mapi/es2api/ |
| H A D | glapi_mapi_tmp.h | 176 GLAPI void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 1516 GLAPI void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) function in typeref:typename:GLAPI void APIENTRY 3379 STUB_ASM_ENTRY("glGetShaderPrecisionFormat")"\n"
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| /xsrc/external/mit/MesaLib.old/dist/include/GLES3/ |
| H A D | gl3.h | 595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
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| H A D | gl31.h | 597 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
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| H A D | gl32.h | 597 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
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| /xsrc/external/mit/MesaLib/dist/include/GLES3/ |
| H A D | gl3.h | 595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
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| H A D | gl31.h | 595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
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| H A D | gl32.h | 595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
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| /xsrc/external/mit/MesaLib.old/dist/include/GL/ |
| H A D | gl_mangle.h | 1003 #define glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat) macro
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| H A D | glcorearb.h | 2025 GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
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| H A D | glext.h | 1972 GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
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| /xsrc/external/mit/MesaLib/dist/include/GL/ |
| H A D | glcorearb.h | 1988 GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
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| H A D | glext.h | 1936 GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
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| /xsrc/external/mit/libepoxy/src/ |
| H A D | gl_generated.h | 17832 #define glGetShaderPrecisionFormat macro [all...] |
| H A D | gl_generated_dispatch.c | 30271 0, // glGetShaderPrecisionFormat [all...] |