Searched refs:glMultiDrawElementsIndirectBindlessNV (Results 1 - 7 of 7) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/include/GL/
H A Dgl_mangle.h1348 #define glMultiDrawElementsIndirectBindlessNV MANGLE(MultiDrawElementsIndirectBindlessNV) macro
H A Dglcorearb.h4750 GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
H A Dglext.h9409 GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
/xsrc/external/mit/MesaLib/dist/include/GL/
H A Dglcorearb.h4784 GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
H A Dglext.h9476 GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
/xsrc/external/mit/libepoxy/src/
H A Dgl_generated.h18292 #define glMultiDrawElementsIndirectBindlessNV macro
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H A Dgl_generated_dispatch.c39717 0, // glMultiDrawElementsIndirectBindlessNV
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