Searched refs:glTextureImage3DMultisampleCoverageNV (Results 1 - 5 of 5) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/include/GL/ |
| H A D | gl_mangle.h | 2198 #define glTextureImage3DMultisampleCoverageNV MANGLE(TextureImage3DMultisampleCoverageNV) macro
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| H A D | glext.h | 10902 GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
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| /xsrc/external/mit/libepoxy/src/ |
| H A D | gl_generated.h | 19275 #define glTextureImage3DMultisampleCoverageNV macro [all...] |
| H A D | gl_generated_dispatch.c | 61063 0, // glTextureImage3DMultisampleCoverageNV [all...] |
| /xsrc/external/mit/MesaLib/dist/include/GL/ |
| H A D | glext.h | 11134 GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
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