Searched refs:glTextureImage3DMultisampleCoverageNV (Results 1 - 5 of 5) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/include/GL/
H A Dgl_mangle.h2198 #define glTextureImage3DMultisampleCoverageNV MANGLE(TextureImage3DMultisampleCoverageNV) macro
H A Dglext.h10902 GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
/xsrc/external/mit/libepoxy/src/
H A Dgl_generated.h19275 #define glTextureImage3DMultisampleCoverageNV macro
[all...]
H A Dgl_generated_dispatch.c61063 0, // glTextureImage3DMultisampleCoverageNV
[all...]
/xsrc/external/mit/MesaLib/dist/include/GL/
H A Dglext.h11134 GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);

Completed in 272 milliseconds