Searched refs:gpu_shader4 (Results 1 - 3 of 3) sorted by relevance
| /xsrc/external/mit/xorg-server/dist/glamor/ |
| H A D | glamor_program.c | 267 Bool gpu_shader4 = FALSE; local in function:glamor_build_program 281 gpu_shader4 = TRUE; 303 gpu_shader4 ? "#extension GL_EXT_gpu_shader4 : require\n" : "", 315 gpu_shader4 ? "#extension GL_EXT_gpu_shader4 : require\n#define texelFetch texelFetch2D\n#define uint unsigned int\n" : "",
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| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/ |
| H A D | builtin_functions.cpp | 306 gpu_shader4(const _mesa_glsl_parse_state *state) function in typeref:typename:bool 1893 _truncate(gpu_shader4, glsl_type::float_type), 1894 _truncate(gpu_shader4, glsl_type::vec2_type), 1895 _truncate(gpu_shader4, glsl_type::vec3_type), 1896 _truncate(gpu_shader4, glsl_type::vec4_type), 2254 _textureSize(gpu_shader4, glsl_type::int_type, glsl_type::sampler1D_type), 2260 _textureSize(gpu_shader4, glsl_type::ivec2_type, glsl_type::sampler2D_type), 2266 _textureSize(gpu_shader4, glsl_type::ivec3_type, glsl_type::sampler3D_type), 2272 _textureSize(gpu_shader4, glsl_type::ivec2_type, glsl_type::samplerCube_type), 2505 _texture(ir_tex, gpu_shader4, glsl_typ [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/ |
| H A D | builtin_functions.cpp | 279 gpu_shader4(const _mesa_glsl_parse_state *state) function in typeref:typename:bool 1715 _truncate(gpu_shader4, glsl_type::float_type), 1716 _truncate(gpu_shader4, glsl_type::vec2_type), 1717 _truncate(gpu_shader4, glsl_type::vec3_type), 1718 _truncate(gpu_shader4, glsl_type::vec4_type), 2074 _textureSize(gpu_shader4, glsl_type::int_type, glsl_type::sampler1D_type), 2080 _textureSize(gpu_shader4, glsl_type::ivec2_type, glsl_type::sampler2D_type), 2086 _textureSize(gpu_shader4, glsl_type::ivec3_type, glsl_type::sampler3D_type), 2092 _textureSize(gpu_shader4, glsl_type::ivec2_type, glsl_type::samplerCube_type), 2315 _texture(ir_tex, gpu_shader4, glsl_typ [all...] |
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