Searched refs:gpu_shader4 (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/xorg-server/dist/glamor/
H A Dglamor_program.c267 Bool gpu_shader4 = FALSE; local in function:glamor_build_program
281 gpu_shader4 = TRUE;
303 gpu_shader4 ? "#extension GL_EXT_gpu_shader4 : require\n" : "",
315 gpu_shader4 ? "#extension GL_EXT_gpu_shader4 : require\n#define texelFetch texelFetch2D\n#define uint unsigned int\n" : "",
/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dbuiltin_functions.cpp306 gpu_shader4(const _mesa_glsl_parse_state *state) function in typeref:typename:bool
1893 _truncate(gpu_shader4, glsl_type::float_type),
1894 _truncate(gpu_shader4, glsl_type::vec2_type),
1895 _truncate(gpu_shader4, glsl_type::vec3_type),
1896 _truncate(gpu_shader4, glsl_type::vec4_type),
2254 _textureSize(gpu_shader4, glsl_type::int_type, glsl_type::sampler1D_type),
2260 _textureSize(gpu_shader4, glsl_type::ivec2_type, glsl_type::sampler2D_type),
2266 _textureSize(gpu_shader4, glsl_type::ivec3_type, glsl_type::sampler3D_type),
2272 _textureSize(gpu_shader4, glsl_type::ivec2_type, glsl_type::samplerCube_type),
2505 _texture(ir_tex, gpu_shader4, glsl_typ
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
H A Dbuiltin_functions.cpp279 gpu_shader4(const _mesa_glsl_parse_state *state) function in typeref:typename:bool
1715 _truncate(gpu_shader4, glsl_type::float_type),
1716 _truncate(gpu_shader4, glsl_type::vec2_type),
1717 _truncate(gpu_shader4, glsl_type::vec3_type),
1718 _truncate(gpu_shader4, glsl_type::vec4_type),
2074 _textureSize(gpu_shader4, glsl_type::int_type, glsl_type::sampler1D_type),
2080 _textureSize(gpu_shader4, glsl_type::ivec2_type, glsl_type::sampler2D_type),
2086 _textureSize(gpu_shader4, glsl_type::ivec3_type, glsl_type::sampler3D_type),
2092 _textureSize(gpu_shader4, glsl_type::ivec2_type, glsl_type::samplerCube_type),
2315 _texture(ir_tex, gpu_shader4, glsl_typ
[all...]

Completed in 18 milliseconds