Searched refs:gs_nir (Results 1 - 2 of 2) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/broadcom/vulkan/ |
| H A D | v3dv_meta_clear.c | 469 struct nir_shader *gs_nir, 490 if (gs_nir) { 491 v3dv_shader_module_internal_init(device, &gs_m, gs_nir); 603 nir_shader *gs_nir = is_layered ? get_clear_rect_gs(16) : NULL; local in function:create_color_clear_pipeline 641 vs_nir, gs_nir, fs_nir, 665 nir_shader *gs_nir = is_layered ? get_clear_rect_gs(4) : NULL; local in function:create_depth_clear_pipeline 700 vs_nir, gs_nir, fs_nir, 464 create_pipeline(struct v3dv_device * device,struct v3dv_render_pass * pass,uint32_t subpass_idx,uint32_t samples,struct nir_shader * vs_nir,struct nir_shader * gs_nir,struct nir_shader * fs_nir,const VkPipelineVertexInputStateCreateInfo * vi_state,const VkPipelineDepthStencilStateCreateInfo * ds_state,const VkPipelineColorBlendStateCreateInfo * cb_state,const VkPipelineLayout layout,VkPipeline * pipeline) argument
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| H A D | v3dv_meta_copy.c | 1578 struct nir_shader *gs_nir, 1815 nir_shader *gs_nir = is_layered ? get_texel_buffer_copy_gs() : NULL; local in function:create_texel_buffer_copy_pipeline 1851 vs_nir, gs_nir, fs_nir, 3342 struct nir_shader *gs_nir, 3355 uint32_t num_stages = gs_nir ? 3 : 2; 3381 if (gs_nir) { 3382 v3dv_shader_module_internal_init(device, &gs_m, gs_nir); 3339 create_pipeline(struct v3dv_device * device,struct v3dv_render_pass * pass,struct nir_shader * vs_nir,struct nir_shader * gs_nir,struct nir_shader * fs_nir,const VkPipelineVertexInputStateCreateInfo * vi_state,const VkPipelineDepthStencilStateCreateInfo * ds_state,const VkPipelineColorBlendStateCreateInfo * cb_state,const VkPipelineMultisampleStateCreateInfo * ms_state,const VkPipelineLayout layout,VkPipeline * pipeline) argument
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