Searched refs:hangs (Results 1 - 25 of 74) sorted by relevance

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/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D17.3.8.rst36 - [BSW/HD400] Aztec Ruins GL version GPU hangs
38 - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache
43 - [regression][hang] Trine1EE hangs GPU after loading screen on
H A D20.1.10.rst38 - \[hsw][bisected][regression\] gpu hangs on dEQP-VK.subgroups.(shuffle|quad) tests
39 - TGL B0 Stepping gpu hangs on many dEQP-VK.subgroups.quad nonconst tests
H A D10.0.3.rst42 OpenCL hangs graphics on CAYMAN
95 - i965/gen6/blorp: Emit more flushes to workaround hangs
H A D20.2.1.rst38 - [hsw][bisected][regression] gpu hangs on dEQP-VK.subgroups.(shuffle|quad) tests
39 - TGL B0 Stepping gpu hangs on many dEQP-VK.subgroups.quad nonconst tests
H A D10.3.4.rst39 si_dma_copy_tile causes GPU hangs
H A D19.1.5.rst48 - radv: Avoid binning RAVEN hangs.
H A D18.2.1.rst34 - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL
51 - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs
179 - radv: fix GPU hangs with 32-bit indirect descriptors
H A D18.1.2.rst124 - radv: add a workaround for DXVK hangs by setting
H A D19.0.3.rst32 - [CIK] [regression] All opencl apps hangs indefinitely in
H A D20.2.4.rst108 - radeonsi: disable WGP mode on gfx10.3 to prevent hangs
H A D9.1.3.rst124 - i965: Fix SNB GPU hangs when a blorp batch is the first thing to
126 - i965: Fix hangs on HSW since the gen6 blorp fix.
H A D18.0.0.rst189 - Portal 2 game hangs at startup with latest mesa dev
205 - [sklgt4e] GPU hangs in Car_Chase
275 - [BSW/HD400] Aztec Ruins GL version GPU hangs
292 - [skl CCS] Oxenfree (unity engine game) hangs GPU
340 - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache
H A D10.4.3.rst111 - i965: Work around mysterious Gen4 GPU hangs with minimal state
H A D11.0.5.rst43 (causes hangs)
H A D17.0.3.rst31 [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase
H A D17.1.7.rst72 - radv: avoid GPU hangs if someone does a resolve with non-multisample
H A D18.1.3.rst36 program hangs
H A D18.1.5.rst147 - radv: emit a dummy ZPASS_DONE to prevent GPU hangs on GFX9
H A D18.1.9.rst37 - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL
H A D18.2.7.rst48 with large query count hangs
H A D19.1.3.rst136 texture hangs
H A D7.8.2.rst72 - Fixed hangs in etracer on 830 and 845 chipsets. `Bug
H A D8.0.5.rst239 - i965/Gen6: Work around GPU hangs due to misaligned depth coordinate
241 - i965/Gen7: Work around GPU hangs due to misaligned depth coordinate
H A D18.3.0.rst117 - Basemark GPU vulkan benchmark hangs on GFX9
135 - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL
230 - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs
/xsrc/external/mit/libdrm/dist/amdgpu/
H A Damdgpu_cs.c205 uint32_t *state, uint32_t *hangs)
220 *hangs = args.out.state.hangs;
204 amdgpu_cs_query_reset_state(amdgpu_context_handle context,uint32_t * state,uint32_t * hangs) argument

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