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/xsrc/external/mit/proxymngr/dist/
H A Dpmconfig.cpp3 ! Each line has the format:
/xsrc/external/mit/libxcb/dist/
H A Dcheck-pc-requires34 for has in $requires; do
35 if [ $has = $r ]; then
/xsrc/external/mit/MesaLib/dist/docs/
H A Dprecompiled.rst7 others one has to use unofficial channels.
H A Dmacos.rst7 - Mesa has a number of build-time dependencies. Most dependencies, including
8 Meson itself, are available in `homebrew <https://brew.sh>`, which has a
H A Ddevelopers.rst18 RedHat also actively contribute to the project. Intel has recently
H A Dthanks.rst45 - **Karl Schultz** has been maintaining the Windows driver.
46 - **Keith Whitwell** has made extension contributions to Mesa since
/xsrc/external/mit/fontconfig/dist/conf.d/
H A D49-sansserif.conf6 If the font still has no generic name, add sans-serif
/xsrc/external/mit/libdrm/dist/man/
H A DdrmAvailable.3.rst6 determine whether a DRM kernel driver has been loaded
/xsrc/external/mit/ctwm/dist/tests/
H A DREADME.md11 uncertain whether this is the best idea; it has a number of limitations
/xsrc/external/mit/xorg-server/dist/include/
H A Dxorg-config.h.in100 /* System has PC console */
103 /* System has PCVT console */
106 /* System has syscons console */
109 /* System has wscons console */
112 /* System has /dev/xf86 aperture driver */
H A Dxorg-server.h.in182 /* System has PC console */
185 /* System has PCVT console */
188 /* System has syscons console */
191 /* System has wscons console */
/xsrc/external/mit/xorg-server.old/dist/include/
H A Dxorg-config.h.in97 /* System has PC console */
100 /* System has PCVT console */
103 /* System has syscons console */
106 /* System has wscons console */
109 /* System has /dev/xf86 aperture driver */
H A Dxorg-server.h.in166 /* System has PC console */
169 /* System has PCVT console */
172 /* System has syscons console */
175 /* System has wscons console */
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D9.0.rst64 - The legacy/static Makefile system (ex: 'make linux-dri') has been
69 - libGLU has been moved into its own repository, found at
H A D10.5.9.rst48 The Bard's Tale (2005, native) has rendering issues
50 Nimbus (running in wine) has rendering issues, objects are
53 Civilization V (in Wine) has rendering issues: text missing, menu bar
H A D19.2.2.rst34 - Vulkan version of "Middle-earth: Shadow of Mordor" has graphics
36 - Vulkan version of "Middle-earth: Shadow of Mordor" has graphics
56 - util: Solaris has linux-style pthread_setname_np
H A D18.0.2.rst50 dri_drawable->update_drawable_info has been called for a new
51 EGLSurface if another has been created and destroyed first
/xsrc/external/mit/MesaLib/dist/docs/nir/
H A Dalu.rst12 Each ALU instruction has an opcode, which is a member of the :cpp:enum:`nir_op`
22 notion of types for a NIR SSA value or register is that each value has a number
27 Even though ALU operations are typeless, each opcode also has an "ALU type"
37 operation’s result has a boolean type, then it may only produce only ``0`` or ``~0``.
H A Dtex.rst6 NIR has a dedicated texture instruction. There are several texture operations:
11 that each source also has a *type* associated with it. There are various
/xsrc/external/mit/libXfixes/dist/
H A Dconfigure.ac29 # try to keep these the same. Note that the library has an extra
32 # that 'revision' number appears in Xfixes.h and has to be manually
/xsrc/external/mit/ctwm/dist/doc/devman/
H A Dprinciples.adoc20 The idea of workspaces is that every window has a bitfield called
34 seems that every workspace has its own. Each workspace really just shows
51 Each _Virtual Screen_ has a separate _Workspace Manager Window_.
52 By default it has _full occupation_, i.e. it is visible in all
110 X has the important property that the windows form a strict tree: a
127 window always has a parent, this can never be `NULL`.
129 `NULL`, if the window has no occupation in (the workspace currently shown
135 any more! Each virtual root window has its own window stack.
158 So each window occurs in a single icon manager: it has a little
/xsrc/external/mit/MesaLib/dist/docs/isl/
H A Dtiling.rst42 Intel graphics has several different tiling formats that we'll discuss in
54 on top of the tiling format. This has been removed starting with Broadwell
58 memory controller has a more effective address swizzling algorithm.
85 The `isl_tile_info` structure has two different sizes for a tile: a logical
87 the proper logical size, the bits-per-block of the underlying format has to be
110 If the surface is a stencil buffer (and thus has Tile Mode set to
117 stencil) has a logical size of 64el x 64el but a physical size of 128B
118 x 32rows. In memory, a W-tile has the same footprint as a Y-tile (128B
131 The simplest tiling format available on Intel graphics (which has been
231 While W-tiling has bee
[all...]
/xsrc/external/mit/libXcomposite/dist/
H A Dconfigure.ac28 # But we try to keep these the same. Note that the library has an extra
31 # that 'revision' number appears in Xcomposite.h and has to be manually
/xsrc/external/mit/libXpresent/dist/
H A Dconfigure.ac29 # try to keep these the same. Note that the library has an extra
32 # that 'revision' number appears in Xpresent.h and has to be manually
/xsrc/external/mit/libXft/dist/
H A DREADME.md9 uses fontconfig to locate fonts so it has no configuration files.

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