Searched refs:has_front_face (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_gs_variant.cpp200 if (key->has_front_face) {
229 if (key->cull_mode != PIPE_FACE_NONE || key->has_front_face) {
235 if (key->has_front_face) {
340 if (key->has_front_face)
364 if (key->has_front_face)
378 if (key->has_front_face)
H A Dd3d12_compiler.h159 unsigned has_front_face:1; member in struct:d3d12_gs_variant_key
H A Dd3d12_compiler.cpp531 key.has_front_face = BITSET_TEST(fs->initial->info.system_values_read, SYSTEM_VALUE_FRONT_FACE);
532 if (key.cull_mode != PIPE_FACE_NONE || key.has_front_face)
782 sel_ctx->ctx->gfx_stages[PIPE_SHADER_GEOMETRY]->gs_key.has_front_face) {

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