Searched refs:has_previous_stage (Results 1 - 4 of 4) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/amd/vulkan/ |
| H A D | radv_shader_args.h | 62 bool has_previous_stage, gl_shader_stage previous_stage);
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| H A D | radv_shader_args.c | 176 allocate_user_sgprs(struct radv_shader_args *args, gl_shader_stage stage, bool has_previous_stage, argument 207 if (has_previous_stage) { 215 if (has_previous_stage) { 286 bool has_previous_stage, gl_shader_stage previous_stage) 292 (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) { 481 bool has_previous_stage, gl_shader_stage previous_stage, 488 (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) { 508 bool has_previous_stage, gl_shader_stage previous_stage) 519 has_previous_stage = true; 528 allocate_user_sgprs(args, stage, has_previous_stage, previous_stag 285 declare_vs_specific_input_sgprs(struct radv_shader_args * args,gl_shader_stage stage,bool has_previous_stage,gl_shader_stage previous_stage) argument 480 set_vs_specific_input_locs(struct radv_shader_args * args,gl_shader_stage stage,bool has_previous_stage,gl_shader_stage previous_stage,uint8_t * user_sgpr_idx) argument 507 radv_declare_shader_args(struct radv_shader_args * args,gl_shader_stage stage,bool has_previous_stage,gl_shader_stage previous_stage) argument [all...] |
| H A D | radv_nir_to_llvm.c | 168 create_function(struct radv_shader_context *ctx, gl_shader_stage stage, bool has_previous_stage) argument 174 has_previous_stage = true; 194 (stage == MESA_SHADER_GEOMETRY && has_previous_stage)) {
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| /xsrc/external/mit/MesaLib.old/dist/src/amd/vulkan/ |
| H A D | radv_nir_to_llvm.c | 677 bool has_previous_stage, 716 if (has_previous_stage) { 724 if (has_previous_stage) { 802 bool has_previous_stage, 808 (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) { 923 gl_shader_stage stage, bool has_previous_stage, 929 (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) { 975 bool has_previous_stage, 983 allocate_user_sgprs(ctx, stage, has_previous_stage, 1018 declare_vs_specific_input_sgprs(ctx, stage, has_previous_stage, 675 allocate_user_sgprs(struct radv_shader_context * ctx,gl_shader_stage stage,bool has_previous_stage,gl_shader_stage previous_stage,bool needs_view_index,struct user_sgpr_info * user_sgpr_info) argument 800 declare_vs_specific_input_sgprs(struct radv_shader_context * ctx,gl_shader_stage stage,bool has_previous_stage,gl_shader_stage previous_stage,struct arg_info * args) argument 922 set_vs_specific_input_locs(struct radv_shader_context * ctx,gl_shader_stage stage,bool has_previous_stage,gl_shader_stage previous_stage,uint8_t * user_sgpr_idx) argument 973 create_function(struct radv_shader_context * ctx,gl_shader_stage stage,bool has_previous_stage,gl_shader_stage previous_stage) argument [all...] |
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