Searched refs:interpolate_always (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/etnaviv/
H A Detnaviv_compiler.c2563 bool interpolate_always = fsio->semantic.Name != TGSI_SEMANTIC_COLOR; local in function:etna_link_shader
2573 if (!interpolate_always) /* colors affected by flat shading */
2578 varying->use[0] = interpolate_always ? VARYING_COMPONENT_USE_POINTCOORD_X : VARYING_COMPONENT_USE_USED;
2579 varying->use[1] = interpolate_always ? VARYING_COMPONENT_USE_POINTCOORD_Y : VARYING_COMPONENT_USE_USED;
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/etnaviv/
H A Detnaviv_compiler_nir.c1243 bool interpolate_always = true; local in function:etna_link_shader_nir
1253 if (!interpolate_always) /* colors affected by flat shading */
H A Detnaviv_compiler_tgsi.c2549 bool interpolate_always = ((fsio->slot != VARYING_SLOT_COL0) && local in function:etna_link_shader
2560 if (!interpolate_always) /* colors affected by flat shading */

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