Searched refs:invW (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast/
H A Ds_span.c200 const GLfloat invW = 1.0f / w; local in function:interpolate_active_attribs
201 span->array->attribs[attr][k][0] = v0 * invW;
202 span->array->attribs[attr][k][1] = v1 * invW;
203 span->array->attribs[attr][k][2] = v2 * invW;
204 span->array->attribs[attr][k][3] = v3 * invW;
534 const GLfloat invW = 1.0F / w; local in function:interpolate_texcoords
535 texcoord[i][0] = s * invW;
536 texcoord[i][1] = t * invW;
537 texcoord[i][2] = r * invW;
538 texcoord[i][3] = q * invW;
575 const GLfloat invW = 1.0F / w; local in function:interpolate_texcoords
[all...]
H A Ds_aalinetemp.h85 const GLfloat invW = solve_plane_recip(fx, fy, line->wPlane); local in function:NAME
88 attribArray[i][c] = solve_plane(fx, fy, line->attrPlane[attr][c]) * invW;
H A Ds_tritemp.h708 const GLfloat invW = vLower->attrib[VARYING_SLOT_POS][3]; local in function:NAME
712 attrLeft[attr][c] = v2->attrib[attr][c] * invW;
719 const GLfloat a = vLower->attrib[attr][c] * invW;
/xsrc/external/mit/MesaLib/dist/src/mesa/swrast/
H A Ds_span.c200 const GLfloat invW = 1.0f / w; local in function:interpolate_active_attribs
201 span->array->attribs[attr][k][0] = v0 * invW;
202 span->array->attribs[attr][k][1] = v1 * invW;
203 span->array->attribs[attr][k][2] = v2 * invW;
204 span->array->attribs[attr][k][3] = v3 * invW;
534 const GLfloat invW = 1.0F / w; local in function:interpolate_texcoords
535 texcoord[i][0] = s * invW;
536 texcoord[i][1] = t * invW;
537 texcoord[i][2] = r * invW;
538 texcoord[i][3] = q * invW;
575 const GLfloat invW = 1.0F / w; local in function:interpolate_texcoords
[all...]
H A Ds_aalinetemp.h85 const GLfloat invW = solve_plane_recip(fx, fy, line->wPlane); local in function:NAME
88 attribArray[i][c] = solve_plane(fx, fy, line->attrPlane[attr][c]) * invW;
H A Ds_tritemp.h709 const GLfloat invW = vLower->attrib[VARYING_SLOT_POS][3]; local in function:NAME
713 attrLeft[attr][c] = v2->attrib[attr][c] * invW;
720 const GLfloat a = vLower->attrib[attr][c] * invW;

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