Searched refs:is_threaded (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/vc4/kernel/
H A Dvc4_drv.h154 bool is_threaded; member in struct:vc4_validated_shader_info
H A Dvc4_validate.c800 to_vc4_bo(&bo[0]->base)->validated_shader->is_threaded) {
805 if (to_vc4_bo(&bo[1]->base)->validated_shader->is_threaded ||
806 to_vc4_bo(&bo[2]->base)->validated_shader->is_threaded) {
H A Dvc4_validate_shaders.c844 validated_shader->is_threaded = true;
897 if (validated_shader->is_threaded &&
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/vc4/kernel/
H A Dvc4_drv.h154 bool is_threaded; member in struct:vc4_validated_shader_info
H A Dvc4_validate.c800 to_vc4_bo(&bo[0]->base)->validated_shader->is_threaded) {
805 if (to_vc4_bo(&bo[1]->base)->validated_shader->is_threaded ||
806 to_vc4_bo(&bo[2]->base)->validated_shader->is_threaded) {
H A Dvc4_validate_shaders.c844 validated_shader->is_threaded = true;
897 if (validated_shader->is_threaded &&

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