| H A D | decode.c | 197 pandecode_sfbd(uint64_t gpu_va, int job_no, bool is_fragment, unsigned gpu_id) argument 234 pandecode_local_storage(uint64_t gpu_va, int job_no) argument 242 pandecode_render_target(uint64_t gpu_va, unsigned job_no, unsigned gpu_id, argument 263 pandecode_sample_locations(const void *fb, int job_no) argument 283 int job_no, enum mali_job_type job_type, 288 pandecode_mfbd_bfr(uint64_t gpu_va, int job_no, bool is_fragment, unsigned gpu_id) argument 297 pandecode_sample_locations(fb, job_no); 308 pandecode_dcd(&draw, job_no, MALI_JOB_TYPE_FRAGMENT, "", gpu_id); 315 pandecode_dcd(&draw, job_no, MALI_JOB_TYPE_FRAGMENT, "", gpu_id); 322 pandecode_dcd(&draw, job_no, MALI_JOB_TYPE_FRAGMEN 369 pandecode_attributes(const struct pandecode_mapped_memory * mem,mali_ptr addr,int job_no,char * suffix,int count,bool varying,enum mali_job_type job_type) argument 417 pandecode_bifrost_blend(void * descs,int job_no,int rt_no,mali_ptr frag_shader) argument 428 pandecode_midgard_blend_mrt(void * descs,int job_no,int rt_no) argument 515 pandecode_uniform_buffers(mali_ptr pubufs,int ubufs_count,int job_no) argument 673 pandecode_texture(mali_ptr u,struct pandecode_mapped_memory * tmem,unsigned job_no,unsigned tex) argument 693 pandecode_bifrost_texture(const void * cl,unsigned job_no,unsigned tex) argument 712 pandecode_blend_shader_disassemble(mali_ptr shader,int job_no,int job_type,unsigned gpu_id) argument 736 pandecode_textures(mali_ptr textures,unsigned texture_count,int job_no) argument 780 pandecode_samplers(mali_ptr samplers,unsigned sampler_count,int job_no) argument 793 pandecode_dcd(const struct MALI_DRAW * p,int job_no,enum mali_job_type job_type,char * suffix,unsigned gpu_id) argument 951 pandecode_vertex_compute_geometry_job(const struct MALI_JOB_HEADER * h,const struct pandecode_mapped_memory * mem,mali_ptr job,int job_no,unsigned gpu_id) argument 970 pandecode_bifrost_tiler_heap(mali_ptr gpu_va,int job_no) argument 978 pandecode_bifrost_tiler(mali_ptr gpu_va,int job_no) argument 998 pandecode_indexed_vertex_job(const struct MALI_JOB_HEADER * h,const struct pandecode_mapped_memory * mem,mali_ptr job,int job_no,unsigned gpu_id) argument 1030 pandecode_tiler_job_bfr(const struct MALI_JOB_HEADER * h,const struct pandecode_mapped_memory * mem,mali_ptr job,int job_no,unsigned gpu_id) argument 1055 pandecode_tiler_job_mdg(const struct MALI_JOB_HEADER * h,const struct pandecode_mapped_memory * mem,mali_ptr job,int job_no,unsigned gpu_id) argument 1078 pandecode_fragment_job(const struct pandecode_mapped_memory * mem,mali_ptr job,int job_no,unsigned gpu_id) argument 1126 pandecode_write_value_job(const struct pandecode_mapped_memory * mem,mali_ptr job,int job_no) argument 1136 pandecode_cache_flush_job(const struct pandecode_mapped_memory * mem,mali_ptr job,int job_no) argument 1167 int job_no = job_descriptor_number++; local in function:GENX [all...] |