Searched refs:lambda (Results 1 - 25 of 49) sorted by relevance

12

/xsrc/external/mit/MesaLib/dist/src/tool/pps/
H A Dpps_algorithm.h12 #define FIND_IF(c, lambda) (std::find_if(std::begin(c), std::end(c), lambda))
/xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast/
H A Ds_texfilter.c613 linear_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument
615 if (lambda < 0.0F)
617 else if (lambda > tObj->_MaxLambda)
620 return (GLint) (tObj->BaseLevel + lambda);
628 nearest_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument
632 if (lambda <= 0.5F)
634 else if (lambda > tObj->_MaxLambda + 0.4999F)
637 l = lambda;
659 * The lambda[] array values are always monotonic. Either the whole span
665 GLuint n, const GLfloat lambda[],
664 compute_min_mag_ranges(const struct gl_sampler_object * samp,GLuint n,const GLfloat lambda[],GLuint * minStart,GLuint * minEnd,GLuint * magStart,GLuint * magEnd) argument
917 sample_1d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
933 sample_1d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
949 sample_1d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
975 sample_1d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1002 sample_nearest_1d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1019 sample_linear_1d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1036 sample_lambda_1d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1248 sample_2d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1263 sample_2d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1279 sample_2d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1305 sample_2d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1331 sample_2d_linear_mipmap_linear_repeat(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1362 sample_nearest_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1379 sample_linear_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1414 opt_sample_rgb_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1459 opt_sample_rgba_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1497 sample_lambda_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2146 sample_3d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2161 sample_3d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2177 sample_3d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2203 sample_3d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2230 sample_nearest_3d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2247 sample_linear_3d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2264 sample_lambda_3d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2420 sample_nearest_cube(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2444 sample_linear_cube(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2468 sample_cube_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2503 sample_cube_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2528 sample_cube_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2563 sample_cube_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2599 sample_lambda_cube(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2676 sample_nearest_rect(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2711 sample_linear_rect(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2778 sample_lambda_rect(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2928 sample_2d_array_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2944 sample_2d_array_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2961 sample_2d_array_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2989 sample_2d_array_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3018 sample_nearest_2d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3036 sample_linear_2d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3053 sample_lambda_2d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3223 sample_1d_array_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3239 sample_1d_array_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3256 sample_1d_array_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3282 sample_1d_array_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3309 sample_nearest_1d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3326 sample_linear_1d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3343 sample_lambda_1d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3517 choose_depth_texture_level(const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLfloat lambda) argument
3542 sample_depth_texture(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat texel[][4]) argument
3686 null_sample_func(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
[all...]
H A Ds_fragprog.c80 fetch_texel_lod( struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lambda, argument
90 lambda = CLAMP(lambda, samp->MinLod, samp->MaxLod);
94 &lambda, &rgba);
126 GLfloat lambda; local in function:fetch_texel_deriv
129 lambda = _swrast_compute_lambda(texdx[0], texdy[0], /* ds/dx, ds/dy */
136 lambda += lodBias + texUnit->LodBias + samp->LodBias;
138 lambda = CLAMP(lambda, samp->MinLod, samp->MaxLod);
142 &lambda,
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H A Ds_span.h56 #define SPAN_LAMBDA 0x20 /**< array.lambda[] valid? */
91 GLfloat lambda[MAX_TEXTURE_COORD_UNITS][SWRAST_MAX_WIDTH]; /**< Texture LOD */ member in struct:sw_span_arrays
H A Ds_span.c429 GLfloat lambda = LOG2(rho); local in function:_swrast_compute_lambda
430 return lambda;
448 GLfloat maxU, maxV, rho, lambda;
456 lambda = LOG2(rho);
457 return lambda;
488 GLfloat *lambda = span->array->lambda[u]; local in function:interpolate_texcoords
510 * skip the normal lambda function as the result is ignored.
539 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy,
556 lambda[
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H A Ds_texcombine.c658 GLfloat *lambda = span->array->lambda[unit]; local in function:_swrast_texture_span
661 /* adjust texture lod (lambda) */
670 lambda[i] += bias;
676 /* apply LOD clamping to lambda */
681 GLfloat l = lambda[i];
682 lambda[i] = CLAMP(l, min, max);
690 * In order to keep the same function signature, the unused lambda
696 lambda = (GLfloat *)span;
702 span->end, texcoords, lambda, texel
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/xsrc/external/mit/MesaLib/dist/src/mesa/swrast/
H A Ds_texfilter.c613 linear_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument
615 if (lambda < 0.0F)
617 else if (lambda > tObj->_MaxLambda)
620 return (GLint) (tObj->Attrib.BaseLevel + lambda);
628 nearest_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument
632 if (lambda <= 0.5F)
634 else if (lambda > tObj->_MaxLambda + 0.4999F)
637 l = lambda;
659 * The lambda[] array values are always monotonic. Either the whole span
665 GLuint n, const GLfloat lambda[],
664 compute_min_mag_ranges(const struct gl_sampler_object * samp,GLuint n,const GLfloat lambda[],GLuint * minStart,GLuint * minEnd,GLuint * magStart,GLuint * magEnd) argument
917 sample_1d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
933 sample_1d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
949 sample_1d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
975 sample_1d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1002 sample_nearest_1d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1019 sample_linear_1d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1036 sample_lambda_1d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1248 sample_2d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1263 sample_2d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1279 sample_2d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1305 sample_2d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1331 sample_2d_linear_mipmap_linear_repeat(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1362 sample_nearest_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1379 sample_linear_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1414 opt_sample_rgb_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1459 opt_sample_rgba_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
1497 sample_lambda_2d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2146 sample_3d_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2161 sample_3d_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2177 sample_3d_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2203 sample_3d_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2230 sample_nearest_3d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2247 sample_linear_3d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2264 sample_lambda_3d(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2420 sample_nearest_cube(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2444 sample_linear_cube(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2468 sample_cube_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2503 sample_cube_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2528 sample_cube_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2563 sample_cube_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2599 sample_lambda_cube(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2676 sample_nearest_rect(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2711 sample_linear_rect(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2778 sample_lambda_rect(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2928 sample_2d_array_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2944 sample_2d_array_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2961 sample_2d_array_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
2989 sample_2d_array_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3018 sample_nearest_2d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3036 sample_linear_2d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3053 sample_lambda_2d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3223 sample_1d_array_nearest_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3239 sample_1d_array_linear_mipmap_nearest(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3256 sample_1d_array_nearest_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3282 sample_1d_array_linear_mipmap_linear(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoord[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3309 sample_nearest_1d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3326 sample_linear_1d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3343 sample_lambda_1d_array(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
3517 choose_depth_texture_level(const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLfloat lambda) argument
3542 sample_depth_texture(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat texel[][4]) argument
3686 null_sample_func(struct gl_context * ctx,const struct gl_sampler_object * samp,const struct gl_texture_object * tObj,GLuint n,const GLfloat texcoords[][4],const GLfloat lambda[],GLfloat rgba[][4]) argument
[all...]
H A Ds_fragprog.c80 fetch_texel_lod( struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lambda, argument
90 lambda = CLAMP(lambda, samp->Attrib.MinLod, samp->Attrib.MaxLod);
94 &lambda, &rgba);
126 GLfloat lambda; local in function:fetch_texel_deriv
129 lambda = _swrast_compute_lambda(texdx[0], texdy[0], /* ds/dx, ds/dy */
136 lambda += lodBias + texUnit->LodBias + samp->Attrib.LodBias;
138 lambda = CLAMP(lambda, samp->Attrib.MinLod, samp->Attrib.MaxLod);
142 &lambda,
[all...]
H A Ds_span.h56 #define SPAN_LAMBDA 0x20 /**< array.lambda[] valid? */
91 GLfloat lambda[MAX_TEXTURE_COORD_UNITS][SWRAST_MAX_WIDTH]; /**< Texture LOD */ member in struct:sw_span_arrays
H A Ds_span.c429 GLfloat lambda = log2f(rho); local in function:_swrast_compute_lambda
430 return lambda;
448 GLfloat maxU, maxV, rho, lambda;
456 lambda = logf2(rho);
457 return lambda;
488 GLfloat *lambda = span->array->lambda[u]; local in function:interpolate_texcoords
510 * skip the normal lambda function as the result is ignored.
539 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy,
556 lambda[
[all...]
H A Ds_texcombine.c658 GLfloat *lambda = span->array->lambda[unit]; local in function:_swrast_texture_span
661 /* adjust texture lod (lambda) */
670 lambda[i] += bias;
676 /* apply LOD clamping to lambda */
681 GLfloat l = lambda[i];
682 lambda[i] = CLAMP(l, min, max);
690 * In order to keep the same function signature, the unused lambda
696 lambda = (GLfloat *)span;
702 span->end, texcoords, lambda, texel
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/xsrc/external/mit/MesaLib.old/dist/src/mesa/program/
H A Dprog_execute.h35 GLfloat lambda, GLuint unit, GLfloat color[4]);
/xsrc/external/mit/MesaLib/dist/src/mesa/program/
H A Dprog_execute.h35 GLfloat lambda, GLuint unit, GLfloat color[4]);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/swr/rasterizer/core/core/
H A Dfifo.hpp103 auto lambda = [&](int32_t i) { local in function:QUEUE::enqueue_try_nosync
112 UnrollerL<0, numSimdLines, 1>::step(lambda);
H A Dformat_conversion.h43 auto lambda = [&](int comp) local in function:LoadSOA
51 UnrollerL<0, FormatTraits<SrcFormat>::numComps, 1>::step(lambda);
55 auto lambda = [&](int comp) local in function:LoadSOA
79 UnrollerL<0, FormatTraits<SrcFormat>::numComps, 1>::step(lambda);
212 auto lambda = [&](int comp) { local in function:StoreSOA
242 UnrollerL<0, FormatTraits<DstFormat>::numComps, 1>::step(lambda);
H A Dbackend_clear.cpp43 auto lambda = [&](int32_t comp) local in function:ClearRasterTile
55 UnrollerL<0, FormatTraits<format>::numComps, 1>::step(lambda);
/xsrc/external/mit/xedit/dist/lisp/
H A Dcompile.c1766 LispObj *lambda; local in function:ComFuncall
1821 lambda = atom->property->fun.function;
1822 macro = lambda->funtype == LispMacro;
1826 ComMacroCall(com, alist, function, lambda, arguments);
1835 lambda->data.lambda.code);
1879 lambda = function->data.lambda.code;
1880 alist = (LispArgList*)function->data.lambda.name->data.opaque.data;
1881 ComInlineCall(com, alist, NIL, arguments, lambda
2044 ComInlineCall(LispCom * com,LispArgList * alist,LispObj * name,LispObj * arguments,LispObj * lambda) argument
2143 ComMacroExpand(LispCom * com,LispObj * lambda) argument
2193 ComMacroCall(LispCom * com,LispArgList * alist,LispObj * name,LispObj * lambda,LispObj * arguments) argument
2212 ComMacroBackquote(LispCom * com,LispObj * lambda) argument
[all...]
H A Dcore.c136 lambda = Oeql; \
138 lambda = test; \
142 lambda = test_not; \
145 FUNCTION_CHECK(lambda); \
146 code = FCODE(lambda)
231 LispObj *lambda, *compare, *object; local in function:LispAdjoin
248 value = FCOMPARE(lambda, item, compare, code);
253 value = FCOMPARE(lambda, item, compare, code);
412 LispObj *lambda, *result, *compare; local in function:LispAssocOrMember
422 lambda
1066 LispObj *lambda, *name, *lambda_list, *body; local in function:Lisp_Defmacro
1109 LispObj *lambda, *name, *lambda_list, *body; local in function:Lisp_Defun
1151 LispObj *lambda, *function, *lambda_list, *store, *body; local in function:Lisp_Defsetf
2051 LispObj *lambda, *lambda_list, *body; local in function:Lisp_Lambda
2342 LispObj *lambda, *result, *cmp, *cmp1, *cmp2, local in function:LispListSet
3224 LispObj *compare, *lambda; local in function:Lisp_Member
4419 LispObj *lambda, *result, *cons, *compare; local in function:LispDeleteOrRemoveDuplicates
4738 LispObj *item, *newitem, *lambda, *sequence, *from_end, local in function:LispDeleteRemoveXSubstitute
5340 LispObj *cmp1, *cmp2, *list1 = NIL, *lambda; local in function:Lisp_Search
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H A Dlisp.c285 {LispMacro, Lisp_Defmacro, "defmacro name lambda-list &rest body"},
287 {LispMacro, Lisp_Defun, "defun name lambda-list &rest body"},
288 {LispMacro, Lisp_Defsetf, "defsetf function lambda-list &rest body"},
372 {LispMacro, Lisp_Lambda, "lambda lambda-list &rest body"},
1028 if (!SYMBOLP(entry->data.lambda.name))
1030 entry->data.lambda.name->data.opaque.data);
2065 /* Untill more lambda-list keywords supported, don't allow
2250 if (OPAQUEP(object->data.lambda.name))
2251 object->data.lambda
4614 LispObj *lambda, *result; local in function:LispFuncall
[all...]
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D7.0.rst59 - Improved lambda and derivative calculation for frag progs.
H A D7.0.1.rst68 - Improved lambda and derivative calculation for frag progs.
H A D7.1.rst57 - Improved lambda and derivative calculation for frag progs.
H A D7.2.rst65 - Improved lambda and derivative calculation for frag progs.
H A D6.5.2.rst92 - Improved lambda and derivative calculation for frag progs.
/xsrc/external/mit/MesaLib.old/dist/src/mesa/tnl/
H A Dt_vb_program.c197 vp_fetch_texel(struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lambda, argument
206 &lambda, (GLfloat (*)[4]) color);

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