Searched refs:link_util_should_add_buffer_variable (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dlinker_util.h74 link_util_should_add_buffer_variable(struct gl_shader_program *prog,
H A Dlinker_util.cpp42 link_util_should_add_buffer_variable(struct gl_shader_program *prog, function in typeref:typename:bool
H A Dgl_nir_linker.c527 if (!link_util_should_add_buffer_variable(prog, uniform,
H A Dlinker.cpp4178 if (!link_util_should_add_buffer_variable(shProg,
4197 * link_util_should_add_buffer_variable(). We only want to reset the

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