Searched refs:local_y (Results 1 - 8 of 8) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/intel/blorp/
H A Dblorp_priv.h396 uint8_t local_y; member in struct:brw_blorp_blit_prog_key
442 blorp_set_cs_dims(struct nir_shader *nir, uint8_t local_y) argument
444 assert(local_y != 0 && (16 % local_y == 0));
445 nir->info.workgroup_size[0] = 16 / local_y;
446 nir->info.workgroup_size[1] = local_y;
H A Dblorp_clear.c44 uint8_t local_y; member in struct:brw_blorp_const_color_prog_key
61 .local_y = 0,
122 .local_y = blorp_get_cs_local_y(params),
133 blorp_set_cs_dims(b.shader, blorp_key.local_y);
H A Dblorp_blit.c1568 blorp_set_cs_dims(nir, prog_key->local_y);
2202 key->local_y = blorp_get_cs_local_y(params);
/xsrc/external/mit/MesaLib/dist/src/intel/compiler/
H A Dbrw_nir_rt.c446 nir_ssa_def *local_y = local in function:brw_nir_create_raygen_trampoline
456 nir_vec3(&b, local_x, local_y, local_z));
/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui.h296 IMGUI_API void SetScrollFromPosY(float local_y, float center_y_ratio = 0.5f); // adjust scrolling amount to make given position valid. use GetCursorPos() or GetCursorStartPos()+offset to get valid positions.
343 IMGUI_API void SetCursorPosY(float local_y); //
H A Dimgui.cpp6419 void ImGui::SetScrollFromPosY(float local_y, float center_y_ratio) argument
6424 window->ScrollTarget.y = (float)(int)(local_y + window->Scroll.y);
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui.h296 IMGUI_API void SetScrollFromPosY(float local_y, float center_y_ratio = 0.5f); // adjust scrolling amount to make given position valid. use GetCursorPos() or GetCursorStartPos()+offset to get valid positions.
343 IMGUI_API void SetCursorPosY(float local_y); //
H A Dimgui.cpp6419 void ImGui::SetScrollFromPosY(float local_y, float center_y_ratio) argument
6424 window->ScrollTarget.y = (float)(int)(local_y + window->Scroll.y);

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