Searched refs:lower_fragdata_array (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dopt_dead_builtin_varyings.cpp71 lower_fragdata_array(true),
103 this->lower_fragdata_array = false;
116 this->lower_fragdata_array = false;
155 this->lower_fragdata_array = false;
243 this->lower_fragdata_array = false;
252 bool lower_fragdata_array; member in class:__anon112a57600110::varying_info_visitor
309 if (info->lower_fragdata_array) {
398 if (this->info->lower_fragdata_array &&
452 if (this->info->lower_fragdata_array) {
525 lower_fragdata_array(struc function in typeref:typename:void
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
H A Dopt_dead_builtin_varyings.cpp71 lower_fragdata_array(true),
103 this->lower_fragdata_array = false;
116 this->lower_fragdata_array = false;
155 this->lower_fragdata_array = false;
243 this->lower_fragdata_array = false;
252 bool lower_fragdata_array; member in class:__anon4cdfd2ed0110::varying_info_visitor
309 if (info->lower_fragdata_array) {
398 if (this->info->lower_fragdata_array &&
452 if (this->info->lower_fragdata_array) {
525 lower_fragdata_array(struc function in typeref:typename:void
[all...]
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D20.0.0.rst185 - Disabling lower_fragdata_array causes shader-db to crash for some
3328 - glsl: disable lower_fragdata_array() for NIR drivers

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