Searched refs:m_bAllSubresourcesSame (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/microsoft/resource_state_manager/
H A DD3D12ResourceState.cpp56 m_bAllSubresourcesSame = true;
63 if (m_bAllSubresourcesSame && m_spSubresourceStates.size() > 1)
66 m_bAllSubresourcesSame = false;
84 if (m_bAllSubresourcesSame && m_spLogicalState.size() > 1)
87 m_bAllSubresourcesSame = false;
134 m_bAllSubresourcesSame = true;
158 m_bAllSubresourcesSame = true;
H A DD3D12ResourceState.h73 bool m_bAllSubresourcesSame = true; member in class:CDesiredResourceState
83 bool AreAllSubresourcesSame() const { return m_bAllSubresourcesSame; }
113 bool m_bAllSubresourcesSame = true; member in class:CCurrentResourceState
128 bool AreAllSubresourcesSame() const { return m_bAllSubresourcesSame; }

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