Searched refs:mat4_array_type (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dbuiltin_variables.cpp1057 const glsl_type *const mat4_array_type = local in function:__anon505b80a70110::builtin_variable_generator::generate_uniforms
1059 add_uniform(mat4_array_type, "gl_TextureMatrix");
1060 add_uniform(mat4_array_type, "gl_TextureMatrixInverse");
1061 add_uniform(mat4_array_type, "gl_TextureMatrixTranspose");
1062 add_uniform(mat4_array_type, "gl_TextureMatrixInverseTranspose");
/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
H A Dbuiltin_variables.cpp953 const glsl_type *const mat4_array_type = local in function:__anonc328bf340110::builtin_variable_generator::generate_uniforms
955 add_uniform(mat4_array_type, "gl_TextureMatrix");
956 add_uniform(mat4_array_type, "gl_TextureMatrixInverse");
957 add_uniform(mat4_array_type, "gl_TextureMatrixTranspose");
958 add_uniform(mat4_array_type, "gl_TextureMatrixInverseTranspose");

Completed in 6 milliseconds