Searched refs:newShader (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/mesa-demos/dist/src/objviewer/
H A Dglmdraw.c428 char newShader[10000]; local in function:glmShaderMaterial
435 sprintf(newShader, TexFragmentShader, diffuseTex, specularTex);
437 printf("===== new shader =====\n%s\n============\n", newShader);
440 fs = CompileShaderText(GL_FRAGMENT_SHADER, newShader);

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