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/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_compiler.cpp903 d3d12_shader *new_variant = compile_nir(ctx, sel, &key, new_nir_variant); local in function:select_shader_variant
904 assert(new_variant);
907 new_variant->pstipple_binding = pstipple_binding;
910 new_variant->next_variant = sel->first;
911 sel->current = sel->first = new_variant;

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