Searched refs:next_allocate (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/state_trackers/nine/
H A Dnine_shader.h253 struct nine_shader_constant_combination **next_allocate = list, *current = *list; local in function:nine_shader_constant_combination_key
273 next_allocate = &current->next;
278 *next_allocate = MALLOC_STRUCT(nine_shader_constant_combination);
279 current = *next_allocate;
/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/nine/
H A Dnine_shader.h260 struct nine_shader_constant_combination **next_allocate = list, *current = *list; local in function:nine_shader_constant_combination_key
280 next_allocate = &current->next;
285 *next_allocate = MALLOC_STRUCT(nine_shader_constant_combination);
286 current = *next_allocate;

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