| /xsrc/external/mit/glu/dist/src/libutil/ |
| quad.c | 46 GLint normals; member in struct:GLUquadric 63 newstate->normals = GLU_SMOOTH; 99 gluQuadricNormals(GLUquadric *qobj, GLenum normals) 101 switch (normals) { 110 qobj->normals = normals; 187 /* Cache2 is the various normals at the vertices themselves */ 188 /* Cache3 is the various normals for the faces */ 190 if (qobj->normals == GLU_SMOOTH) { 194 if (qobj->normals == GLU_FLAT) [all...] |
| /xsrc/external/mit/mesa-demos/dist/src/objviewer/ |
| glm.c | 484 * statistics of the model (such as #vertices, #normals, etc) 493 uint numnormals; /* number of normals in model */ 607 printf(" Normals: %d\n", numnormals); 638 uint numnormals; /* number of normals in model */ 642 float* normals; /* array of normals */ local 651 normals = model->normals; 677 &normals[3 * numnormals + X], 678 &normals[3 * numnormals + Y], 1064 float* normals; local [all...] |
| glmdraw.c | 25 * GLM_FLAT - render with facet normals 26 * GLM_SMOOTH - render with vertex normals 45 "with no facet normals defined.\n"); 48 if (mode & GLM_SMOOTH && !model->normals) { 50 "with no normals defined.\n"); 109 glNormal3fv(&model->normals[3 * T(group->triangles[i]).nindices[0]]); 121 glNormal3fv(&model->normals[3 * T(group->triangles[i]).nindices[1]]); 133 glNormal3fv(&model->normals[3 * T(group->triangles[i]).nindices[2]]); 193 buffer[i * vertexFloats + j++] = model->normals[i * 3 + 0]; 194 buffer[i * vertexFloats + j++] = model->normals[i * 3 + 1] [all...] |
| glm.h | 23 #define GLM_FLAT (1 << 0) /* render with facet normals */ 24 #define GLM_SMOOTH (1 << 1) /* render with vertex normals */ 80 uint numnormals; /* number of normals in model */ 81 float* normals; /* array of normals */ member in struct:__anon6429 140 * the direction of the normals. 147 /* glmFacetNormals: Generates facet normals for a model (by taking the 156 /* glmVertexNormals: Generates smooth vertex normals for a model. 159 * normals of the triangles each vertex is in. Finally, sets the 221 * GLM_FLAT - write facet normals [all...] |
| /xsrc/external/mit/mesa-demos/dist/src/demos/ |
| engine.c | 421 GLfloat points[36][2], normals[36][2]; local 424 /* compute vertex locations, normals */ 429 normals[i][0] = x; 430 normals[i][1] = y; 463 glNormal3f(normals[j][0], normals[j][1], 0);
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| /xsrc/external/mit/xedit/dist/lisp/ |
| private.h | 134 * '.' normals has a list of normal arguments 141 LispNormalArgs normals; member in struct:_LispArgList
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| write.c | 545 for (i = 0; i < alist->normals.num_symbols; i++) { 546 WRITE_ATOM(alist->normals.symbols[i]); 547 if (i + 1 < alist->normals.num_symbols)
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| bytecode.c | 429 alist->normals.num_symbols + alist->optionals.num_symbols; 626 alist->normals.num_symbols, 627 alist->normals.num_symbols != 1 ? "s" : ""); 629 for (i = 0; i < alist->normals.num_symbols; i++) { 632 LispWriteStr(NIL, ATOMID(alist->normals.symbols[i])->value, 633 ATOMID(alist->normals.symbols[i])->length); 759 for (i = 0; i < alist->normals.num_symbols; i++, j++) { 762 id = alist->normals.symbols[i]->data.atom->key;
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| lisp.c | 1728 if (alist->normals.num_symbols) 1729 LispMused(alist->normals.symbols); 1751 if (alist->normals.num_symbols) 1752 LispFree(alist->normals.symbols); 2123 count = alist->normals.num_symbols; 2124 REALLOC_OBJECTS(alist->normals.symbols, count + 1); 2125 alist->normals.symbols[count] = spec; 2126 ++alist->normals.num_symbols; 4093 count = alist->normals.num_symbols; 4111 symbols = alist->normals.symbols [all...] |
| compile.c | 1433 symbols = alist->normals.symbols; 1434 count = alist->normals.num_symbols;
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