| /xsrc/external/mit/MesaLib.old/dist/src/freedreno/ir3/ |
| H A D | ir3_image.h | 33 void ir3_ibo_mapping_init(struct ir3_ibo_mapping *mapping, unsigned num_textures);
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| H A D | ir3_image.c | 35 ir3_ibo_mapping_init(struct ir3_ibo_mapping *mapping, unsigned num_textures) argument 40 mapping->tex_base = num_textures;
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| /xsrc/external/mit/MesaLib/dist/src/freedreno/ir3/ |
| H A D | ir3_image.h | 33 unsigned num_textures);
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| H A D | ir3_image.c | 34 ir3_ibo_mapping_init(struct ir3_ibo_mapping *mapping, unsigned num_textures) argument 38 mapping->tex_base = num_textures;
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| /xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/ |
| H A D | st_atom_texture.c | 108 unsigned num_textures = util_last_bit(samplers_used); local in function:st_get_sampler_views 114 for (unit = 0; unit < num_textures; unit++) { 253 num_textures = MAX2(num_textures, extra + 1); 256 return num_textures; 266 unsigned num_textures = local in function:update_textures 270 unsigned num_unbind = old_num_textures > num_textures ? 271 old_num_textures - num_textures : 0; 273 pipe->set_sampler_views(pipe, shader_stage, 0, num_textures, num_unbind, 275 st->state.num_sampler_views[shader_stage] = num_textures; [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/nouveau/nv30/ |
| H A D | nv40_verttex.c | 86 for (; i < nv30->vertprog.num_textures; i++) { 92 nv30->vertprog.num_textures = nr;
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| H A D | nv30_context.h | 82 unsigned num_textures; member in struct:nv30_context::__anon93f3a0ba0308 95 unsigned num_textures; member in struct:nv30_context::__anon93f3a0ba0408
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| H A D | nv30_context.c | 128 for (i = 0; i < nv30->fragprog.num_textures; ++i) { 137 for (i = 0; i < nv30->vertprog.num_textures; ++i) {
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| H A D | nv30_fragtex.c | 187 for (; i < nv30->fragprog.num_textures; i++) { 193 nv30->fragprog.num_textures = nr;
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/nouveau/nv30/ |
| H A D | nv40_verttex.c | 92 for (; i < nv30->vertprog.num_textures; i++) { 98 nv30->vertprog.num_textures = nr;
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| H A D | nv30_context.h | 82 unsigned num_textures; member in struct:nv30_context::__anon583e252d0308 95 unsigned num_textures; member in struct:nv30_context::__anon583e252d0408
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| H A D | nv30_context.c | 128 for (i = 0; i < nv30->fragprog.num_textures; ++i) { 137 for (i = 0; i < nv30->vertprog.num_textures; ++i) {
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| H A D | nv30_fragtex.c | 193 for (; i < nv30->fragprog.num_textures; i++) { 199 nv30->fragprog.num_textures = nr;
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/ |
| H A D | st_atom_texture.c | 116 unsigned num_textures = 0; local in function:update_textures 158 num_textures = unit + 1; 208 num_textures = MAX2(num_textures, extra + 1); 213 num_textures, 215 st->state.num_sampler_views[shader_stage] = num_textures;
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/freedreno/ |
| H A D | freedreno_texture.c | 84 tex->num_textures = util_last_bit(tex->valid_textures); 86 for (i = 0; i < tex->num_textures; i++) { 153 if (i < tex->num_textures && tex->textures[i]) {
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/ |
| H A D | shader_info.h | 93 unsigned num_textures; member in struct:shader_info
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/nouveau/nv50/ |
| H A D | nv50_tex.c | 250 assert(nv50->num_textures[s] <= PIPE_MAX_SAMPLERS); 251 for (i = 0; i < nv50->num_textures[s]; ++i) { 319 for (; i < nv50->state.num_textures[s]; ++i) { 326 if (nv50->num_textures[s]) { 333 BEGIN_NV04(push, NV50_CP(CB_DATA(0)), nv50->num_textures[s] * 2); 335 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nv50->num_textures[s] * 2); 336 for (i = 0; i < nv50->num_textures[s]; i++) { 350 nv50->state.num_textures[s] = nv50->num_textures[s];
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/ |
| H A D | svga_shader.h | 92 unsigned num_textures:8; member in struct:svga_compile_key 245 (const char *) &a->tex[a->num_textures] - (const char *) a;
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/nouveau/nv50/ |
| H A D | nv50_tex.c | 247 assert(nv50->num_textures[s] <= PIPE_MAX_SAMPLERS); 248 for (i = 0; i < nv50->num_textures[s]; ++i) { 306 for (; i < nv50->state.num_textures[s]; ++i) { 310 if (nv50->num_textures[s]) { 313 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nv50->num_textures[s] * 2); 314 for (i = 0; i < nv50->num_textures[s]; i++) { 328 nv50->state.num_textures[s] = nv50->num_textures[s];
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/ |
| H A D | freedreno_texture.c | 100 tex->num_textures = util_last_bit(tex->valid_textures); 162 if (i < tex->num_textures && tex->textures[i]) {
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/ |
| H A D | svga_shader.h | 122 unsigned num_textures:8; member in struct:svga_compile_key 371 (const char *) &a->tex[a->num_textures] - (const char *) a;
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/freedreno/a5xx/ |
| H A D | fd5_emit.c | 182 if ((i >= tex->num_textures) || !tex->textures[i]) 348 if (tex->num_textures > 0) { 349 unsigned num_textures = tex->num_textures; local in function:emit_textures 352 OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (12 * num_textures)); 356 CP_LOAD_STATE4_0_NUM_UNIT(num_textures)); 360 for (i = 0; i < tex->num_textures; i++) { 790 OUT_RING(ring, ctx->tex[PIPE_SHADER_VERTEX].num_textures); 800 ~0 : ctx->tex[PIPE_SHADER_FRAGMENT].num_textures); 847 ~0 : ctx->tex[PIPE_SHADER_COMPUTE].num_textures); [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/a5xx/ |
| H A D | fd5_emit.c | 210 if ((i >= tex->num_textures) || !tex->textures[i]) 376 if (tex->num_textures > 0) { 377 unsigned num_textures = tex->num_textures; local in function:emit_textures 380 OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (12 * num_textures)); 384 CP_LOAD_STATE4_0_NUM_UNIT(num_textures)); 388 for (i = 0; i < tex->num_textures; i++) { 859 OUT_RING(ring, ctx->tex[PIPE_SHADER_VERTEX].num_textures); 870 : ctx->tex[PIPE_SHADER_FRAGMENT].num_textures); 921 : ctx->tex[PIPE_SHADER_COMPUTE].num_textures); [all...] |
| /xsrc/external/mit/MesaLib/dist/src/panfrost/vulkan/ |
| H A D | panvk_descriptor_set.c | 153 set_layout->num_textures = tex_idx; 286 tex_idx += set_layout->num_textures; 310 layout->num_textures = tex_idx;
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| /xsrc/external/mit/MesaLib/dist/src/compiler/ |
| H A D | shader_info.h | 137 uint8_t num_textures; member in struct:shader_info
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