Searched refs:num_vb (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/util/
H A Du_vbuf.c371 const unsigned num_vb = screen->get_shader_param(screen, PIPE_SHADER_VERTEX, local in function:u_vbuf_destroy
374 mgr->pipe->set_vertex_buffers(mgr->pipe, 0, num_vb, NULL);
/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/util/
H A Du_vbuf.c430 const unsigned num_vb = screen->get_shader_param(screen, PIPE_SHADER_VERTEX, local in function:u_vbuf_destroy
433 mgr->pipe->set_vertex_buffers(mgr->pipe, 0, 0, num_vb, false, NULL);
/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/lavapipe/
H A Dlvp_execute.c110 int num_vb; member in struct:rendering_state
291 cso_set_vertex_buffers(state->cso, state->start_vb, state->num_vb, state->vb);
861 if (first_binding + binding_count >= state->num_vb)
862 state->num_vb = first_binding + binding_count;
3905 state.num_vb = 0;

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