Searched refs:num_vb (Results 1 - 3 of 3) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/util/ |
| H A D | u_vbuf.c | 371 const unsigned num_vb = screen->get_shader_param(screen, PIPE_SHADER_VERTEX, local in function:u_vbuf_destroy 374 mgr->pipe->set_vertex_buffers(mgr->pipe, 0, num_vb, NULL);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/util/ |
| H A D | u_vbuf.c | 430 const unsigned num_vb = screen->get_shader_param(screen, PIPE_SHADER_VERTEX, local in function:u_vbuf_destroy 433 mgr->pipe->set_vertex_buffers(mgr->pipe, 0, 0, num_vb, false, NULL);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/lavapipe/ |
| H A D | lvp_execute.c | 110 int num_vb; member in struct:rendering_state 291 cso_set_vertex_buffers(state->cso, state->start_vb, state->num_vb, state->vb); 861 if (first_binding + binding_count >= state->num_vb) 862 state->num_vb = first_binding + binding_count; 3905 state.num_vb = 0;
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