Searched refs:output_stage (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dgl_nir_linker.c440 int input_stage = MESA_SHADER_STAGES, output_stage = 0; local in function:nir_build_program_resource_list
451 output_stage = i;
455 if (input_stage == MESA_SHADER_STAGES && output_stage == 0)
466 if (!add_interface_variables(ctx, prog, resource_set, output_stage,
H A Dlinker.cpp4090 int input_stage = MESA_SHADER_STAGES, output_stage = 0; local in function:build_program_resource_list
4101 output_stage = i;
4105 if (input_stage == MESA_SHADER_STAGES && output_stage == 0)
4117 output_stage, GL_PROGRAM_OUTPUT))
4135 output_stage, GL_PROGRAM_OUTPUT))
/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
H A Dlinker.cpp4434 int input_stage = MESA_SHADER_STAGES, output_stage = 0; local in function:build_program_resource_list
4445 output_stage = i;
4449 if (input_stage == MESA_SHADER_STAGES && output_stage == 0)
4461 output_stage, GL_PROGRAM_OUTPUT))
4474 output_stage, GL_PROGRAM_OUTPUT))

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