Searched refs:pc_buffer (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/lavapipe/
H A Dlvp_execute.c107 struct pipe_constant_buffer pc_buffer[PIPE_SHADER_TYPES]; member in struct:rendering_state
190 0, false, &state->pc_buffer[PIPE_SHADER_COMPUTE]);
313 0, false, &state->pc_buffer[sh]);
2624 state->pc_buffer[PIPE_SHADER_VERTEX].buffer_size = 128 * 4;
2625 state->pc_buffer[PIPE_SHADER_VERTEX].buffer_offset = 0;
2626 state->pc_buffer[PIPE_SHADER_VERTEX].user_buffer = state->push_constants;
2628 state->pc_buffer[PIPE_SHADER_FRAGMENT].buffer_size = 128 * 4;
2629 state->pc_buffer[PIPE_SHADER_FRAGMENT].buffer_offset = 0;
2630 state->pc_buffer[PIPE_SHADER_FRAGMENT].user_buffer = state->push_constants;
2632 state->pc_buffer[PIPE_SHADER_GEOMETR
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