Searched refs:pcmd (Results 1 - 6 of 6) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/intel/tools/imgui/ |
| H A D | imgui_impl_opengl3.cpp | 188 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; local in function:ImGui_ImplOpenGL3_RenderDrawData 189 if (pcmd->UserCallback) 192 pcmd->UserCallback(cmd_list, pcmd); 196 ImVec4 clip_rect = ImVec4(pcmd->ClipRect.x - pos.x, pcmd->ClipRect.y - pos.y, pcmd->ClipRect.z - pos.x, pcmd->ClipRect.w - pos.y); 203 glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->TextureId); 204 glDrawElements(GL_TRIANGLES, (GLsizei)pcmd [all...] |
| /xsrc/external/mit/MesaLib/dist/src/intel/tools/imgui/ |
| H A D | imgui_impl_opengl3.cpp | 188 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; local in function:ImGui_ImplOpenGL3_RenderDrawData 189 if (pcmd->UserCallback) 192 pcmd->UserCallback(cmd_list, pcmd); 196 ImVec4 clip_rect = ImVec4(pcmd->ClipRect.x - pos.x, pcmd->ClipRect.y - pos.y, pcmd->ClipRect.z - pos.x, pcmd->ClipRect.w - pos.y); 203 glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->TextureId); 204 glDrawElements(GL_TRIANGLES, (GLsizei)pcmd [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/vulkan/overlay-layer/ |
| H A D | overlay.cpp | 1076 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; local in function:render_swapchain_display 1080 scissor.offset.x = (int32_t)(pcmd->ClipRect.x - display_pos.x) > 0 ? (int32_t)(pcmd->ClipRect.x - display_pos.x) : 0; 1081 scissor.offset.y = (int32_t)(pcmd->ClipRect.y - display_pos.y) > 0 ? (int32_t)(pcmd->ClipRect.y - display_pos.y) : 0; 1082 scissor.extent.width = (uint32_t)(pcmd->ClipRect.z - pcmd->ClipRect.x); 1083 scissor.extent.height = (uint32_t)(pcmd->ClipRect.w - pcmd->ClipRect.y + 1); // FIXME: Why +1 here? 1087 device_data->vtable.CmdDrawIndexed(draw->command_buffer, pcmd [all...] |
| /xsrc/external/mit/MesaLib/dist/src/vulkan/overlay-layer/ |
| H A D | overlay.cpp | 1315 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; local in function:render_swapchain_display 1319 scissor.offset.x = (int32_t)(pcmd->ClipRect.x - display_pos.x) > 0 ? (int32_t)(pcmd->ClipRect.x - display_pos.x) : 0; 1320 scissor.offset.y = (int32_t)(pcmd->ClipRect.y - display_pos.y) > 0 ? (int32_t)(pcmd->ClipRect.y - display_pos.y) : 0; 1321 scissor.extent.width = (uint32_t)(pcmd->ClipRect.z - pcmd->ClipRect.x); 1322 scissor.extent.height = (uint32_t)(pcmd->ClipRect.w - pcmd->ClipRect.y + 1); // FIXME: Why +1 here? 1326 device_data->vtable.CmdDrawIndexed(draw->command_buffer, pcmd [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/imgui/ |
| H A D | imgui.cpp | 284 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; 285 if (pcmd->UserCallback) 287 pcmd->UserCallback(cmd_list, pcmd); 291 // The texture for the draw call is specified by pcmd->TextureId. 293 MyEngineBindTexture((MyTexture*)pcmd->TextureId); 302 // - Note that pcmd->ClipRect contains Min+Max bounds. Some graphics API may use Min+Max, other may use Min+Size (size being Max-Min) 304 MyEngineScissor((int)(pcmd->ClipRect.x - pos.x), (int)(pcmd->ClipRect.y - pos.y), (int)(pcmd 9319 for (const ImDrawCmd* pcmd = draw_list->CmdBuffer.begin(); pcmd < draw_list->CmdBuf local in function:ImGui::ShowMetricsWindow::Funcs::NodeDrawList [all...] |
| /xsrc/external/mit/MesaLib/dist/src/imgui/ |
| H A D | imgui.cpp | 284 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; 285 if (pcmd->UserCallback) 287 pcmd->UserCallback(cmd_list, pcmd); 291 // The texture for the draw call is specified by pcmd->TextureId. 293 MyEngineBindTexture((MyTexture*)pcmd->TextureId); 302 // - Note that pcmd->ClipRect contains Min+Max bounds. Some graphics API may use Min+Max, other may use Min+Size (size being Max-Min) 304 MyEngineScissor((int)(pcmd->ClipRect.x - pos.x), (int)(pcmd->ClipRect.y - pos.y), (int)(pcmd 9319 for (const ImDrawCmd* pcmd = draw_list->CmdBuffer.begin(); pcmd < draw_list->CmdBuf local in function:ImGui::ShowMetricsWindow::Funcs::NodeDrawList [all...] |
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