Searched refs:pos_int (Results 1 - 4 of 4) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/amd/vulkan/ |
| H A D | radv_meta_blit2d.c | 573 nir_ssa_def *pos_int = nir_f2i32(&b, nir_load_var(&b, tex_pos_in)); local in function:build_nir_copy_fragment_shader 574 nir_ssa_def *tex_pos = nir_channels(&b, pos_int, 0x3); 596 nir_ssa_def *pos_int = nir_f2i32(&b, nir_load_var(&b, tex_pos_in)); local in function:build_nir_copy_fragment_shader_depth 597 nir_ssa_def *tex_pos = nir_channels(&b, pos_int, 0x3); 619 nir_ssa_def *pos_int = nir_f2i32(&b, nir_load_var(&b, tex_pos_in)); local in function:build_nir_copy_fragment_shader_stencil 620 nir_ssa_def *tex_pos = nir_channels(&b, pos_int, 0x3);
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| H A D | radv_meta_resolve_fs.c | 68 nir_ssa_def *pos_int = nir_f2i32(&b, pos_in); local in function:build_resolve_fragment_shader 70 nir_ssa_def *img_coord = nir_channels(&b, nir_iadd(&b, pos_int, src_offset), 0x3); 345 nir_ssa_def *pos_int = nir_f2i32(&b, pos_in); local in function:build_depth_stencil_resolve_fragment_shader 347 nir_ssa_def *img_coord = nir_channels(&b, pos_int, 0x3);
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| /xsrc/external/mit/MesaLib.old/dist/src/amd/vulkan/ |
| H A D | radv_meta_blit2d.c | 614 nir_ssa_def *pos_int = nir_f2i32(&b, nir_load_var(&b, tex_pos_in)); local in function:build_nir_copy_fragment_shader 615 nir_ssa_def *tex_pos = nir_channels(&b, pos_int, 0x3); 643 nir_ssa_def *pos_int = nir_f2i32(&b, nir_load_var(&b, tex_pos_in)); local in function:build_nir_copy_fragment_shader_depth 644 nir_ssa_def *tex_pos = nir_channels(&b, pos_int, 0x3); 672 nir_ssa_def *pos_int = nir_f2i32(&b, nir_load_var(&b, tex_pos_in)); local in function:build_nir_copy_fragment_shader_stencil 673 nir_ssa_def *tex_pos = nir_channels(&b, pos_int, 0x3);
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| H A D | radv_meta_resolve_fs.c | 90 nir_ssa_def *pos_int = nir_f2i32(&b, pos_in); local in function:build_resolve_fragment_shader 92 nir_ssa_def *img_coord = nir_channels(&b, nir_iadd(&b, pos_int, &src_offset->dest.ssa), 0x3);
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