| /xsrc/external/mit/MesaLib.old/dist/src/gallium/docs/source/cso/ |
| H A D | sampler.rst | 26 color is never sampled. 28 border color is sampled when coords go outside the range [0,1]. 69 the texture LOD value are sampled from. The results of sampling from 78 sampled texture value (typically a Z value from a depth texture) to the 109 if max_anistropy=4, a region of up to 1 by 4 texels will be sampled. 115 cube map faces when sampled near a texture border to produce a seamless
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| /xsrc/external/mit/MesaLib/dist/docs/gallium/cso/ |
| H A D | sampler.rst | 26 color is never sampled. 28 border color is sampled when coords go outside the range [0,1]. 69 the texture LOD value are sampled from. The results of sampling from 78 sampled texture value (typically a Z value from a depth texture) to the 109 if max_anisotropy=4, a region of up to 1 by 4 texels will be sampled. 115 cube map faces when sampled near a texture border to produce a seamless
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/docs/source/ |
| H A D | resources.rst | 112 OpenCL: can create OpenCL images based on this, that can then be sampled arbitrarily 133 OpenCL: can create OpenCL images based on this, that can then be sampled arbitrarily 201 Sampler views are views of a resource that can be bound to a pipeline stage to be sampled from shaders.
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| H A D | screen.rst | 263 a multisampled depth buffer into a single-sampled texture (or depth buffer). 264 Only the first sampled should be copied. 710 * ``PIPE_BIND_SAMPLER_VIEW``: A texture that may be sampled from in a fragment
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| H A D | tgsi.rst | 2363 Just like SAMPLE_I but allows fetch data from multi-sampled surfaces. 2578 image, while .w will contain the number of samples for multi-sampled 3509 where integer textures are sampled, SVIEW[#] declarations should be
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| H A D | context.rst | 111 pipe_sampler_state objects control how textures are sampled (coordinate
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| /xsrc/external/mit/MesaLib/dist/docs/gallium/ |
| H A D | resources.rst | 112 OpenCL: can create OpenCL images based on this, that can then be sampled arbitrarily 133 OpenCL: can create OpenCL images based on this, that can then be sampled arbitrarily 201 Sampler views are views of a resource that can be bound to a pipeline stage to be sampled from shaders.
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| H A D | screen.rst | 276 a multisampled depth buffer into a single-sampled texture (or depth buffer). 277 Only the first sampled should be copied. 819 * ``PIPE_BIND_SAMPLER_VIEW``: A texture that may be sampled from in a fragment
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| H A D | tgsi.rst | 2397 Just like SAMPLE_I but allows fetch data from multi-sampled surfaces. 2612 image, while .w will contain the number of samples for multi-sampled 3587 where integer textures are sampled, SVIEW[#] declarations should be
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| H A D | context.rst | 131 pipe_sampler_state objects control how textures are sampled
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| /xsrc/external/mit/MesaLib/dist/docs/isl/ |
| H A D | ccs.rst | 1 Single-sampled Color Compression 5 compression for single-sampled surfaces. In its initial form, this provided an 8 Sky Lake, single-sampled color compression was extended to allow for the 20 single-sampled color compression. Throughout this chapter and the rest of the 33 single-sampled surfaces (we will call it the CCS in this case). It also
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/spirv/ |
| H A D | spirv_to_nir.c | 1470 unsigned sampled = w[7]; local in function:vtn_handle_type 1491 if (sampled == 1) { 1492 val->type->sampled = true; 1495 } else if (sampled == 2) { 1496 val->type->sampled = false; 1499 vtn_fail("We need to know if the image will be sampled"); 2106 struct vtn_sampled_image sampled; local in function:vtn_handle_texture 2109 sampled = *sampled_val->sampled_image; 2112 sampled.type = sampled_val->pointer->type; 2113 sampled [all...] |
| H A D | vtn_private.h | 370 /* For images, indicates whether it's sampled or storage */ 371 bool sampled; member in struct:vtn_type::__anon336666be020a::__anon336666be0608 380 /* Members for sampled image types */ 382 /* For sampled images, the image type */
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| /xsrc/external/mit/MesaLib.old/dist/docs/specs/ |
| H A D | WL_bind_wayland_display.spec | 120 be sampled from each EGLImage and how they map to rgba components 153 Treated as a single plane texture, but sampled with
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| /xsrc/external/mit/MesaLib/dist/docs/_extra/specs/ |
| H A D | WL_bind_wayland_display.spec | 120 be sampled from each EGLImage and how they map to rgba components 153 Treated as a single plane texture, but sampled with
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/zink/nir_to_spirv/ |
| H A D | spirv_builder.h | 378 unsigned sampled, SpvImageFormat image_format);
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| H A D | spirv_builder.c | 1220 unsigned sampled, SpvImageFormat image_format) 1222 assert(sampled < 3); 1224 sampled_type, dim, depth ? 1 : 0, arrayed ? 1 : 0, ms ? 1 : 0, sampled, 1227 if (sampled == 2 && ms) 1218 spirv_builder_type_image(struct spirv_builder * b,SpvId sampled_type,SpvDim dim,bool depth,bool arrayed,bool ms,unsigned sampled,SpvImageFormat image_format) argument
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| /xsrc/external/mit/MesaLib/dist/docs/relnotes/ |
| H A D | 17.0.1.rst | 114 - st/mesa: don't pass compare mode for stencil-sampled textures
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| H A D | 17.2.6.rst | 60 - spirv: Use correct type for sampled images
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| H A D | 18.3.5.rst | 72 - swr/rast: bypass size limit for non-sampled textures
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| H A D | 13.0.6.rst | 152 - st/mesa: don't pass compare mode for stencil-sampled textures
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| H A D | 21.1.0.rst | 4403 - zink: don't generate sampled image type for non-sampled images 4425 - zink: add color output bit and/or use linear tiling for sampled images 5191 - radv: use a sampled image descriptor for reads for the MSAA color decompress
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| H A D | 20.1.0.rst | 915 - panfrost: Z24 variants should be sampled as R32UI 918 - Revert "panfrost: Z24 variants should be sampled as R32UI"
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| /xsrc/external/mit/MesaLib/dist/src/compiler/spirv/ |
| H A D | spirv_to_nir.c | 1700 unsigned sampled = w[7]; local in function:vtn_handle_type 1724 if (sampled == 1) { 1727 } else if (sampled == 2) { 1734 vtn_fail("We need to know if the image will be sampled"); 3018 * to that resource (e.g. the pointer or sampled image operand) must be 3395 * to that resource (e.g. the pointer or sampled image operand) must be
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| /xsrc/external/mit/MesaLib/dist/docs/ |
| H A D | envvars.rst | 293 disable single sampled render buffer compression
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