Searched refs:shader_idx (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/amd/vulkan/
H A Dradv_nir_to_llvm.c2458 for (int shader_idx = 0; shader_idx < shader_count; ++shader_idx) { local in function:ac_translate_nir_to_llvm
2459 ctx.stage = shaders[shader_idx]->info.stage;
2460 ctx.shader = shaders[shader_idx];
2463 if (shaders[shader_idx]->info.stage == MESA_SHADER_GEOMETRY) {
2486 } else if (shaders[shader_idx]->info.stage == MESA_SHADER_TESS_EVAL) {
2487 } else if (shaders[shader_idx]->info.stage == MESA_SHADER_VERTEX) {
2490 } else if (shaders[shader_idx]->info.stage == MESA_SHADER_FRAGMENT) {
2495 if (shaders[shader_idx]
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