Searched refs:shader_reloc_count (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/vc4/kernel/
H A Dvc4_validate.c743 uint32_t shader_reloc_count = ARRAY_SIZE(shader_reloc_offsets); local in function:validate_gl_shader_rec
744 struct drm_gem_cma_object *bo[shader_reloc_count + 8];
783 for (i = 0; i < shader_reloc_count; i++) {
793 for (i = shader_reloc_count; i < nr_relocs; i++) {
811 for (i = 0; i < shader_reloc_count; i++) {
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/vc4/kernel/
H A Dvc4_validate.c743 uint32_t shader_reloc_count = ARRAY_SIZE(shader_reloc_offsets); local in function:validate_gl_shader_rec
744 struct drm_gem_cma_object *bo[shader_reloc_count + 8];
783 for (i = 0; i < shader_reloc_count; i++) {
793 for (i = shader_reloc_count; i < nr_relocs; i++) {
811 for (i = 0; i < shader_reloc_count; i++) {

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