Searched refs:shader_total_size (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/panfrost/vulkan/
H A Dpanvk_vX_pipeline.c62 uint32_t shader_total_size; member in struct:panvk_pipeline_builder
143 builder->shader_total_size = ALIGN_POT(builder->shader_total_size, 128);
144 builder->stages[stage].shader_offset = builder->shader_total_size;
145 builder->shader_total_size +=
158 builder->shader_total_size, PAN_BO_EXECUTE,
/xsrc/external/mit/MesaLib.old/dist/src/freedreno/vulkan/
H A Dtu_pipeline.c52 uint32_t shader_total_size; member in struct:tu_pipeline_builder
1431 builder->shader_offsets[stage] = builder->shader_total_size;
1432 builder->shader_total_size +=
1440 builder->binning_vs_offset = builder->shader_total_size;
1441 builder->shader_total_size +=
1455 tu_bo_init_new(builder->device, bo, builder->shader_total_size);

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