Searched refs:shading_version_string (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/xorg-server/dist/glamor/
H A Dglamor.c623 const char *shading_version_string; local in function:glamor_init
689 shading_version_string = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION);
691 if (!shading_version_string) {
699 if (strncmp("OpenGL ES GLSL ES ", shading_version_string, 18) == 0)
702 if (sscanf(shading_version_string + shading_version_offset,
708 screen->myNum, shading_version_string);

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