Searched refs:spillable (Results 1 - 10 of 10) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/broadcom/compiler/
H A Dvir_register_allocate.c119 BITSET_CLEAR(c->spillable, temp);
134 BITSET_CLEAR(c->spillable, temp);
144 BITSET_CLEAR(c->spillable, inst->dst.index);
167 if (BITSET_TEST(c->spillable, i))
210 BITSET_CLEAR(c->spillable, i);
362 BITSET_CLEAR(c->spillable, i);
H A Dvir_dump.c392 if (BITSET_TEST(c->spillable, i))
H A Dvir.c349 c->spillable = reralloc(c, c->spillable,
353 BITSET_SET(c->spillable, i);
H A Dv3d_compiler.h770 BITSET_WORD *spillable; member in struct:v3d_compile
/xsrc/external/mit/MesaLib.old/dist/src/broadcom/compiler/
H A Dvir_register_allocate.c100 BITSET_CLEAR(c->spillable, temp);
115 BITSET_CLEAR(c->spillable, temp);
125 BITSET_CLEAR(c->spillable, inst->dst.index);
156 if (BITSET_TEST(c->spillable, i))
194 BITSET_CLEAR(c->spillable, i);
302 BITSET_CLEAR(c->spillable, i);
H A Dvir_dump.c385 if (BITSET_TEST(c->spillable, i))
H A Dvir.c307 c->spillable = reralloc(c, c->spillable,
311 BITSET_SET(c->spillable, i);
H A Dv3d_compiler.h559 BITSET_WORD *spillable; member in struct:v3d_compile
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D21.3.0.rst958 - ir3/spill: Mark root as non-spillable after inserting
/xsrc/external/mit/MesaLib/dist/
H A D.pick_status.json31630 "description": "ir3/spill: Mark root as non-spillable after inserting",
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