Searched refs:spillable (Results 1 - 10 of 10) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/broadcom/compiler/ |
| H A D | vir_register_allocate.c | 119 BITSET_CLEAR(c->spillable, temp); 134 BITSET_CLEAR(c->spillable, temp); 144 BITSET_CLEAR(c->spillable, inst->dst.index); 167 if (BITSET_TEST(c->spillable, i)) 210 BITSET_CLEAR(c->spillable, i); 362 BITSET_CLEAR(c->spillable, i);
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| H A D | vir_dump.c | 392 if (BITSET_TEST(c->spillable, i))
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| H A D | vir.c | 349 c->spillable = reralloc(c, c->spillable, 353 BITSET_SET(c->spillable, i);
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| H A D | v3d_compiler.h | 770 BITSET_WORD *spillable; member in struct:v3d_compile
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| /xsrc/external/mit/MesaLib.old/dist/src/broadcom/compiler/ |
| H A D | vir_register_allocate.c | 100 BITSET_CLEAR(c->spillable, temp); 115 BITSET_CLEAR(c->spillable, temp); 125 BITSET_CLEAR(c->spillable, inst->dst.index); 156 if (BITSET_TEST(c->spillable, i)) 194 BITSET_CLEAR(c->spillable, i); 302 BITSET_CLEAR(c->spillable, i);
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| H A D | vir_dump.c | 385 if (BITSET_TEST(c->spillable, i))
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| H A D | vir.c | 307 c->spillable = reralloc(c, c->spillable, 311 BITSET_SET(c->spillable, i);
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| H A D | v3d_compiler.h | 559 BITSET_WORD *spillable; member in struct:v3d_compile
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| /xsrc/external/mit/MesaLib/dist/docs/relnotes/ |
| H A D | 21.3.0.rst | 958 - ir3/spill: Mark root as non-spillable after inserting
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| /xsrc/external/mit/MesaLib/dist/ |
| H A D | .pick_status.json | 31630 "description": "ir3/spill: Mark root as non-spillable after inserting", [all...] |
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