| H A D | copyimage.c | 539 struct gl_texture_image *srcTexImage, 552 if (srcTexImage && 553 srcTexImage->TexObject->Target == GL_TEXTURE_CUBE_MAP) { 554 /* need to update srcTexImage pointer for the cube face */ 556 srcTexImage = srcTexImage->TexObject->Image[srcZ + i][srcLevel]; 557 assert(srcTexImage); 571 srcTexImage, srcRenderbuffer, 586 struct gl_texture_image *srcTexImage, *dstTexImage; local in function:_mesa_CopyImageSubData_no_error 591 prepare_target(ctx, srcName, srcTarget, srcLevel, srcZ, &srcTexImage, 538 copy_image_subdata(struct gl_context * ctx,struct gl_texture_image * srcTexImage,struct gl_renderbuffer * srcRenderbuffer,int srcX,int srcY,int srcZ,int srcLevel,struct gl_texture_image * dstTexImage,struct gl_renderbuffer * dstRenderbuffer,int dstX,int dstY,int dstZ,int dstLevel,int srcWidth,int srcHeight,int srcDepth) argument 610 struct gl_texture_image *srcTexImage, *dstTexImage; local in function:_mesa_CopyImageSubData 745 struct gl_texture_image *srcTexImage, *dstTexImage; local in function:_mesa_CopyImageSubDataNV_no_error 769 struct gl_texture_image *srcTexImage, *dstTexImage; local in function:_mesa_CopyImageSubDataNV [all...] |