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      1 /*
      2  * Copyright  2019 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  */
     23 
     24 #include <string.h>
     25 #include <stdlib.h>
     26 #include <assert.h>
     27 
     28 #include <vulkan/vulkan.h>
     29 #include <vulkan/vk_layer.h>
     30 
     31 #include "git_sha1.h"
     32 
     33 #include "imgui.h"
     34 
     35 #include "overlay_params.h"
     36 
     37 #include "util/debug.h"
     38 #include "util/hash_table.h"
     39 #include "util/list.h"
     40 #include "util/ralloc.h"
     41 #include "util/os_time.h"
     42 #include "util/os_socket.h"
     43 #include "util/simple_mtx.h"
     44 #include "util/u_math.h"
     45 
     46 #include "vk_enum_to_str.h"
     47 #include "vk_dispatch_table.h"
     48 #include "vk_util.h"
     49 
     50 /* Mapped from VkInstace/VkPhysicalDevice */
     51 struct instance_data {
     52    struct vk_instance_dispatch_table vtable;
     53    struct vk_physical_device_dispatch_table pd_vtable;
     54    VkInstance instance;
     55 
     56    struct overlay_params params;
     57    bool pipeline_statistics_enabled;
     58 
     59    bool first_line_printed;
     60 
     61    int control_client;
     62 
     63    /* Dumping of frame stats to a file has been enabled. */
     64    bool capture_enabled;
     65 
     66    /* Dumping of frame stats to a file has been enabled and started. */
     67    bool capture_started;
     68 };
     69 
     70 struct frame_stat {
     71    uint64_t stats[OVERLAY_PARAM_ENABLED_MAX];
     72 };
     73 
     74 /* Mapped from VkDevice */
     75 struct queue_data;
     76 struct device_data {
     77    struct instance_data *instance;
     78 
     79    PFN_vkSetDeviceLoaderData set_device_loader_data;
     80 
     81    struct vk_device_dispatch_table vtable;
     82    VkPhysicalDevice physical_device;
     83    VkDevice device;
     84 
     85    VkPhysicalDeviceProperties properties;
     86 
     87    struct queue_data *graphic_queue;
     88 
     89    struct queue_data **queues;
     90    uint32_t n_queues;
     91 
     92    /* For a single frame */
     93    struct frame_stat frame_stats;
     94 };
     95 
     96 /* Mapped from VkCommandBuffer */
     97 struct command_buffer_data {
     98    struct device_data *device;
     99 
    100    VkCommandBufferLevel level;
    101 
    102    VkCommandBuffer cmd_buffer;
    103    VkQueryPool pipeline_query_pool;
    104    VkQueryPool timestamp_query_pool;
    105    uint32_t query_index;
    106 
    107    struct frame_stat stats;
    108 
    109    struct list_head link; /* link into queue_data::running_command_buffer */
    110 };
    111 
    112 /* Mapped from VkQueue */
    113 struct queue_data {
    114    struct device_data *device;
    115 
    116    VkQueue queue;
    117    VkQueueFlags flags;
    118    uint32_t family_index;
    119    uint64_t timestamp_mask;
    120 
    121    VkFence queries_fence;
    122 
    123    struct list_head running_command_buffer;
    124 };
    125 
    126 struct overlay_draw {
    127    struct list_head link;
    128 
    129    VkCommandBuffer command_buffer;
    130 
    131    VkSemaphore cross_engine_semaphore;
    132 
    133    VkSemaphore semaphore;
    134    VkFence fence;
    135 
    136    VkBuffer vertex_buffer;
    137    VkDeviceMemory vertex_buffer_mem;
    138    VkDeviceSize vertex_buffer_size;
    139 
    140    VkBuffer index_buffer;
    141    VkDeviceMemory index_buffer_mem;
    142    VkDeviceSize index_buffer_size;
    143 };
    144 
    145 /* Mapped from VkSwapchainKHR */
    146 struct swapchain_data {
    147    struct device_data *device;
    148 
    149    VkSwapchainKHR swapchain;
    150    unsigned width, height;
    151    VkFormat format;
    152 
    153    uint32_t n_images;
    154    VkImage *images;
    155    VkImageView *image_views;
    156    VkFramebuffer *framebuffers;
    157 
    158    VkRenderPass render_pass;
    159 
    160    VkDescriptorPool descriptor_pool;
    161    VkDescriptorSetLayout descriptor_layout;
    162    VkDescriptorSet descriptor_set;
    163 
    164    VkSampler font_sampler;
    165 
    166    VkPipelineLayout pipeline_layout;
    167    VkPipeline pipeline;
    168 
    169    VkCommandPool command_pool;
    170 
    171    struct list_head draws; /* List of struct overlay_draw */
    172 
    173    bool font_uploaded;
    174    VkImage font_image;
    175    VkImageView font_image_view;
    176    VkDeviceMemory font_mem;
    177    VkBuffer upload_font_buffer;
    178    VkDeviceMemory upload_font_buffer_mem;
    179 
    180    /**/
    181    ImGuiContext* imgui_context;
    182    ImVec2 window_size;
    183 
    184    /**/
    185    uint64_t n_frames;
    186    uint64_t last_present_time;
    187 
    188    unsigned n_frames_since_update;
    189    uint64_t last_fps_update;
    190    double fps;
    191 
    192    enum overlay_param_enabled stat_selector;
    193    double time_dividor;
    194    struct frame_stat stats_min, stats_max;
    195    struct frame_stat frames_stats[200];
    196 
    197    /* Over a single frame */
    198    struct frame_stat frame_stats;
    199 
    200    /* Over fps_sampling_period */
    201    struct frame_stat accumulated_stats;
    202 };
    203 
    204 static const VkQueryPipelineStatisticFlags overlay_query_flags =
    205    VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT |
    206    VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT |
    207    VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT |
    208    VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT |
    209    VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT |
    210    VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT |
    211    VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT |
    212    VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT |
    213    VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT |
    214    VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT |
    215    VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT;
    216 #define OVERLAY_QUERY_COUNT (11)
    217 
    218 static struct hash_table_u64 *vk_object_to_data = NULL;
    219 static simple_mtx_t vk_object_to_data_mutex = _SIMPLE_MTX_INITIALIZER_NP;
    220 
    221 thread_local ImGuiContext* __MesaImGui;
    222 
    223 static inline void ensure_vk_object_map(void)
    224 {
    225    if (!vk_object_to_data)
    226       vk_object_to_data = _mesa_hash_table_u64_create(NULL);
    227 }
    228 
    229 #define HKEY(obj) ((uint64_t)(obj))
    230 #define FIND(type, obj) ((type *)find_object_data(HKEY(obj)))
    231 
    232 static void *find_object_data(uint64_t obj)
    233 {
    234    simple_mtx_lock(&vk_object_to_data_mutex);
    235    ensure_vk_object_map();
    236    void *data = _mesa_hash_table_u64_search(vk_object_to_data, obj);
    237    simple_mtx_unlock(&vk_object_to_data_mutex);
    238    return data;
    239 }
    240 
    241 static void map_object(uint64_t obj, void *data)
    242 {
    243    simple_mtx_lock(&vk_object_to_data_mutex);
    244    ensure_vk_object_map();
    245    _mesa_hash_table_u64_insert(vk_object_to_data, obj, data);
    246    simple_mtx_unlock(&vk_object_to_data_mutex);
    247 }
    248 
    249 static void unmap_object(uint64_t obj)
    250 {
    251    simple_mtx_lock(&vk_object_to_data_mutex);
    252    _mesa_hash_table_u64_remove(vk_object_to_data, obj);
    253    simple_mtx_unlock(&vk_object_to_data_mutex);
    254 }
    255 
    256 /**/
    257 
    258 #define VK_CHECK(expr) \
    259    do { \
    260       VkResult __result = (expr); \
    261       if (__result != VK_SUCCESS) { \
    262          fprintf(stderr, "'%s' line %i failed with %s\n", \
    263                  #expr, __LINE__, vk_Result_to_str(__result)); \
    264       } \
    265    } while (0)
    266 
    267 /**/
    268 
    269 static VkLayerInstanceCreateInfo *get_instance_chain_info(const VkInstanceCreateInfo *pCreateInfo,
    270                                                           VkLayerFunction func)
    271 {
    272    vk_foreach_struct(item, pCreateInfo->pNext) {
    273       if (item->sType == VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO &&
    274           ((VkLayerInstanceCreateInfo *) item)->function == func)
    275          return (VkLayerInstanceCreateInfo *) item;
    276    }
    277    unreachable("instance chain info not found");
    278    return NULL;
    279 }
    280 
    281 static VkLayerDeviceCreateInfo *get_device_chain_info(const VkDeviceCreateInfo *pCreateInfo,
    282                                                       VkLayerFunction func)
    283 {
    284    vk_foreach_struct(item, pCreateInfo->pNext) {
    285       if (item->sType == VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO &&
    286           ((VkLayerDeviceCreateInfo *) item)->function == func)
    287          return (VkLayerDeviceCreateInfo *)item;
    288    }
    289    unreachable("device chain info not found");
    290    return NULL;
    291 }
    292 
    293 static struct VkBaseOutStructure *
    294 clone_chain(const struct VkBaseInStructure *chain)
    295 {
    296    struct VkBaseOutStructure *head = NULL, *tail = NULL;
    297 
    298    vk_foreach_struct_const(item, chain) {
    299       size_t item_size = vk_structure_type_size(item);
    300       struct VkBaseOutStructure *new_item =
    301          (struct VkBaseOutStructure *)malloc(item_size);;
    302 
    303       memcpy(new_item, item, item_size);
    304 
    305       if (!head)
    306          head = new_item;
    307       if (tail)
    308          tail->pNext = new_item;
    309       tail = new_item;
    310    }
    311 
    312    return head;
    313 }
    314 
    315 static void
    316 free_chain(struct VkBaseOutStructure *chain)
    317 {
    318    while (chain) {
    319       void *node = chain;
    320       chain = chain->pNext;
    321       free(node);
    322    }
    323 }
    324 
    325 /**/
    326 
    327 static struct instance_data *new_instance_data(VkInstance instance)
    328 {
    329    struct instance_data *data = rzalloc(NULL, struct instance_data);
    330    data->instance = instance;
    331    data->control_client = -1;
    332    map_object(HKEY(data->instance), data);
    333    return data;
    334 }
    335 
    336 static void destroy_instance_data(struct instance_data *data)
    337 {
    338    if (data->params.output_file)
    339       fclose(data->params.output_file);
    340    if (data->params.control >= 0)
    341       os_socket_close(data->params.control);
    342    unmap_object(HKEY(data->instance));
    343    ralloc_free(data);
    344 }
    345 
    346 static void instance_data_map_physical_devices(struct instance_data *instance_data,
    347                                                bool map)
    348 {
    349    uint32_t physicalDeviceCount = 0;
    350    instance_data->vtable.EnumeratePhysicalDevices(instance_data->instance,
    351                                                   &physicalDeviceCount,
    352                                                   NULL);
    353 
    354    VkPhysicalDevice *physicalDevices = (VkPhysicalDevice *) malloc(sizeof(VkPhysicalDevice) * physicalDeviceCount);
    355    instance_data->vtable.EnumeratePhysicalDevices(instance_data->instance,
    356                                                   &physicalDeviceCount,
    357                                                   physicalDevices);
    358 
    359    for (uint32_t i = 0; i < physicalDeviceCount; i++) {
    360       if (map)
    361          map_object(HKEY(physicalDevices[i]), instance_data);
    362       else
    363          unmap_object(HKEY(physicalDevices[i]));
    364    }
    365 
    366    free(physicalDevices);
    367 }
    368 
    369 /**/
    370 static struct device_data *new_device_data(VkDevice device, struct instance_data *instance)
    371 {
    372    struct device_data *data = rzalloc(NULL, struct device_data);
    373    data->instance = instance;
    374    data->device = device;
    375    map_object(HKEY(data->device), data);
    376    return data;
    377 }
    378 
    379 static struct queue_data *new_queue_data(VkQueue queue,
    380                                          const VkQueueFamilyProperties *family_props,
    381                                          uint32_t family_index,
    382                                          struct device_data *device_data)
    383 {
    384    struct queue_data *data = rzalloc(device_data, struct queue_data);
    385    data->device = device_data;
    386    data->queue = queue;
    387    data->flags = family_props->queueFlags;
    388    data->timestamp_mask = (1ull << family_props->timestampValidBits) - 1;
    389    data->family_index = family_index;
    390    list_inithead(&data->running_command_buffer);
    391    map_object(HKEY(data->queue), data);
    392 
    393    /* Fence synchronizing access to queries on that queue. */
    394    VkFenceCreateInfo fence_info = {};
    395    fence_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
    396    fence_info.flags = VK_FENCE_CREATE_SIGNALED_BIT;
    397    VK_CHECK(device_data->vtable.CreateFence(device_data->device,
    398                                             &fence_info,
    399                                             NULL,
    400                                             &data->queries_fence));
    401 
    402    if (data->flags & VK_QUEUE_GRAPHICS_BIT)
    403       device_data->graphic_queue = data;
    404 
    405    return data;
    406 }
    407 
    408 static void destroy_queue(struct queue_data *data)
    409 {
    410    struct device_data *device_data = data->device;
    411    device_data->vtable.DestroyFence(device_data->device, data->queries_fence, NULL);
    412    unmap_object(HKEY(data->queue));
    413    ralloc_free(data);
    414 }
    415 
    416 static void device_map_queues(struct device_data *data,
    417                               const VkDeviceCreateInfo *pCreateInfo)
    418 {
    419    for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++)
    420       data->n_queues += pCreateInfo->pQueueCreateInfos[i].queueCount;
    421    data->queues = ralloc_array(data, struct queue_data *, data->n_queues);
    422 
    423    struct instance_data *instance_data = data->instance;
    424    uint32_t n_family_props;
    425    instance_data->pd_vtable.GetPhysicalDeviceQueueFamilyProperties(data->physical_device,
    426                                                                    &n_family_props,
    427                                                                    NULL);
    428    VkQueueFamilyProperties *family_props =
    429       (VkQueueFamilyProperties *)malloc(sizeof(VkQueueFamilyProperties) * n_family_props);
    430    instance_data->pd_vtable.GetPhysicalDeviceQueueFamilyProperties(data->physical_device,
    431                                                                    &n_family_props,
    432                                                                    family_props);
    433 
    434    uint32_t queue_index = 0;
    435    for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++) {
    436       for (uint32_t j = 0; j < pCreateInfo->pQueueCreateInfos[i].queueCount; j++) {
    437          VkQueue queue;
    438          data->vtable.GetDeviceQueue(data->device,
    439                                      pCreateInfo->pQueueCreateInfos[i].queueFamilyIndex,
    440                                      j, &queue);
    441 
    442          VK_CHECK(data->set_device_loader_data(data->device, queue));
    443 
    444          data->queues[queue_index++] =
    445             new_queue_data(queue, &family_props[pCreateInfo->pQueueCreateInfos[i].queueFamilyIndex],
    446                            pCreateInfo->pQueueCreateInfos[i].queueFamilyIndex, data);
    447       }
    448    }
    449 
    450    free(family_props);
    451 }
    452 
    453 static void device_unmap_queues(struct device_data *data)
    454 {
    455    for (uint32_t i = 0; i < data->n_queues; i++)
    456       destroy_queue(data->queues[i]);
    457 }
    458 
    459 static void destroy_device_data(struct device_data *data)
    460 {
    461    unmap_object(HKEY(data->device));
    462    ralloc_free(data);
    463 }
    464 
    465 /**/
    466 static struct command_buffer_data *new_command_buffer_data(VkCommandBuffer cmd_buffer,
    467                                                            VkCommandBufferLevel level,
    468                                                            VkQueryPool pipeline_query_pool,
    469                                                            VkQueryPool timestamp_query_pool,
    470                                                            uint32_t query_index,
    471                                                            struct device_data *device_data)
    472 {
    473    struct command_buffer_data *data = rzalloc(NULL, struct command_buffer_data);
    474    data->device = device_data;
    475    data->cmd_buffer = cmd_buffer;
    476    data->level = level;
    477    data->pipeline_query_pool = pipeline_query_pool;
    478    data->timestamp_query_pool = timestamp_query_pool;
    479    data->query_index = query_index;
    480    list_inithead(&data->link);
    481    map_object(HKEY(data->cmd_buffer), data);
    482    return data;
    483 }
    484 
    485 static void destroy_command_buffer_data(struct command_buffer_data *data)
    486 {
    487    unmap_object(HKEY(data->cmd_buffer));
    488    list_delinit(&data->link);
    489    ralloc_free(data);
    490 }
    491 
    492 /**/
    493 static struct swapchain_data *new_swapchain_data(VkSwapchainKHR swapchain,
    494                                                  struct device_data *device_data)
    495 {
    496    struct instance_data *instance_data = device_data->instance;
    497    struct swapchain_data *data = rzalloc(NULL, struct swapchain_data);
    498    data->device = device_data;
    499    data->swapchain = swapchain;
    500    data->window_size = ImVec2(instance_data->params.width, instance_data->params.height);
    501    list_inithead(&data->draws);
    502    map_object(HKEY(data->swapchain), data);
    503    return data;
    504 }
    505 
    506 static void destroy_swapchain_data(struct swapchain_data *data)
    507 {
    508    unmap_object(HKEY(data->swapchain));
    509    ralloc_free(data);
    510 }
    511 
    512 struct overlay_draw *get_overlay_draw(struct swapchain_data *data)
    513 {
    514    struct device_data *device_data = data->device;
    515    struct overlay_draw *draw = list_is_empty(&data->draws) ?
    516       NULL : list_first_entry(&data->draws, struct overlay_draw, link);
    517 
    518    VkSemaphoreCreateInfo sem_info = {};
    519    sem_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
    520 
    521    if (draw && device_data->vtable.GetFenceStatus(device_data->device, draw->fence) == VK_SUCCESS) {
    522       list_del(&draw->link);
    523       VK_CHECK(device_data->vtable.ResetFences(device_data->device,
    524                                                1, &draw->fence));
    525       list_addtail(&draw->link, &data->draws);
    526       return draw;
    527    }
    528 
    529    draw = rzalloc(data, struct overlay_draw);
    530 
    531    VkCommandBufferAllocateInfo cmd_buffer_info = {};
    532    cmd_buffer_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    533    cmd_buffer_info.commandPool = data->command_pool;
    534    cmd_buffer_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    535    cmd_buffer_info.commandBufferCount = 1;
    536    VK_CHECK(device_data->vtable.AllocateCommandBuffers(device_data->device,
    537                                                        &cmd_buffer_info,
    538                                                        &draw->command_buffer));
    539    VK_CHECK(device_data->set_device_loader_data(device_data->device,
    540                                                 draw->command_buffer));
    541 
    542 
    543    VkFenceCreateInfo fence_info = {};
    544    fence_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
    545    VK_CHECK(device_data->vtable.CreateFence(device_data->device,
    546                                             &fence_info,
    547                                             NULL,
    548                                             &draw->fence));
    549 
    550    VK_CHECK(device_data->vtable.CreateSemaphore(device_data->device, &sem_info,
    551                                                 NULL, &draw->semaphore));
    552    VK_CHECK(device_data->vtable.CreateSemaphore(device_data->device, &sem_info,
    553                                                 NULL, &draw->cross_engine_semaphore));
    554 
    555    list_addtail(&draw->link, &data->draws);
    556 
    557    return draw;
    558 }
    559 
    560 static const char *param_unit(enum overlay_param_enabled param)
    561 {
    562    switch (param) {
    563    case OVERLAY_PARAM_ENABLED_frame_timing:
    564    case OVERLAY_PARAM_ENABLED_acquire_timing:
    565    case OVERLAY_PARAM_ENABLED_present_timing:
    566       return "(us)";
    567    case OVERLAY_PARAM_ENABLED_gpu_timing:
    568       return "(ns)";
    569    default:
    570       return "";
    571    }
    572 }
    573 
    574 static void parse_command(struct instance_data *instance_data,
    575                           const char *cmd, unsigned cmdlen,
    576                           const char *param, unsigned paramlen)
    577 {
    578    if (!strncmp(cmd, "capture", cmdlen)) {
    579       int value = atoi(param);
    580       bool enabled = value > 0;
    581 
    582       if (enabled) {
    583          instance_data->capture_enabled = true;
    584       } else {
    585          instance_data->capture_enabled = false;
    586          instance_data->capture_started = false;
    587       }
    588    }
    589 }
    590 
    591 #define BUFSIZE 4096
    592 
    593 /**
    594  * This function will process commands through the control file.
    595  *
    596  * A command starts with a colon, followed by the command, and followed by an
    597  * option '=' and a parameter.  It has to end with a semi-colon. A full command
    598  * + parameter looks like:
    599  *
    600  *    :cmd=param;
    601  */
    602 static void process_char(struct instance_data *instance_data, char c)
    603 {
    604    static char cmd[BUFSIZE];
    605    static char param[BUFSIZE];
    606 
    607    static unsigned cmdpos = 0;
    608    static unsigned parampos = 0;
    609    static bool reading_cmd = false;
    610    static bool reading_param = false;
    611 
    612    switch (c) {
    613    case ':':
    614       cmdpos = 0;
    615       parampos = 0;
    616       reading_cmd = true;
    617       reading_param = false;
    618       break;
    619    case ';':
    620       if (!reading_cmd)
    621          break;
    622       cmd[cmdpos++] = '\0';
    623       param[parampos++] = '\0';
    624       parse_command(instance_data, cmd, cmdpos, param, parampos);
    625       reading_cmd = false;
    626       reading_param = false;
    627       break;
    628    case '=':
    629       if (!reading_cmd)
    630          break;
    631       reading_param = true;
    632       break;
    633    default:
    634       if (!reading_cmd)
    635          break;
    636 
    637       if (reading_param) {
    638          /* overflow means an invalid parameter */
    639          if (parampos >= BUFSIZE - 1) {
    640             reading_cmd = false;
    641             reading_param = false;
    642             break;
    643          }
    644 
    645          param[parampos++] = c;
    646       } else {
    647          /* overflow means an invalid command */
    648          if (cmdpos >= BUFSIZE - 1) {
    649             reading_cmd = false;
    650             break;
    651          }
    652 
    653          cmd[cmdpos++] = c;
    654       }
    655    }
    656 }
    657 
    658 static void control_send(struct instance_data *instance_data,
    659                          const char *cmd, unsigned cmdlen,
    660                          const char *param, unsigned paramlen)
    661 {
    662    unsigned msglen = 0;
    663    char buffer[BUFSIZE];
    664 
    665    assert(cmdlen + paramlen + 3 < BUFSIZE);
    666 
    667    buffer[msglen++] = ':';
    668 
    669    memcpy(&buffer[msglen], cmd, cmdlen);
    670    msglen += cmdlen;
    671 
    672    if (paramlen > 0) {
    673       buffer[msglen++] = '=';
    674       memcpy(&buffer[msglen], param, paramlen);
    675       msglen += paramlen;
    676       buffer[msglen++] = ';';
    677    }
    678 
    679    os_socket_send(instance_data->control_client, buffer, msglen, 0);
    680 }
    681 
    682 static void control_send_connection_string(struct device_data *device_data)
    683 {
    684    struct instance_data *instance_data = device_data->instance;
    685 
    686    const char *controlVersionCmd = "MesaOverlayControlVersion";
    687    const char *controlVersionString = "1";
    688 
    689    control_send(instance_data, controlVersionCmd, strlen(controlVersionCmd),
    690                 controlVersionString, strlen(controlVersionString));
    691 
    692    const char *deviceCmd = "DeviceName";
    693    const char *deviceName = device_data->properties.deviceName;
    694 
    695    control_send(instance_data, deviceCmd, strlen(deviceCmd),
    696                 deviceName, strlen(deviceName));
    697 
    698    const char *mesaVersionCmd = "MesaVersion";
    699    const char *mesaVersionString = "Mesa " PACKAGE_VERSION MESA_GIT_SHA1;
    700 
    701    control_send(instance_data, mesaVersionCmd, strlen(mesaVersionCmd),
    702                 mesaVersionString, strlen(mesaVersionString));
    703 }
    704 
    705 static void control_client_check(struct device_data *device_data)
    706 {
    707    struct instance_data *instance_data = device_data->instance;
    708 
    709    /* Already connected, just return. */
    710    if (instance_data->control_client >= 0)
    711       return;
    712 
    713    int socket = os_socket_accept(instance_data->params.control);
    714    if (socket == -1) {
    715       if (errno != EAGAIN && errno != EWOULDBLOCK && errno != ECONNABORTED)
    716          fprintf(stderr, "ERROR on socket: %s\n", strerror(errno));
    717       return;
    718    }
    719 
    720    if (socket >= 0) {
    721       os_socket_block(socket, false);
    722       instance_data->control_client = socket;
    723       control_send_connection_string(device_data);
    724    }
    725 }
    726 
    727 static void control_client_disconnected(struct instance_data *instance_data)
    728 {
    729    os_socket_close(instance_data->control_client);
    730    instance_data->control_client = -1;
    731 }
    732 
    733 static void process_control_socket(struct instance_data *instance_data)
    734 {
    735    const int client = instance_data->control_client;
    736    if (client >= 0) {
    737       char buf[BUFSIZE];
    738 
    739       while (true) {
    740          ssize_t n = os_socket_recv(client, buf, BUFSIZE, 0);
    741 
    742          if (n == -1) {
    743             if (errno == EAGAIN || errno == EWOULDBLOCK) {
    744                /* nothing to read, try again later */
    745                break;
    746             }
    747 
    748             if (errno != ECONNRESET)
    749                fprintf(stderr, "ERROR on connection: %s\n", strerror(errno));
    750 
    751             control_client_disconnected(instance_data);
    752          } else if (n == 0) {
    753             /* recv() returns 0 when the client disconnects */
    754             control_client_disconnected(instance_data);
    755          }
    756 
    757          for (ssize_t i = 0; i < n; i++) {
    758             process_char(instance_data, buf[i]);
    759          }
    760 
    761          /* If we try to read BUFSIZE and receive BUFSIZE bytes from the
    762           * socket, there's a good chance that there's still more data to be
    763           * read, so we will try again. Otherwise, simply be done for this
    764           * iteration and try again on the next frame.
    765           */
    766          if (n < BUFSIZE)
    767             break;
    768       }
    769    }
    770 }
    771 
    772 static void snapshot_swapchain_frame(struct swapchain_data *data)
    773 {
    774    struct device_data *device_data = data->device;
    775    struct instance_data *instance_data = device_data->instance;
    776    uint32_t f_idx = data->n_frames % ARRAY_SIZE(data->frames_stats);
    777    uint64_t now = os_time_get(); /* us */
    778 
    779    if (instance_data->params.control >= 0) {
    780       control_client_check(device_data);
    781       process_control_socket(instance_data);
    782    }
    783 
    784    if (data->last_present_time) {
    785       data->frame_stats.stats[OVERLAY_PARAM_ENABLED_frame_timing] =
    786          now - data->last_present_time;
    787    }
    788 
    789    memset(&data->frames_stats[f_idx], 0, sizeof(data->frames_stats[f_idx]));
    790    for (int s = 0; s < OVERLAY_PARAM_ENABLED_MAX; s++) {
    791       data->frames_stats[f_idx].stats[s] += device_data->frame_stats.stats[s] + data->frame_stats.stats[s];
    792       data->accumulated_stats.stats[s] += device_data->frame_stats.stats[s] + data->frame_stats.stats[s];
    793    }
    794 
    795    /* If capture has been enabled but it hasn't started yet, it means we are on
    796     * the first snapshot after it has been enabled. At this point we want to
    797     * use the stats captured so far to update the display, but we don't want
    798     * this data to cause noise to the stats that we want to capture from now
    799     * on.
    800     *
    801     * capture_begin == true will trigger an update of the fps on display, and a
    802     * flush of the data, but no stats will be written to the output file. This
    803     * way, we will have only stats from after the capture has been enabled
    804     * written to the output_file.
    805     */
    806    const bool capture_begin =
    807       instance_data->capture_enabled && !instance_data->capture_started;
    808 
    809    if (data->last_fps_update) {
    810       double elapsed = (double)(now - data->last_fps_update); /* us */
    811       if (capture_begin ||
    812           elapsed >= instance_data->params.fps_sampling_period) {
    813          data->fps = 1000000.0f * data->n_frames_since_update / elapsed;
    814          if (instance_data->capture_started) {
    815             if (!instance_data->first_line_printed) {
    816                bool first_column = true;
    817 
    818                instance_data->first_line_printed = true;
    819 
    820 #define OVERLAY_PARAM_BOOL(name) \
    821                if (instance_data->params.enabled[OVERLAY_PARAM_ENABLED_##name]) { \
    822                   fprintf(instance_data->params.output_file, \
    823                           "%s%s%s", first_column ? "" : ", ", #name, \
    824                           param_unit(OVERLAY_PARAM_ENABLED_##name)); \
    825                   first_column = false; \
    826                }
    827 #define OVERLAY_PARAM_CUSTOM(name)
    828                OVERLAY_PARAMS
    829 #undef OVERLAY_PARAM_BOOL
    830 #undef OVERLAY_PARAM_CUSTOM
    831                fprintf(instance_data->params.output_file, "\n");
    832             }
    833 
    834             for (int s = 0; s < OVERLAY_PARAM_ENABLED_MAX; s++) {
    835                if (!instance_data->params.enabled[s])
    836                   continue;
    837                if (s == OVERLAY_PARAM_ENABLED_fps) {
    838                   fprintf(instance_data->params.output_file,
    839                           "%s%.2f", s == 0 ? "" : ", ", data->fps);
    840                } else {
    841                   fprintf(instance_data->params.output_file,
    842                           "%s%" PRIu64, s == 0 ? "" : ", ",
    843                           data->accumulated_stats.stats[s]);
    844                }
    845             }
    846             fprintf(instance_data->params.output_file, "\n");
    847             fflush(instance_data->params.output_file);
    848          }
    849 
    850          memset(&data->accumulated_stats, 0, sizeof(data->accumulated_stats));
    851          data->n_frames_since_update = 0;
    852          data->last_fps_update = now;
    853 
    854          if (capture_begin)
    855             instance_data->capture_started = true;
    856       }
    857    } else {
    858       data->last_fps_update = now;
    859    }
    860 
    861    memset(&device_data->frame_stats, 0, sizeof(device_data->frame_stats));
    862    memset(&data->frame_stats, 0, sizeof(device_data->frame_stats));
    863 
    864    data->last_present_time = now;
    865    data->n_frames++;
    866    data->n_frames_since_update++;
    867 }
    868 
    869 static float get_time_stat(void *_data, int _idx)
    870 {
    871    struct swapchain_data *data = (struct swapchain_data *) _data;
    872    if ((ARRAY_SIZE(data->frames_stats) - _idx) > data->n_frames)
    873       return 0.0f;
    874    int idx = ARRAY_SIZE(data->frames_stats) +
    875       data->n_frames < ARRAY_SIZE(data->frames_stats) ?
    876       _idx - data->n_frames :
    877       _idx + data->n_frames;
    878    idx %= ARRAY_SIZE(data->frames_stats);
    879    /* Time stats are in us. */
    880    return data->frames_stats[idx].stats[data->stat_selector] / data->time_dividor;
    881 }
    882 
    883 static float get_stat(void *_data, int _idx)
    884 {
    885    struct swapchain_data *data = (struct swapchain_data *) _data;
    886    if ((ARRAY_SIZE(data->frames_stats) - _idx) > data->n_frames)
    887       return 0.0f;
    888    int idx = ARRAY_SIZE(data->frames_stats) +
    889       data->n_frames < ARRAY_SIZE(data->frames_stats) ?
    890       _idx - data->n_frames :
    891       _idx + data->n_frames;
    892    idx %= ARRAY_SIZE(data->frames_stats);
    893    return data->frames_stats[idx].stats[data->stat_selector];
    894 }
    895 
    896 static void position_layer(struct swapchain_data *data)
    897 
    898 {
    899    struct device_data *device_data = data->device;
    900    struct instance_data *instance_data = device_data->instance;
    901    const float margin = 10.0f;
    902 
    903    ImGui::SetNextWindowBgAlpha(0.5);
    904    ImGui::SetNextWindowSize(data->window_size, ImGuiCond_Always);
    905    switch (instance_data->params.position) {
    906    case LAYER_POSITION_TOP_LEFT:
    907       ImGui::SetNextWindowPos(ImVec2(margin, margin), ImGuiCond_Always);
    908       break;
    909    case LAYER_POSITION_TOP_RIGHT:
    910       ImGui::SetNextWindowPos(ImVec2(data->width - data->window_size.x - margin, margin),
    911                               ImGuiCond_Always);
    912       break;
    913    case LAYER_POSITION_BOTTOM_LEFT:
    914       ImGui::SetNextWindowPos(ImVec2(margin, data->height - data->window_size.y - margin),
    915                               ImGuiCond_Always);
    916       break;
    917    case LAYER_POSITION_BOTTOM_RIGHT:
    918       ImGui::SetNextWindowPos(ImVec2(data->width - data->window_size.x - margin,
    919                                      data->height - data->window_size.y - margin),
    920                               ImGuiCond_Always);
    921       break;
    922    }
    923 }
    924 
    925 static void compute_swapchain_display(struct swapchain_data *data)
    926 {
    927    struct device_data *device_data = data->device;
    928    struct instance_data *instance_data = device_data->instance;
    929 
    930    ImGui::SetCurrentContext(data->imgui_context);
    931    ImGui::NewFrame();
    932    position_layer(data);
    933    ImGui::Begin("Mesa overlay");
    934    if (instance_data->params.enabled[OVERLAY_PARAM_ENABLED_device])
    935       ImGui::Text("Device: %s", device_data->properties.deviceName);
    936 
    937    if (instance_data->params.enabled[OVERLAY_PARAM_ENABLED_format]) {
    938       const char *format_name = vk_Format_to_str(data->format);
    939       format_name = format_name ? (format_name + strlen("VK_FORMAT_")) : "unknown";
    940       ImGui::Text("Swapchain format: %s", format_name);
    941    }
    942    if (instance_data->params.enabled[OVERLAY_PARAM_ENABLED_frame])
    943       ImGui::Text("Frames: %" PRIu64, data->n_frames);
    944    if (instance_data->params.enabled[OVERLAY_PARAM_ENABLED_fps])
    945       ImGui::Text("FPS: %.2f" , data->fps);
    946 
    947    /* Recompute min/max */
    948    for (uint32_t s = 0; s < OVERLAY_PARAM_ENABLED_MAX; s++) {
    949       data->stats_min.stats[s] = UINT64_MAX;
    950       data->stats_max.stats[s] = 0;
    951    }
    952    for (uint32_t f = 0; f < MIN2(data->n_frames, ARRAY_SIZE(data->frames_stats)); f++) {
    953       for (uint32_t s = 0; s < OVERLAY_PARAM_ENABLED_MAX; s++) {
    954          data->stats_min.stats[s] = MIN2(data->frames_stats[f].stats[s],
    955                                          data->stats_min.stats[s]);
    956          data->stats_max.stats[s] = MAX2(data->frames_stats[f].stats[s],
    957                                          data->stats_max.stats[s]);
    958       }
    959    }
    960    for (uint32_t s = 0; s < OVERLAY_PARAM_ENABLED_MAX; s++) {
    961       assert(data->stats_min.stats[s] != UINT64_MAX);
    962    }
    963 
    964    for (uint32_t s = 0; s < OVERLAY_PARAM_ENABLED_MAX; s++) {
    965       if (!instance_data->params.enabled[s] ||
    966           s == OVERLAY_PARAM_ENABLED_device ||
    967           s == OVERLAY_PARAM_ENABLED_format ||
    968           s == OVERLAY_PARAM_ENABLED_fps ||
    969           s == OVERLAY_PARAM_ENABLED_frame)
    970          continue;
    971 
    972       char hash[40];
    973       snprintf(hash, sizeof(hash), "##%s", overlay_param_names[s]);
    974       data->stat_selector = (enum overlay_param_enabled) s;
    975       data->time_dividor = 1000.0f;
    976       if (s == OVERLAY_PARAM_ENABLED_gpu_timing)
    977          data->time_dividor = 1000000.0f;
    978 
    979       if (s == OVERLAY_PARAM_ENABLED_frame_timing ||
    980           s == OVERLAY_PARAM_ENABLED_acquire_timing ||
    981           s == OVERLAY_PARAM_ENABLED_present_timing ||
    982           s == OVERLAY_PARAM_ENABLED_gpu_timing) {
    983          double min_time = data->stats_min.stats[s] / data->time_dividor;
    984          double max_time = data->stats_max.stats[s] / data->time_dividor;
    985          ImGui::PlotHistogram(hash, get_time_stat, data,
    986                               ARRAY_SIZE(data->frames_stats), 0,
    987                               NULL, min_time, max_time,
    988                               ImVec2(ImGui::GetContentRegionAvailWidth(), 30));
    989          ImGui::Text("%s: %.3fms [%.3f, %.3f]", overlay_param_names[s],
    990                      get_time_stat(data, ARRAY_SIZE(data->frames_stats) - 1),
    991                      min_time, max_time);
    992       } else {
    993          ImGui::PlotHistogram(hash, get_stat, data,
    994                               ARRAY_SIZE(data->frames_stats), 0,
    995                               NULL,
    996                               data->stats_min.stats[s],
    997                               data->stats_max.stats[s],
    998                               ImVec2(ImGui::GetContentRegionAvailWidth(), 30));
    999          ImGui::Text("%s: %.0f [%" PRIu64 ", %" PRIu64 "]", overlay_param_names[s],
   1000                      get_stat(data, ARRAY_SIZE(data->frames_stats) - 1),
   1001                      data->stats_min.stats[s], data->stats_max.stats[s]);
   1002       }
   1003    }
   1004    data->window_size = ImVec2(data->window_size.x, ImGui::GetCursorPosY() + 10.0f);
   1005    ImGui::End();
   1006    ImGui::EndFrame();
   1007    ImGui::Render();
   1008 }
   1009 
   1010 static uint32_t vk_memory_type(struct device_data *data,
   1011                                VkMemoryPropertyFlags properties,
   1012                                uint32_t type_bits)
   1013 {
   1014     VkPhysicalDeviceMemoryProperties prop;
   1015     data->instance->pd_vtable.GetPhysicalDeviceMemoryProperties(data->physical_device, &prop);
   1016     for (uint32_t i = 0; i < prop.memoryTypeCount; i++)
   1017         if ((prop.memoryTypes[i].propertyFlags & properties) == properties && type_bits & (1<<i))
   1018             return i;
   1019     return 0xFFFFFFFF; // Unable to find memoryType
   1020 }
   1021 
   1022 static void ensure_swapchain_fonts(struct swapchain_data *data,
   1023                                    VkCommandBuffer command_buffer)
   1024 {
   1025    if (data->font_uploaded)
   1026       return;
   1027 
   1028    data->font_uploaded = true;
   1029 
   1030    struct device_data *device_data = data->device;
   1031    ImGuiIO& io = ImGui::GetIO();
   1032    unsigned char* pixels;
   1033    int width, height;
   1034    io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
   1035    size_t upload_size = width * height * 4 * sizeof(char);
   1036 
   1037    /* Upload buffer */
   1038    VkBufferCreateInfo buffer_info = {};
   1039    buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
   1040    buffer_info.size = upload_size;
   1041    buffer_info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
   1042    buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
   1043    VK_CHECK(device_data->vtable.CreateBuffer(device_data->device, &buffer_info,
   1044                                              NULL, &data->upload_font_buffer));
   1045    VkMemoryRequirements upload_buffer_req;
   1046    device_data->vtable.GetBufferMemoryRequirements(device_data->device,
   1047                                                    data->upload_font_buffer,
   1048                                                    &upload_buffer_req);
   1049    VkMemoryAllocateInfo upload_alloc_info = {};
   1050    upload_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
   1051    upload_alloc_info.allocationSize = upload_buffer_req.size;
   1052    upload_alloc_info.memoryTypeIndex = vk_memory_type(device_data,
   1053                                                       VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
   1054                                                       upload_buffer_req.memoryTypeBits);
   1055    VK_CHECK(device_data->vtable.AllocateMemory(device_data->device,
   1056                                                &upload_alloc_info,
   1057                                                NULL,
   1058                                                &data->upload_font_buffer_mem));
   1059    VK_CHECK(device_data->vtable.BindBufferMemory(device_data->device,
   1060                                                  data->upload_font_buffer,
   1061                                                  data->upload_font_buffer_mem, 0));
   1062 
   1063    /* Upload to Buffer */
   1064    char* map = NULL;
   1065    VK_CHECK(device_data->vtable.MapMemory(device_data->device,
   1066                                           data->upload_font_buffer_mem,
   1067                                           0, upload_size, 0, (void**)(&map)));
   1068    memcpy(map, pixels, upload_size);
   1069    VkMappedMemoryRange range[1] = {};
   1070    range[0].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
   1071    range[0].memory = data->upload_font_buffer_mem;
   1072    range[0].size = upload_size;
   1073    VK_CHECK(device_data->vtable.FlushMappedMemoryRanges(device_data->device, 1, range));
   1074    device_data->vtable.UnmapMemory(device_data->device,
   1075                                    data->upload_font_buffer_mem);
   1076 
   1077    /* Copy buffer to image */
   1078    VkImageMemoryBarrier copy_barrier[1] = {};
   1079    copy_barrier[0].sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
   1080    copy_barrier[0].dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
   1081    copy_barrier[0].oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
   1082    copy_barrier[0].newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
   1083    copy_barrier[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
   1084    copy_barrier[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
   1085    copy_barrier[0].image = data->font_image;
   1086    copy_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
   1087    copy_barrier[0].subresourceRange.levelCount = 1;
   1088    copy_barrier[0].subresourceRange.layerCount = 1;
   1089    device_data->vtable.CmdPipelineBarrier(command_buffer,
   1090                                           VK_PIPELINE_STAGE_HOST_BIT,
   1091                                           VK_PIPELINE_STAGE_TRANSFER_BIT,
   1092                                           0, 0, NULL, 0, NULL,
   1093                                           1, copy_barrier);
   1094 
   1095    VkBufferImageCopy region = {};
   1096    region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
   1097    region.imageSubresource.layerCount = 1;
   1098    region.imageExtent.width = width;
   1099    region.imageExtent.height = height;
   1100    region.imageExtent.depth = 1;
   1101    device_data->vtable.CmdCopyBufferToImage(command_buffer,
   1102                                             data->upload_font_buffer,
   1103                                             data->font_image,
   1104                                             VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
   1105                                             1, &region);
   1106 
   1107    VkImageMemoryBarrier use_barrier[1] = {};
   1108    use_barrier[0].sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
   1109    use_barrier[0].srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
   1110    use_barrier[0].dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
   1111    use_barrier[0].oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
   1112    use_barrier[0].newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
   1113    use_barrier[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
   1114    use_barrier[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
   1115    use_barrier[0].image = data->font_image;
   1116    use_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
   1117    use_barrier[0].subresourceRange.levelCount = 1;
   1118    use_barrier[0].subresourceRange.layerCount = 1;
   1119    device_data->vtable.CmdPipelineBarrier(command_buffer,
   1120                                           VK_PIPELINE_STAGE_TRANSFER_BIT,
   1121                                           VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
   1122                                           0,
   1123                                           0, NULL,
   1124                                           0, NULL,
   1125                                           1, use_barrier);
   1126 
   1127    /* Store our identifier */
   1128    io.Fonts->TexID = (ImTextureID)(intptr_t)data->font_image;
   1129 }
   1130 
   1131 static void CreateOrResizeBuffer(struct device_data *data,
   1132                                  VkBuffer *buffer,
   1133                                  VkDeviceMemory *buffer_memory,
   1134                                  VkDeviceSize *buffer_size,
   1135                                  size_t new_size, VkBufferUsageFlagBits usage)
   1136 {
   1137     if (*buffer != VK_NULL_HANDLE)
   1138         data->vtable.DestroyBuffer(data->device, *buffer, NULL);
   1139     if (*buffer_memory)
   1140         data->vtable.FreeMemory(data->device, *buffer_memory, NULL);
   1141 
   1142     VkBufferCreateInfo buffer_info = {};
   1143     buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
   1144     buffer_info.size = new_size;
   1145     buffer_info.usage = usage;
   1146     buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
   1147     VK_CHECK(data->vtable.CreateBuffer(data->device, &buffer_info, NULL, buffer));
   1148 
   1149     VkMemoryRequirements req;
   1150     data->vtable.GetBufferMemoryRequirements(data->device, *buffer, &req);
   1151     VkMemoryAllocateInfo alloc_info = {};
   1152     alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
   1153     alloc_info.allocationSize = req.size;
   1154     alloc_info.memoryTypeIndex =
   1155        vk_memory_type(data, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, req.memoryTypeBits);
   1156     VK_CHECK(data->vtable.AllocateMemory(data->device, &alloc_info, NULL, buffer_memory));
   1157 
   1158     VK_CHECK(data->vtable.BindBufferMemory(data->device, *buffer, *buffer_memory, 0));
   1159     *buffer_size = new_size;
   1160 }
   1161 
   1162 static struct overlay_draw *render_swapchain_display(struct swapchain_data *data,
   1163                                                      struct queue_data *present_queue,
   1164                                                      const VkSemaphore *wait_semaphores,
   1165                                                      unsigned n_wait_semaphores,
   1166                                                      unsigned image_index)
   1167 {
   1168    ImDrawData* draw_data = ImGui::GetDrawData();
   1169    if (draw_data->TotalVtxCount == 0)
   1170       return NULL;
   1171 
   1172    struct device_data *device_data = data->device;
   1173    struct overlay_draw *draw = get_overlay_draw(data);
   1174 
   1175    device_data->vtable.ResetCommandBuffer(draw->command_buffer, 0);
   1176 
   1177    VkRenderPassBeginInfo render_pass_info = {};
   1178    render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
   1179    render_pass_info.renderPass = data->render_pass;
   1180    render_pass_info.framebuffer = data->framebuffers[image_index];
   1181    render_pass_info.renderArea.extent.width = data->width;
   1182    render_pass_info.renderArea.extent.height = data->height;
   1183 
   1184    VkCommandBufferBeginInfo buffer_begin_info = {};
   1185    buffer_begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
   1186 
   1187    device_data->vtable.BeginCommandBuffer(draw->command_buffer, &buffer_begin_info);
   1188 
   1189    ensure_swapchain_fonts(data, draw->command_buffer);
   1190 
   1191    /* Bounce the image to display back to color attachment layout for
   1192     * rendering on top of it.
   1193     */
   1194    VkImageMemoryBarrier imb;
   1195    imb.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
   1196    imb.pNext = nullptr;
   1197    imb.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
   1198    imb.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
   1199    imb.oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
   1200    imb.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
   1201    imb.image = data->images[image_index];
   1202    imb.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
   1203    imb.subresourceRange.baseMipLevel = 0;
   1204    imb.subresourceRange.levelCount = 1;
   1205    imb.subresourceRange.baseArrayLayer = 0;
   1206    imb.subresourceRange.layerCount = 1;
   1207    imb.srcQueueFamilyIndex = present_queue->family_index;
   1208    imb.dstQueueFamilyIndex = device_data->graphic_queue->family_index;
   1209    device_data->vtable.CmdPipelineBarrier(draw->command_buffer,
   1210                                           VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
   1211                                           VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
   1212                                           0,          /* dependency flags */
   1213                                           0, nullptr, /* memory barriers */
   1214                                           0, nullptr, /* buffer memory barriers */
   1215                                           1, &imb);   /* image memory barriers */
   1216 
   1217    device_data->vtable.CmdBeginRenderPass(draw->command_buffer, &render_pass_info,
   1218                                           VK_SUBPASS_CONTENTS_INLINE);
   1219 
   1220    /* Create/Resize vertex & index buffers */
   1221    size_t vertex_size = ALIGN(draw_data->TotalVtxCount * sizeof(ImDrawVert), device_data->properties.limits.nonCoherentAtomSize);
   1222    size_t index_size = ALIGN(draw_data->TotalIdxCount * sizeof(ImDrawIdx), device_data->properties.limits.nonCoherentAtomSize);
   1223    if (draw->vertex_buffer_size < vertex_size) {
   1224       CreateOrResizeBuffer(device_data,
   1225                            &draw->vertex_buffer,
   1226                            &draw->vertex_buffer_mem,
   1227                            &draw->vertex_buffer_size,
   1228                            vertex_size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
   1229    }
   1230    if (draw->index_buffer_size < index_size) {
   1231       CreateOrResizeBuffer(device_data,
   1232                            &draw->index_buffer,
   1233                            &draw->index_buffer_mem,
   1234                            &draw->index_buffer_size,
   1235                            index_size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT);
   1236    }
   1237 
   1238     /* Upload vertex & index data */
   1239     ImDrawVert* vtx_dst = NULL;
   1240     ImDrawIdx* idx_dst = NULL;
   1241     VK_CHECK(device_data->vtable.MapMemory(device_data->device, draw->vertex_buffer_mem,
   1242                                            0, vertex_size, 0, (void**)(&vtx_dst)));
   1243     VK_CHECK(device_data->vtable.MapMemory(device_data->device, draw->index_buffer_mem,
   1244                                            0, index_size, 0, (void**)(&idx_dst)));
   1245     for (int n = 0; n < draw_data->CmdListsCount; n++)
   1246         {
   1247            const ImDrawList* cmd_list = draw_data->CmdLists[n];
   1248            memcpy(vtx_dst, cmd_list->VtxBuffer.Data, cmd_list->VtxBuffer.Size * sizeof(ImDrawVert));
   1249            memcpy(idx_dst, cmd_list->IdxBuffer.Data, cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx));
   1250            vtx_dst += cmd_list->VtxBuffer.Size;
   1251            idx_dst += cmd_list->IdxBuffer.Size;
   1252         }
   1253     VkMappedMemoryRange range[2] = {};
   1254     range[0].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
   1255     range[0].memory = draw->vertex_buffer_mem;
   1256     range[0].size = VK_WHOLE_SIZE;
   1257     range[1].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
   1258     range[1].memory = draw->index_buffer_mem;
   1259     range[1].size = VK_WHOLE_SIZE;
   1260     VK_CHECK(device_data->vtable.FlushMappedMemoryRanges(device_data->device, 2, range));
   1261     device_data->vtable.UnmapMemory(device_data->device, draw->vertex_buffer_mem);
   1262     device_data->vtable.UnmapMemory(device_data->device, draw->index_buffer_mem);
   1263 
   1264     /* Bind pipeline and descriptor sets */
   1265     device_data->vtable.CmdBindPipeline(draw->command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, data->pipeline);
   1266     VkDescriptorSet desc_set[1] = { data->descriptor_set };
   1267     device_data->vtable.CmdBindDescriptorSets(draw->command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
   1268                                               data->pipeline_layout, 0, 1, desc_set, 0, NULL);
   1269 
   1270     /* Bind vertex & index buffers */
   1271     VkBuffer vertex_buffers[1] = { draw->vertex_buffer };
   1272     VkDeviceSize vertex_offset[1] = { 0 };
   1273     device_data->vtable.CmdBindVertexBuffers(draw->command_buffer, 0, 1, vertex_buffers, vertex_offset);
   1274     device_data->vtable.CmdBindIndexBuffer(draw->command_buffer, draw->index_buffer, 0, VK_INDEX_TYPE_UINT16);
   1275 
   1276     /* Setup viewport */
   1277     VkViewport viewport;
   1278     viewport.x = 0;
   1279     viewport.y = 0;
   1280     viewport.width = draw_data->DisplaySize.x;
   1281     viewport.height = draw_data->DisplaySize.y;
   1282     viewport.minDepth = 0.0f;
   1283     viewport.maxDepth = 1.0f;
   1284     device_data->vtable.CmdSetViewport(draw->command_buffer, 0, 1, &viewport);
   1285 
   1286 
   1287     /* Setup scale and translation through push constants :
   1288      *
   1289      * Our visible imgui space lies from draw_data->DisplayPos (top left) to
   1290      * draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayMin
   1291      * is typically (0,0) for single viewport apps.
   1292      */
   1293     float scale[2];
   1294     scale[0] = 2.0f / draw_data->DisplaySize.x;
   1295     scale[1] = 2.0f / draw_data->DisplaySize.y;
   1296     float translate[2];
   1297     translate[0] = -1.0f - draw_data->DisplayPos.x * scale[0];
   1298     translate[1] = -1.0f - draw_data->DisplayPos.y * scale[1];
   1299     device_data->vtable.CmdPushConstants(draw->command_buffer, data->pipeline_layout,
   1300                                          VK_SHADER_STAGE_VERTEX_BIT,
   1301                                          sizeof(float) * 0, sizeof(float) * 2, scale);
   1302     device_data->vtable.CmdPushConstants(draw->command_buffer, data->pipeline_layout,
   1303                                          VK_SHADER_STAGE_VERTEX_BIT,
   1304                                          sizeof(float) * 2, sizeof(float) * 2, translate);
   1305 
   1306     // Render the command lists:
   1307     int vtx_offset = 0;
   1308     int idx_offset = 0;
   1309     ImVec2 display_pos = draw_data->DisplayPos;
   1310     for (int n = 0; n < draw_data->CmdListsCount; n++)
   1311     {
   1312         const ImDrawList* cmd_list = draw_data->CmdLists[n];
   1313         for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
   1314         {
   1315             const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
   1316             // Apply scissor/clipping rectangle
   1317             // FIXME: We could clamp width/height based on clamped min/max values.
   1318             VkRect2D scissor;
   1319             scissor.offset.x = (int32_t)(pcmd->ClipRect.x - display_pos.x) > 0 ? (int32_t)(pcmd->ClipRect.x - display_pos.x) : 0;
   1320             scissor.offset.y = (int32_t)(pcmd->ClipRect.y - display_pos.y) > 0 ? (int32_t)(pcmd->ClipRect.y - display_pos.y) : 0;
   1321             scissor.extent.width = (uint32_t)(pcmd->ClipRect.z - pcmd->ClipRect.x);
   1322             scissor.extent.height = (uint32_t)(pcmd->ClipRect.w - pcmd->ClipRect.y + 1); // FIXME: Why +1 here?
   1323             device_data->vtable.CmdSetScissor(draw->command_buffer, 0, 1, &scissor);
   1324 
   1325             // Draw
   1326             device_data->vtable.CmdDrawIndexed(draw->command_buffer, pcmd->ElemCount, 1, idx_offset, vtx_offset, 0);
   1327 
   1328             idx_offset += pcmd->ElemCount;
   1329         }
   1330         vtx_offset += cmd_list->VtxBuffer.Size;
   1331     }
   1332 
   1333    device_data->vtable.CmdEndRenderPass(draw->command_buffer);
   1334 
   1335    if (device_data->graphic_queue->family_index != present_queue->family_index)
   1336    {
   1337       /* Transfer the image back to the present queue family
   1338        * image layout was already changed to present by the render pass
   1339        */
   1340       imb.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
   1341       imb.pNext = nullptr;
   1342       imb.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
   1343       imb.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
   1344       imb.oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
   1345       imb.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
   1346       imb.image = data->images[image_index];
   1347       imb.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
   1348       imb.subresourceRange.baseMipLevel = 0;
   1349       imb.subresourceRange.levelCount = 1;
   1350       imb.subresourceRange.baseArrayLayer = 0;
   1351       imb.subresourceRange.layerCount = 1;
   1352       imb.srcQueueFamilyIndex = device_data->graphic_queue->family_index;
   1353       imb.dstQueueFamilyIndex = present_queue->family_index;
   1354       device_data->vtable.CmdPipelineBarrier(draw->command_buffer,
   1355                                              VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
   1356                                              VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
   1357                                              0,          /* dependency flags */
   1358                                              0, nullptr, /* memory barriers */
   1359                                              0, nullptr, /* buffer memory barriers */
   1360                                              1, &imb);   /* image memory barriers */
   1361    }
   1362 
   1363    device_data->vtable.EndCommandBuffer(draw->command_buffer);
   1364 
   1365    /* When presenting on a different queue than where we're drawing the
   1366     * overlay *AND* when the application does not provide a semaphore to
   1367     * vkQueuePresent, insert our own cross engine synchronization
   1368     * semaphore.
   1369     */
   1370    if (n_wait_semaphores == 0 && device_data->graphic_queue->queue != present_queue->queue) {
   1371       VkPipelineStageFlags stages_wait = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
   1372       VkSubmitInfo submit_info = {};
   1373       submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
   1374       submit_info.commandBufferCount = 0;
   1375       submit_info.pWaitDstStageMask = &stages_wait;
   1376       submit_info.waitSemaphoreCount = 0;
   1377       submit_info.signalSemaphoreCount = 1;
   1378       submit_info.pSignalSemaphores = &draw->cross_engine_semaphore;
   1379 
   1380       device_data->vtable.QueueSubmit(present_queue->queue, 1, &submit_info, VK_NULL_HANDLE);
   1381 
   1382       submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
   1383       submit_info.commandBufferCount = 1;
   1384       submit_info.pWaitDstStageMask = &stages_wait;
   1385       submit_info.pCommandBuffers = &draw->command_buffer;
   1386       submit_info.waitSemaphoreCount = 1;
   1387       submit_info.pWaitSemaphores = &draw->cross_engine_semaphore;
   1388       submit_info.signalSemaphoreCount = 1;
   1389       submit_info.pSignalSemaphores = &draw->semaphore;
   1390 
   1391       device_data->vtable.QueueSubmit(device_data->graphic_queue->queue, 1, &submit_info, draw->fence);
   1392    } else {
   1393       VkPipelineStageFlags *stages_wait = (VkPipelineStageFlags*) malloc(sizeof(VkPipelineStageFlags) * n_wait_semaphores);
   1394       for (unsigned i = 0; i < n_wait_semaphores; i++)
   1395       {
   1396          // wait in the fragment stage until the swapchain image is ready
   1397          stages_wait[i] = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
   1398       }
   1399 
   1400       VkSubmitInfo submit_info = {};
   1401       submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
   1402       submit_info.commandBufferCount = 1;
   1403       submit_info.pCommandBuffers = &draw->command_buffer;
   1404       submit_info.pWaitDstStageMask = stages_wait;
   1405       submit_info.waitSemaphoreCount = n_wait_semaphores;
   1406       submit_info.pWaitSemaphores = wait_semaphores;
   1407       submit_info.signalSemaphoreCount = 1;
   1408       submit_info.pSignalSemaphores = &draw->semaphore;
   1409 
   1410       device_data->vtable.QueueSubmit(device_data->graphic_queue->queue, 1, &submit_info, draw->fence);
   1411 
   1412       free(stages_wait);
   1413    }
   1414 
   1415    return draw;
   1416 }
   1417 
   1418 static const uint32_t overlay_vert_spv[] = {
   1419 #include "overlay.vert.spv.h"
   1420 };
   1421 static const uint32_t overlay_frag_spv[] = {
   1422 #include "overlay.frag.spv.h"
   1423 };
   1424 
   1425 static void setup_swapchain_data_pipeline(struct swapchain_data *data)
   1426 {
   1427    struct device_data *device_data = data->device;
   1428    VkShaderModule vert_module, frag_module;
   1429 
   1430    /* Create shader modules */
   1431    VkShaderModuleCreateInfo vert_info = {};
   1432    vert_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
   1433    vert_info.codeSize = sizeof(overlay_vert_spv);
   1434    vert_info.pCode = overlay_vert_spv;
   1435    VK_CHECK(device_data->vtable.CreateShaderModule(device_data->device,
   1436                                                    &vert_info, NULL, &vert_module));
   1437    VkShaderModuleCreateInfo frag_info = {};
   1438    frag_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
   1439    frag_info.codeSize = sizeof(overlay_frag_spv);
   1440    frag_info.pCode = (uint32_t*)overlay_frag_spv;
   1441    VK_CHECK(device_data->vtable.CreateShaderModule(device_data->device,
   1442                                                    &frag_info, NULL, &frag_module));
   1443 
   1444    /* Font sampler */
   1445    VkSamplerCreateInfo sampler_info = {};
   1446    sampler_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
   1447    sampler_info.magFilter = VK_FILTER_LINEAR;
   1448    sampler_info.minFilter = VK_FILTER_LINEAR;
   1449    sampler_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
   1450    sampler_info.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
   1451    sampler_info.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
   1452    sampler_info.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
   1453    sampler_info.minLod = -1000;
   1454    sampler_info.maxLod = 1000;
   1455    sampler_info.maxAnisotropy = 1.0f;
   1456    VK_CHECK(device_data->vtable.CreateSampler(device_data->device, &sampler_info,
   1457                                               NULL, &data->font_sampler));
   1458 
   1459    /* Descriptor pool */
   1460    VkDescriptorPoolSize sampler_pool_size = {};
   1461    sampler_pool_size.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
   1462    sampler_pool_size.descriptorCount = 1;
   1463    VkDescriptorPoolCreateInfo desc_pool_info = {};
   1464    desc_pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
   1465    desc_pool_info.maxSets = 1;
   1466    desc_pool_info.poolSizeCount = 1;
   1467    desc_pool_info.pPoolSizes = &sampler_pool_size;
   1468    VK_CHECK(device_data->vtable.CreateDescriptorPool(device_data->device,
   1469                                                      &desc_pool_info,
   1470                                                      NULL, &data->descriptor_pool));
   1471 
   1472    /* Descriptor layout */
   1473    VkSampler sampler[1] = { data->font_sampler };
   1474    VkDescriptorSetLayoutBinding binding[1] = {};
   1475    binding[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
   1476    binding[0].descriptorCount = 1;
   1477    binding[0].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
   1478    binding[0].pImmutableSamplers = sampler;
   1479    VkDescriptorSetLayoutCreateInfo set_layout_info = {};
   1480    set_layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
   1481    set_layout_info.bindingCount = 1;
   1482    set_layout_info.pBindings = binding;
   1483    VK_CHECK(device_data->vtable.CreateDescriptorSetLayout(device_data->device,
   1484                                                           &set_layout_info,
   1485                                                           NULL, &data->descriptor_layout));
   1486 
   1487    /* Descriptor set */
   1488    VkDescriptorSetAllocateInfo alloc_info = {};
   1489    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
   1490    alloc_info.descriptorPool = data->descriptor_pool;
   1491    alloc_info.descriptorSetCount = 1;
   1492    alloc_info.pSetLayouts = &data->descriptor_layout;
   1493    VK_CHECK(device_data->vtable.AllocateDescriptorSets(device_data->device,
   1494                                                        &alloc_info,
   1495                                                        &data->descriptor_set));
   1496 
   1497    /* Constants: we are using 'vec2 offset' and 'vec2 scale' instead of a full
   1498     * 3d projection matrix
   1499     */
   1500    VkPushConstantRange push_constants[1] = {};
   1501    push_constants[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
   1502    push_constants[0].offset = sizeof(float) * 0;
   1503    push_constants[0].size = sizeof(float) * 4;
   1504    VkPipelineLayoutCreateInfo layout_info = {};
   1505    layout_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
   1506    layout_info.setLayoutCount = 1;
   1507    layout_info.pSetLayouts = &data->descriptor_layout;
   1508    layout_info.pushConstantRangeCount = 1;
   1509    layout_info.pPushConstantRanges = push_constants;
   1510    VK_CHECK(device_data->vtable.CreatePipelineLayout(device_data->device,
   1511                                                      &layout_info,
   1512                                                      NULL, &data->pipeline_layout));
   1513 
   1514    VkPipelineShaderStageCreateInfo stage[2] = {};
   1515    stage[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
   1516    stage[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
   1517    stage[0].module = vert_module;
   1518    stage[0].pName = "main";
   1519    stage[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
   1520    stage[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
   1521    stage[1].module = frag_module;
   1522    stage[1].pName = "main";
   1523 
   1524    VkVertexInputBindingDescription binding_desc[1] = {};
   1525    binding_desc[0].stride = sizeof(ImDrawVert);
   1526    binding_desc[0].inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
   1527 
   1528    VkVertexInputAttributeDescription attribute_desc[3] = {};
   1529    attribute_desc[0].location = 0;
   1530    attribute_desc[0].binding = binding_desc[0].binding;
   1531    attribute_desc[0].format = VK_FORMAT_R32G32_SFLOAT;
   1532    attribute_desc[0].offset = IM_OFFSETOF(ImDrawVert, pos);
   1533    attribute_desc[1].location = 1;
   1534    attribute_desc[1].binding = binding_desc[0].binding;
   1535    attribute_desc[1].format = VK_FORMAT_R32G32_SFLOAT;
   1536    attribute_desc[1].offset = IM_OFFSETOF(ImDrawVert, uv);
   1537    attribute_desc[2].location = 2;
   1538    attribute_desc[2].binding = binding_desc[0].binding;
   1539    attribute_desc[2].format = VK_FORMAT_R8G8B8A8_UNORM;
   1540    attribute_desc[2].offset = IM_OFFSETOF(ImDrawVert, col);
   1541 
   1542    VkPipelineVertexInputStateCreateInfo vertex_info = {};
   1543    vertex_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
   1544    vertex_info.vertexBindingDescriptionCount = 1;
   1545    vertex_info.pVertexBindingDescriptions = binding_desc;
   1546    vertex_info.vertexAttributeDescriptionCount = 3;
   1547    vertex_info.pVertexAttributeDescriptions = attribute_desc;
   1548 
   1549    VkPipelineInputAssemblyStateCreateInfo ia_info = {};
   1550    ia_info.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
   1551    ia_info.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
   1552 
   1553    VkPipelineViewportStateCreateInfo viewport_info = {};
   1554    viewport_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
   1555    viewport_info.viewportCount = 1;
   1556    viewport_info.scissorCount = 1;
   1557 
   1558    VkPipelineRasterizationStateCreateInfo raster_info = {};
   1559    raster_info.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
   1560    raster_info.polygonMode = VK_POLYGON_MODE_FILL;
   1561    raster_info.cullMode = VK_CULL_MODE_NONE;
   1562    raster_info.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
   1563    raster_info.lineWidth = 1.0f;
   1564 
   1565    VkPipelineMultisampleStateCreateInfo ms_info = {};
   1566    ms_info.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
   1567    ms_info.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
   1568 
   1569    VkPipelineColorBlendAttachmentState color_attachment[1] = {};
   1570    color_attachment[0].blendEnable = VK_TRUE;
   1571    color_attachment[0].srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
   1572    color_attachment[0].dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
   1573    color_attachment[0].colorBlendOp = VK_BLEND_OP_ADD;
   1574    color_attachment[0].srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
   1575    color_attachment[0].dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
   1576    color_attachment[0].alphaBlendOp = VK_BLEND_OP_ADD;
   1577    color_attachment[0].colorWriteMask = VK_COLOR_COMPONENT_R_BIT |
   1578       VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
   1579 
   1580    VkPipelineDepthStencilStateCreateInfo depth_info = {};
   1581    depth_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
   1582 
   1583    VkPipelineColorBlendStateCreateInfo blend_info = {};
   1584    blend_info.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
   1585    blend_info.attachmentCount = 1;
   1586    blend_info.pAttachments = color_attachment;
   1587 
   1588    VkDynamicState dynamic_states[2] = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR };
   1589    VkPipelineDynamicStateCreateInfo dynamic_state = {};
   1590    dynamic_state.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
   1591    dynamic_state.dynamicStateCount = (uint32_t)IM_ARRAYSIZE(dynamic_states);
   1592    dynamic_state.pDynamicStates = dynamic_states;
   1593 
   1594    VkGraphicsPipelineCreateInfo info = {};
   1595    info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
   1596    info.flags = 0;
   1597    info.stageCount = 2;
   1598    info.pStages = stage;
   1599    info.pVertexInputState = &vertex_info;
   1600    info.pInputAssemblyState = &ia_info;
   1601    info.pViewportState = &viewport_info;
   1602    info.pRasterizationState = &raster_info;
   1603    info.pMultisampleState = &ms_info;
   1604    info.pDepthStencilState = &depth_info;
   1605    info.pColorBlendState = &blend_info;
   1606    info.pDynamicState = &dynamic_state;
   1607    info.layout = data->pipeline_layout;
   1608    info.renderPass = data->render_pass;
   1609    VK_CHECK(
   1610       device_data->vtable.CreateGraphicsPipelines(device_data->device, VK_NULL_HANDLE,
   1611                                                   1, &info,
   1612                                                   NULL, &data->pipeline));
   1613 
   1614    device_data->vtable.DestroyShaderModule(device_data->device, vert_module, NULL);
   1615    device_data->vtable.DestroyShaderModule(device_data->device, frag_module, NULL);
   1616 
   1617    ImGuiIO& io = ImGui::GetIO();
   1618    unsigned char* pixels;
   1619    int width, height;
   1620    io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
   1621 
   1622    /* Font image */
   1623    VkImageCreateInfo image_info = {};
   1624    image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
   1625    image_info.imageType = VK_IMAGE_TYPE_2D;
   1626    image_info.format = VK_FORMAT_R8G8B8A8_UNORM;
   1627    image_info.extent.width = width;
   1628    image_info.extent.height = height;
   1629    image_info.extent.depth = 1;
   1630    image_info.mipLevels = 1;
   1631    image_info.arrayLayers = 1;
   1632    image_info.samples = VK_SAMPLE_COUNT_1_BIT;
   1633    image_info.tiling = VK_IMAGE_TILING_OPTIMAL;
   1634    image_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
   1635    image_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
   1636    image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
   1637    VK_CHECK(device_data->vtable.CreateImage(device_data->device, &image_info,
   1638                                             NULL, &data->font_image));
   1639    VkMemoryRequirements font_image_req;
   1640    device_data->vtable.GetImageMemoryRequirements(device_data->device,
   1641                                                   data->font_image, &font_image_req);
   1642    VkMemoryAllocateInfo image_alloc_info = {};
   1643    image_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
   1644    image_alloc_info.allocationSize = font_image_req.size;
   1645    image_alloc_info.memoryTypeIndex = vk_memory_type(device_data,
   1646                                                      VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
   1647                                                      font_image_req.memoryTypeBits);
   1648    VK_CHECK(device_data->vtable.AllocateMemory(device_data->device, &image_alloc_info,
   1649                                                NULL, &data->font_mem));
   1650    VK_CHECK(device_data->vtable.BindImageMemory(device_data->device,
   1651                                                 data->font_image,
   1652                                                 data->font_mem, 0));
   1653 
   1654    /* Font image view */
   1655    VkImageViewCreateInfo view_info = {};
   1656    view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
   1657    view_info.image = data->font_image;
   1658    view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
   1659    view_info.format = VK_FORMAT_R8G8B8A8_UNORM;
   1660    view_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
   1661    view_info.subresourceRange.levelCount = 1;
   1662    view_info.subresourceRange.layerCount = 1;
   1663    VK_CHECK(device_data->vtable.CreateImageView(device_data->device, &view_info,
   1664                                                 NULL, &data->font_image_view));
   1665 
   1666    /* Descriptor set */
   1667    VkDescriptorImageInfo desc_image[1] = {};
   1668    desc_image[0].sampler = data->font_sampler;
   1669    desc_image[0].imageView = data->font_image_view;
   1670    desc_image[0].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
   1671    VkWriteDescriptorSet write_desc[1] = {};
   1672    write_desc[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
   1673    write_desc[0].dstSet = data->descriptor_set;
   1674    write_desc[0].descriptorCount = 1;
   1675    write_desc[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
   1676    write_desc[0].pImageInfo = desc_image;
   1677    device_data->vtable.UpdateDescriptorSets(device_data->device, 1, write_desc, 0, NULL);
   1678 }
   1679 
   1680 static void setup_swapchain_data(struct swapchain_data *data,
   1681                                  const VkSwapchainCreateInfoKHR *pCreateInfo)
   1682 {
   1683    data->width = pCreateInfo->imageExtent.width;
   1684    data->height = pCreateInfo->imageExtent.height;
   1685    data->format = pCreateInfo->imageFormat;
   1686 
   1687    data->imgui_context = ImGui::CreateContext();
   1688    ImGui::SetCurrentContext(data->imgui_context);
   1689 
   1690    ImGui::GetIO().IniFilename = NULL;
   1691    ImGui::GetIO().DisplaySize = ImVec2((float)data->width, (float)data->height);
   1692 
   1693    struct device_data *device_data = data->device;
   1694 
   1695    /* Render pass */
   1696    VkAttachmentDescription attachment_desc = {};
   1697    attachment_desc.format = pCreateInfo->imageFormat;
   1698    attachment_desc.samples = VK_SAMPLE_COUNT_1_BIT;
   1699    attachment_desc.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
   1700    attachment_desc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
   1701    attachment_desc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
   1702    attachment_desc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
   1703    attachment_desc.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
   1704    attachment_desc.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
   1705    VkAttachmentReference color_attachment = {};
   1706    color_attachment.attachment = 0;
   1707    color_attachment.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
   1708    VkSubpassDescription subpass = {};
   1709    subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
   1710    subpass.colorAttachmentCount = 1;
   1711    subpass.pColorAttachments = &color_attachment;
   1712    VkSubpassDependency dependency = {};
   1713    dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
   1714    dependency.dstSubpass = 0;
   1715    dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
   1716    dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
   1717    dependency.srcAccessMask = 0;
   1718    dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
   1719    VkRenderPassCreateInfo render_pass_info = {};
   1720    render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
   1721    render_pass_info.attachmentCount = 1;
   1722    render_pass_info.pAttachments = &attachment_desc;
   1723    render_pass_info.subpassCount = 1;
   1724    render_pass_info.pSubpasses = &subpass;
   1725    render_pass_info.dependencyCount = 1;
   1726    render_pass_info.pDependencies = &dependency;
   1727    VK_CHECK(device_data->vtable.CreateRenderPass(device_data->device,
   1728                                                  &render_pass_info,
   1729                                                  NULL, &data->render_pass));
   1730 
   1731    setup_swapchain_data_pipeline(data);
   1732 
   1733    VK_CHECK(device_data->vtable.GetSwapchainImagesKHR(device_data->device,
   1734                                                       data->swapchain,
   1735                                                       &data->n_images,
   1736                                                       NULL));
   1737 
   1738    data->images = ralloc_array(data, VkImage, data->n_images);
   1739    data->image_views = ralloc_array(data, VkImageView, data->n_images);
   1740    data->framebuffers = ralloc_array(data, VkFramebuffer, data->n_images);
   1741 
   1742    VK_CHECK(device_data->vtable.GetSwapchainImagesKHR(device_data->device,
   1743                                                       data->swapchain,
   1744                                                       &data->n_images,
   1745                                                       data->images));
   1746 
   1747    /* Image views */
   1748    VkImageViewCreateInfo view_info = {};
   1749    view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
   1750    view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
   1751    view_info.format = pCreateInfo->imageFormat;
   1752    view_info.components.r = VK_COMPONENT_SWIZZLE_R;
   1753    view_info.components.g = VK_COMPONENT_SWIZZLE_G;
   1754    view_info.components.b = VK_COMPONENT_SWIZZLE_B;
   1755    view_info.components.a = VK_COMPONENT_SWIZZLE_A;
   1756    view_info.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 };
   1757    for (uint32_t i = 0; i < data->n_images; i++) {
   1758       view_info.image = data->images[i];
   1759       VK_CHECK(device_data->vtable.CreateImageView(device_data->device,
   1760                                                    &view_info, NULL,
   1761                                                    &data->image_views[i]));
   1762    }
   1763 
   1764    /* Framebuffers */
   1765    VkImageView attachment[1];
   1766    VkFramebufferCreateInfo fb_info = {};
   1767    fb_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
   1768    fb_info.renderPass = data->render_pass;
   1769    fb_info.attachmentCount = 1;
   1770    fb_info.pAttachments = attachment;
   1771    fb_info.width = data->width;
   1772    fb_info.height = data->height;
   1773    fb_info.layers = 1;
   1774    for (uint32_t i = 0; i < data->n_images; i++) {
   1775       attachment[0] = data->image_views[i];
   1776       VK_CHECK(device_data->vtable.CreateFramebuffer(device_data->device, &fb_info,
   1777                                                      NULL, &data->framebuffers[i]));
   1778    }
   1779 
   1780    /* Command buffer pool */
   1781    VkCommandPoolCreateInfo cmd_buffer_pool_info = {};
   1782    cmd_buffer_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
   1783    cmd_buffer_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
   1784    cmd_buffer_pool_info.queueFamilyIndex = device_data->graphic_queue->family_index;
   1785    VK_CHECK(device_data->vtable.CreateCommandPool(device_data->device,
   1786                                                   &cmd_buffer_pool_info,
   1787                                                   NULL, &data->command_pool));
   1788 }
   1789 
   1790 static void shutdown_swapchain_data(struct swapchain_data *data)
   1791 {
   1792    struct device_data *device_data = data->device;
   1793 
   1794    list_for_each_entry_safe(struct overlay_draw, draw, &data->draws, link) {
   1795       device_data->vtable.DestroySemaphore(device_data->device, draw->cross_engine_semaphore, NULL);
   1796       device_data->vtable.DestroySemaphore(device_data->device, draw->semaphore, NULL);
   1797       device_data->vtable.DestroyFence(device_data->device, draw->fence, NULL);
   1798       device_data->vtable.DestroyBuffer(device_data->device, draw->vertex_buffer, NULL);
   1799       device_data->vtable.DestroyBuffer(device_data->device, draw->index_buffer, NULL);
   1800       device_data->vtable.FreeMemory(device_data->device, draw->vertex_buffer_mem, NULL);
   1801       device_data->vtable.FreeMemory(device_data->device, draw->index_buffer_mem, NULL);
   1802    }
   1803 
   1804    for (uint32_t i = 0; i < data->n_images; i++) {
   1805       device_data->vtable.DestroyImageView(device_data->device, data->image_views[i], NULL);
   1806       device_data->vtable.DestroyFramebuffer(device_data->device, data->framebuffers[i], NULL);
   1807    }
   1808 
   1809    device_data->vtable.DestroyRenderPass(device_data->device, data->render_pass, NULL);
   1810 
   1811    device_data->vtable.DestroyCommandPool(device_data->device, data->command_pool, NULL);
   1812 
   1813    device_data->vtable.DestroyPipeline(device_data->device, data->pipeline, NULL);
   1814    device_data->vtable.DestroyPipelineLayout(device_data->device, data->pipeline_layout, NULL);
   1815 
   1816    device_data->vtable.DestroyDescriptorPool(device_data->device,
   1817                                              data->descriptor_pool, NULL);
   1818    device_data->vtable.DestroyDescriptorSetLayout(device_data->device,
   1819                                                   data->descriptor_layout, NULL);
   1820 
   1821    device_data->vtable.DestroySampler(device_data->device, data->font_sampler, NULL);
   1822    device_data->vtable.DestroyImageView(device_data->device, data->font_image_view, NULL);
   1823    device_data->vtable.DestroyImage(device_data->device, data->font_image, NULL);
   1824    device_data->vtable.FreeMemory(device_data->device, data->font_mem, NULL);
   1825 
   1826    device_data->vtable.DestroyBuffer(device_data->device, data->upload_font_buffer, NULL);
   1827    device_data->vtable.FreeMemory(device_data->device, data->upload_font_buffer_mem, NULL);
   1828 
   1829    ImGui::DestroyContext(data->imgui_context);
   1830 }
   1831 
   1832 static struct overlay_draw *before_present(struct swapchain_data *swapchain_data,
   1833                                            struct queue_data *present_queue,
   1834                                            const VkSemaphore *wait_semaphores,
   1835                                            unsigned n_wait_semaphores,
   1836                                            unsigned imageIndex)
   1837 {
   1838    struct instance_data *instance_data = swapchain_data->device->instance;
   1839    struct overlay_draw *draw = NULL;
   1840 
   1841    snapshot_swapchain_frame(swapchain_data);
   1842 
   1843    if (!instance_data->params.no_display && swapchain_data->n_frames > 0) {
   1844       compute_swapchain_display(swapchain_data);
   1845       draw = render_swapchain_display(swapchain_data, present_queue,
   1846                                       wait_semaphores, n_wait_semaphores,
   1847                                       imageIndex);
   1848    }
   1849 
   1850    return draw;
   1851 }
   1852 
   1853 static VkResult overlay_CreateSwapchainKHR(
   1854     VkDevice                                    device,
   1855     const VkSwapchainCreateInfoKHR*             pCreateInfo,
   1856     const VkAllocationCallbacks*                pAllocator,
   1857     VkSwapchainKHR*                             pSwapchain)
   1858 {
   1859    struct device_data *device_data = FIND(struct device_data, device);
   1860    VkResult result = device_data->vtable.CreateSwapchainKHR(device, pCreateInfo, pAllocator, pSwapchain);
   1861    if (result != VK_SUCCESS) return result;
   1862 
   1863    struct swapchain_data *swapchain_data = new_swapchain_data(*pSwapchain, device_data);
   1864    setup_swapchain_data(swapchain_data, pCreateInfo);
   1865    return result;
   1866 }
   1867 
   1868 static void overlay_DestroySwapchainKHR(
   1869     VkDevice                                    device,
   1870     VkSwapchainKHR                              swapchain,
   1871     const VkAllocationCallbacks*                pAllocator)
   1872 {
   1873    if (swapchain == VK_NULL_HANDLE) {
   1874       struct device_data *device_data = FIND(struct device_data, device);
   1875       device_data->vtable.DestroySwapchainKHR(device, swapchain, pAllocator);
   1876       return;
   1877    }
   1878 
   1879    struct swapchain_data *swapchain_data =
   1880       FIND(struct swapchain_data, swapchain);
   1881 
   1882    shutdown_swapchain_data(swapchain_data);
   1883    swapchain_data->device->vtable.DestroySwapchainKHR(device, swapchain, pAllocator);
   1884    destroy_swapchain_data(swapchain_data);
   1885 }
   1886 
   1887 static VkResult overlay_QueuePresentKHR(
   1888     VkQueue                                     queue,
   1889     const VkPresentInfoKHR*                     pPresentInfo)
   1890 {
   1891    struct queue_data *queue_data = FIND(struct queue_data, queue);
   1892    struct device_data *device_data = queue_data->device;
   1893    struct instance_data *instance_data = device_data->instance;
   1894    uint32_t query_results[OVERLAY_QUERY_COUNT];
   1895 
   1896    device_data->frame_stats.stats[OVERLAY_PARAM_ENABLED_frame]++;
   1897 
   1898    if (list_length(&queue_data->running_command_buffer) > 0) {
   1899       /* Before getting the query results, make sure the operations have
   1900        * completed.
   1901        */
   1902       VK_CHECK(device_data->vtable.ResetFences(device_data->device,
   1903                                                1, &queue_data->queries_fence));
   1904       VK_CHECK(device_data->vtable.QueueSubmit(queue, 0, NULL, queue_data->queries_fence));
   1905       VK_CHECK(device_data->vtable.WaitForFences(device_data->device,
   1906                                                  1, &queue_data->queries_fence,
   1907                                                  VK_FALSE, UINT64_MAX));
   1908 
   1909       /* Now get the results. */
   1910       list_for_each_entry_safe(struct command_buffer_data, cmd_buffer_data,
   1911                                &queue_data->running_command_buffer, link) {
   1912          list_delinit(&cmd_buffer_data->link);
   1913 
   1914          if (cmd_buffer_data->pipeline_query_pool) {
   1915             memset(query_results, 0, sizeof(query_results));
   1916             VK_CHECK(device_data->vtable.GetQueryPoolResults(device_data->device,
   1917                                                              cmd_buffer_data->pipeline_query_pool,
   1918                                                              cmd_buffer_data->query_index, 1,
   1919                                                              sizeof(uint32_t) * OVERLAY_QUERY_COUNT,
   1920                                                              query_results, 0, VK_QUERY_RESULT_WAIT_BIT));
   1921 
   1922             for (uint32_t i = OVERLAY_PARAM_ENABLED_vertices;
   1923                  i <= OVERLAY_PARAM_ENABLED_compute_invocations; i++) {
   1924                device_data->frame_stats.stats[i] += query_results[i - OVERLAY_PARAM_ENABLED_vertices];
   1925             }
   1926          }
   1927          if (cmd_buffer_data->timestamp_query_pool) {
   1928             uint64_t gpu_timestamps[2] = { 0 };
   1929             VK_CHECK(device_data->vtable.GetQueryPoolResults(device_data->device,
   1930                                                              cmd_buffer_data->timestamp_query_pool,
   1931                                                              cmd_buffer_data->query_index * 2, 2,
   1932                                                              2 * sizeof(uint64_t), gpu_timestamps, sizeof(uint64_t),
   1933                                                              VK_QUERY_RESULT_WAIT_BIT | VK_QUERY_RESULT_64_BIT));
   1934 
   1935             gpu_timestamps[0] &= queue_data->timestamp_mask;
   1936             gpu_timestamps[1] &= queue_data->timestamp_mask;
   1937             device_data->frame_stats.stats[OVERLAY_PARAM_ENABLED_gpu_timing] +=
   1938                (gpu_timestamps[1] - gpu_timestamps[0]) *
   1939                device_data->properties.limits.timestampPeriod;
   1940          }
   1941       }
   1942    }
   1943 
   1944    /* Otherwise we need to add our overlay drawing semaphore to the list of
   1945     * semaphores to wait on. If we don't do that the presented picture might
   1946     * be have incomplete overlay drawings.
   1947     */
   1948    VkResult result = VK_SUCCESS;
   1949    if (instance_data->params.no_display) {
   1950       for (uint32_t i = 0; i < pPresentInfo->swapchainCount; i++) {
   1951          VkSwapchainKHR swapchain = pPresentInfo->pSwapchains[i];
   1952          struct swapchain_data *swapchain_data =
   1953             FIND(struct swapchain_data, swapchain);
   1954 
   1955          uint32_t image_index = pPresentInfo->pImageIndices[i];
   1956 
   1957          before_present(swapchain_data,
   1958                         queue_data,
   1959                         pPresentInfo->pWaitSemaphores,
   1960                         pPresentInfo->waitSemaphoreCount,
   1961                         image_index);
   1962 
   1963          VkPresentInfoKHR present_info = *pPresentInfo;
   1964          present_info.swapchainCount = 1;
   1965          present_info.pSwapchains = &swapchain;
   1966          present_info.pImageIndices = &image_index;
   1967 
   1968          uint64_t ts0 = os_time_get();
   1969          result = queue_data->device->vtable.QueuePresentKHR(queue, &present_info);
   1970          uint64_t ts1 = os_time_get();
   1971          swapchain_data->frame_stats.stats[OVERLAY_PARAM_ENABLED_present_timing] += ts1 - ts0;
   1972       }
   1973    } else {
   1974       for (uint32_t i = 0; i < pPresentInfo->swapchainCount; i++) {
   1975          VkSwapchainKHR swapchain = pPresentInfo->pSwapchains[i];
   1976          struct swapchain_data *swapchain_data =
   1977             FIND(struct swapchain_data, swapchain);
   1978 
   1979          uint32_t image_index = pPresentInfo->pImageIndices[i];
   1980 
   1981          VkPresentInfoKHR present_info = *pPresentInfo;
   1982          present_info.swapchainCount = 1;
   1983          present_info.pSwapchains = &swapchain;
   1984          present_info.pImageIndices = &image_index;
   1985 
   1986          struct overlay_draw *draw = before_present(swapchain_data,
   1987                                                     queue_data,
   1988                                                     pPresentInfo->pWaitSemaphores,
   1989                                                     pPresentInfo->waitSemaphoreCount,
   1990                                                     image_index);
   1991 
   1992          /* Because the submission of the overlay draw waits on the semaphores
   1993           * handed for present, we don't need to have this present operation
   1994           * wait on them as well, we can just wait on the overlay submission
   1995           * semaphore.
   1996           */
   1997          present_info.pWaitSemaphores = &draw->semaphore;
   1998          present_info.waitSemaphoreCount = 1;
   1999 
   2000          uint64_t ts0 = os_time_get();
   2001          VkResult chain_result = queue_data->device->vtable.QueuePresentKHR(queue, &present_info);
   2002          uint64_t ts1 = os_time_get();
   2003          swapchain_data->frame_stats.stats[OVERLAY_PARAM_ENABLED_present_timing] += ts1 - ts0;
   2004          if (pPresentInfo->pResults)
   2005             pPresentInfo->pResults[i] = chain_result;
   2006          if (chain_result != VK_SUCCESS && result == VK_SUCCESS)
   2007             result = chain_result;
   2008       }
   2009    }
   2010    return result;
   2011 }
   2012 
   2013 static VkResult overlay_AcquireNextImageKHR(
   2014     VkDevice                                    device,
   2015     VkSwapchainKHR                              swapchain,
   2016     uint64_t                                    timeout,
   2017     VkSemaphore                                 semaphore,
   2018     VkFence                                     fence,
   2019     uint32_t*                                   pImageIndex)
   2020 {
   2021    struct swapchain_data *swapchain_data =
   2022       FIND(struct swapchain_data, swapchain);
   2023    struct device_data *device_data = swapchain_data->device;
   2024 
   2025    uint64_t ts0 = os_time_get();
   2026    VkResult result = device_data->vtable.AcquireNextImageKHR(device, swapchain, timeout,
   2027                                                              semaphore, fence, pImageIndex);
   2028    uint64_t ts1 = os_time_get();
   2029 
   2030    swapchain_data->frame_stats.stats[OVERLAY_PARAM_ENABLED_acquire_timing] += ts1 - ts0;
   2031    swapchain_data->frame_stats.stats[OVERLAY_PARAM_ENABLED_acquire]++;
   2032 
   2033    return result;
   2034 }
   2035 
   2036 static VkResult overlay_AcquireNextImage2KHR(
   2037     VkDevice                                    device,
   2038     const VkAcquireNextImageInfoKHR*            pAcquireInfo,
   2039     uint32_t*                                   pImageIndex)
   2040 {
   2041    struct swapchain_data *swapchain_data =
   2042       FIND(struct swapchain_data, pAcquireInfo->swapchain);
   2043    struct device_data *device_data = swapchain_data->device;
   2044 
   2045    uint64_t ts0 = os_time_get();
   2046    VkResult result = device_data->vtable.AcquireNextImage2KHR(device, pAcquireInfo, pImageIndex);
   2047    uint64_t ts1 = os_time_get();
   2048 
   2049    swapchain_data->frame_stats.stats[OVERLAY_PARAM_ENABLED_acquire_timing] += ts1 - ts0;
   2050    swapchain_data->frame_stats.stats[OVERLAY_PARAM_ENABLED_acquire]++;
   2051 
   2052    return result;
   2053 }
   2054 
   2055 static void overlay_CmdDraw(
   2056     VkCommandBuffer                             commandBuffer,
   2057     uint32_t                                    vertexCount,
   2058     uint32_t                                    instanceCount,
   2059     uint32_t                                    firstVertex,
   2060     uint32_t                                    firstInstance)
   2061 {
   2062    struct command_buffer_data *cmd_buffer_data =
   2063       FIND(struct command_buffer_data, commandBuffer);
   2064    cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_draw]++;
   2065    struct device_data *device_data = cmd_buffer_data->device;
   2066    device_data->vtable.CmdDraw(commandBuffer, vertexCount, instanceCount,
   2067                                firstVertex, firstInstance);
   2068 }
   2069 
   2070 static void overlay_CmdDrawIndexed(
   2071     VkCommandBuffer                             commandBuffer,
   2072     uint32_t                                    indexCount,
   2073     uint32_t                                    instanceCount,
   2074     uint32_t                                    firstIndex,
   2075     int32_t                                     vertexOffset,
   2076     uint32_t                                    firstInstance)
   2077 {
   2078    struct command_buffer_data *cmd_buffer_data =
   2079       FIND(struct command_buffer_data, commandBuffer);
   2080    cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indexed]++;
   2081    struct device_data *device_data = cmd_buffer_data->device;
   2082    device_data->vtable.CmdDrawIndexed(commandBuffer, indexCount, instanceCount,
   2083                                       firstIndex, vertexOffset, firstInstance);
   2084 }
   2085 
   2086 static void overlay_CmdDrawIndirect(
   2087     VkCommandBuffer                             commandBuffer,
   2088     VkBuffer                                    buffer,
   2089     VkDeviceSize                                offset,
   2090     uint32_t                                    drawCount,
   2091     uint32_t                                    stride)
   2092 {
   2093    struct command_buffer_data *cmd_buffer_data =
   2094       FIND(struct command_buffer_data, commandBuffer);
   2095    cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indirect]++;
   2096    struct device_data *device_data = cmd_buffer_data->device;
   2097    device_data->vtable.CmdDrawIndirect(commandBuffer, buffer, offset, drawCount, stride);
   2098 }
   2099 
   2100 static void overlay_CmdDrawIndexedIndirect(
   2101     VkCommandBuffer                             commandBuffer,
   2102     VkBuffer                                    buffer,
   2103     VkDeviceSize                                offset,
   2104     uint32_t                                    drawCount,
   2105     uint32_t                                    stride)
   2106 {
   2107    struct command_buffer_data *cmd_buffer_data =
   2108       FIND(struct command_buffer_data, commandBuffer);
   2109    cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indexed_indirect]++;
   2110    struct device_data *device_data = cmd_buffer_data->device;
   2111    device_data->vtable.CmdDrawIndexedIndirect(commandBuffer, buffer, offset, drawCount, stride);
   2112 }
   2113 
   2114 static void overlay_CmdDrawIndirectCount(
   2115     VkCommandBuffer                             commandBuffer,
   2116     VkBuffer                                    buffer,
   2117     VkDeviceSize                                offset,
   2118     VkBuffer                                    countBuffer,
   2119     VkDeviceSize                                countBufferOffset,
   2120     uint32_t                                    maxDrawCount,
   2121     uint32_t                                    stride)
   2122 {
   2123    struct command_buffer_data *cmd_buffer_data =
   2124       FIND(struct command_buffer_data, commandBuffer);
   2125    cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indirect_count]++;
   2126    struct device_data *device_data = cmd_buffer_data->device;
   2127    device_data->vtable.CmdDrawIndirectCount(commandBuffer, buffer, offset,
   2128                                             countBuffer, countBufferOffset,
   2129                                             maxDrawCount, stride);
   2130 }
   2131 
   2132 static void overlay_CmdDrawIndexedIndirectCount(
   2133     VkCommandBuffer                             commandBuffer,
   2134     VkBuffer                                    buffer,
   2135     VkDeviceSize                                offset,
   2136     VkBuffer                                    countBuffer,
   2137     VkDeviceSize                                countBufferOffset,
   2138     uint32_t                                    maxDrawCount,
   2139     uint32_t                                    stride)
   2140 {
   2141    struct command_buffer_data *cmd_buffer_data =
   2142       FIND(struct command_buffer_data, commandBuffer);
   2143    cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indexed_indirect_count]++;
   2144    struct device_data *device_data = cmd_buffer_data->device;
   2145    device_data->vtable.CmdDrawIndexedIndirectCount(commandBuffer, buffer, offset,
   2146                                                    countBuffer, countBufferOffset,
   2147                                                    maxDrawCount, stride);
   2148 }
   2149 
   2150 static void overlay_CmdDispatch(
   2151     VkCommandBuffer                             commandBuffer,
   2152     uint32_t                                    groupCountX,
   2153     uint32_t                                    groupCountY,
   2154     uint32_t                                    groupCountZ)
   2155 {
   2156    struct command_buffer_data *cmd_buffer_data =
   2157       FIND(struct command_buffer_data, commandBuffer);
   2158    cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_dispatch]++;
   2159    struct device_data *device_data = cmd_buffer_data->device;
   2160    device_data->vtable.CmdDispatch(commandBuffer, groupCountX, groupCountY, groupCountZ);
   2161 }
   2162 
   2163 static void overlay_CmdDispatchIndirect(
   2164     VkCommandBuffer                             commandBuffer,
   2165     VkBuffer                                    buffer,
   2166     VkDeviceSize                                offset)
   2167 {
   2168    struct command_buffer_data *cmd_buffer_data =
   2169       FIND(struct command_buffer_data, commandBuffer);
   2170    cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_dispatch_indirect]++;
   2171    struct device_data *device_data = cmd_buffer_data->device;
   2172    device_data->vtable.CmdDispatchIndirect(commandBuffer, buffer, offset);
   2173 }
   2174 
   2175 static void overlay_CmdBindPipeline(
   2176     VkCommandBuffer                             commandBuffer,
   2177     VkPipelineBindPoint                         pipelineBindPoint,
   2178     VkPipeline                                  pipeline)
   2179 {
   2180    struct command_buffer_data *cmd_buffer_data =
   2181       FIND(struct command_buffer_data, commandBuffer);
   2182    switch (pipelineBindPoint) {
   2183    case VK_PIPELINE_BIND_POINT_GRAPHICS: cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_pipeline_graphics]++; break;
   2184    case VK_PIPELINE_BIND_POINT_COMPUTE: cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_pipeline_compute]++; break;
   2185    case VK_PIPELINE_BIND_POINT_RAY_TRACING_NV: cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_pipeline_raytracing]++; break;
   2186    default: break;
   2187    }
   2188    struct device_data *device_data = cmd_buffer_data->device;
   2189    device_data->vtable.CmdBindPipeline(commandBuffer, pipelineBindPoint, pipeline);
   2190 }
   2191 
   2192 static VkResult overlay_BeginCommandBuffer(
   2193     VkCommandBuffer                             commandBuffer,
   2194     const VkCommandBufferBeginInfo*             pBeginInfo)
   2195 {
   2196    struct command_buffer_data *cmd_buffer_data =
   2197       FIND(struct command_buffer_data, commandBuffer);
   2198    struct device_data *device_data = cmd_buffer_data->device;
   2199 
   2200    memset(&cmd_buffer_data->stats, 0, sizeof(cmd_buffer_data->stats));
   2201 
   2202    /* We don't record any query in secondary command buffers, just make sure
   2203     * we have the right inheritance.
   2204     */
   2205    if (cmd_buffer_data->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY) {
   2206       VkCommandBufferBeginInfo *begin_info = (VkCommandBufferBeginInfo *)
   2207          clone_chain((const struct VkBaseInStructure *)pBeginInfo);
   2208       VkCommandBufferInheritanceInfo *parent_inhe_info = (VkCommandBufferInheritanceInfo *)
   2209          vk_find_struct(begin_info, COMMAND_BUFFER_INHERITANCE_INFO);
   2210       VkCommandBufferInheritanceInfo inhe_info = {
   2211          VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO,
   2212          NULL,
   2213          VK_NULL_HANDLE,
   2214          0,
   2215          VK_NULL_HANDLE,
   2216          VK_FALSE,
   2217          0,
   2218          overlay_query_flags,
   2219       };
   2220 
   2221       if (parent_inhe_info)
   2222          parent_inhe_info->pipelineStatistics = overlay_query_flags;
   2223       else {
   2224          inhe_info.pNext = begin_info->pNext;
   2225          begin_info->pNext = &inhe_info;
   2226       }
   2227 
   2228       VkResult result = device_data->vtable.BeginCommandBuffer(commandBuffer, pBeginInfo);
   2229 
   2230       if (!parent_inhe_info)
   2231          begin_info->pNext = inhe_info.pNext;
   2232 
   2233       free_chain((struct VkBaseOutStructure *)begin_info);
   2234 
   2235       return result;
   2236    }
   2237 
   2238    /* Otherwise record a begin query as first command. */
   2239    VkResult result = device_data->vtable.BeginCommandBuffer(commandBuffer, pBeginInfo);
   2240 
   2241    if (result == VK_SUCCESS) {
   2242       if (cmd_buffer_data->pipeline_query_pool) {
   2243          device_data->vtable.CmdResetQueryPool(commandBuffer,
   2244                                                cmd_buffer_data->pipeline_query_pool,
   2245                                                cmd_buffer_data->query_index, 1);
   2246       }
   2247       if (cmd_buffer_data->timestamp_query_pool) {
   2248          device_data->vtable.CmdResetQueryPool(commandBuffer,
   2249                                                cmd_buffer_data->timestamp_query_pool,
   2250                                                cmd_buffer_data->query_index * 2, 2);
   2251       }
   2252       if (cmd_buffer_data->pipeline_query_pool) {
   2253          device_data->vtable.CmdBeginQuery(commandBuffer,
   2254                                            cmd_buffer_data->pipeline_query_pool,
   2255                                            cmd_buffer_data->query_index, 0);
   2256       }
   2257       if (cmd_buffer_data->timestamp_query_pool) {
   2258          device_data->vtable.CmdWriteTimestamp(commandBuffer,
   2259                                                VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
   2260                                                cmd_buffer_data->timestamp_query_pool,
   2261                                                cmd_buffer_data->query_index * 2);
   2262       }
   2263    }
   2264 
   2265    return result;
   2266 }
   2267 
   2268 static VkResult overlay_EndCommandBuffer(
   2269     VkCommandBuffer                             commandBuffer)
   2270 {
   2271    struct command_buffer_data *cmd_buffer_data =
   2272       FIND(struct command_buffer_data, commandBuffer);
   2273    struct device_data *device_data = cmd_buffer_data->device;
   2274 
   2275    if (cmd_buffer_data->timestamp_query_pool) {
   2276       device_data->vtable.CmdWriteTimestamp(commandBuffer,
   2277                                             VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
   2278                                             cmd_buffer_data->timestamp_query_pool,
   2279                                             cmd_buffer_data->query_index * 2 + 1);
   2280    }
   2281    if (cmd_buffer_data->pipeline_query_pool) {
   2282       device_data->vtable.CmdEndQuery(commandBuffer,
   2283                                       cmd_buffer_data->pipeline_query_pool,
   2284                                       cmd_buffer_data->query_index);
   2285    }
   2286 
   2287    return device_data->vtable.EndCommandBuffer(commandBuffer);
   2288 }
   2289 
   2290 static VkResult overlay_ResetCommandBuffer(
   2291     VkCommandBuffer                             commandBuffer,
   2292     VkCommandBufferResetFlags                   flags)
   2293 {
   2294    struct command_buffer_data *cmd_buffer_data =
   2295       FIND(struct command_buffer_data, commandBuffer);
   2296    struct device_data *device_data = cmd_buffer_data->device;
   2297 
   2298    memset(&cmd_buffer_data->stats, 0, sizeof(cmd_buffer_data->stats));
   2299 
   2300    return device_data->vtable.ResetCommandBuffer(commandBuffer, flags);
   2301 }
   2302 
   2303 static void overlay_CmdExecuteCommands(
   2304     VkCommandBuffer                             commandBuffer,
   2305     uint32_t                                    commandBufferCount,
   2306     const VkCommandBuffer*                      pCommandBuffers)
   2307 {
   2308    struct command_buffer_data *cmd_buffer_data =
   2309       FIND(struct command_buffer_data, commandBuffer);
   2310    struct device_data *device_data = cmd_buffer_data->device;
   2311 
   2312    /* Add the stats of the executed command buffers to the primary one. */
   2313    for (uint32_t c = 0; c < commandBufferCount; c++) {
   2314       struct command_buffer_data *sec_cmd_buffer_data =
   2315          FIND(struct command_buffer_data, pCommandBuffers[c]);
   2316 
   2317       for (uint32_t s = 0; s < OVERLAY_PARAM_ENABLED_MAX; s++)
   2318          cmd_buffer_data->stats.stats[s] += sec_cmd_buffer_data->stats.stats[s];
   2319    }
   2320 
   2321    device_data->vtable.CmdExecuteCommands(commandBuffer, commandBufferCount, pCommandBuffers);
   2322 }
   2323 
   2324 static VkResult overlay_AllocateCommandBuffers(
   2325    VkDevice                           device,
   2326    const VkCommandBufferAllocateInfo* pAllocateInfo,
   2327    VkCommandBuffer*                   pCommandBuffers)
   2328 {
   2329    struct device_data *device_data = FIND(struct device_data, device);
   2330    VkResult result =
   2331       device_data->vtable.AllocateCommandBuffers(device, pAllocateInfo, pCommandBuffers);
   2332    if (result != VK_SUCCESS)
   2333       return result;
   2334 
   2335    VkQueryPool pipeline_query_pool = VK_NULL_HANDLE;
   2336    VkQueryPool timestamp_query_pool = VK_NULL_HANDLE;
   2337    if (device_data->instance->pipeline_statistics_enabled &&
   2338        pAllocateInfo->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
   2339       VkQueryPoolCreateInfo pool_info = {
   2340          VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO,
   2341          NULL,
   2342          0,
   2343          VK_QUERY_TYPE_PIPELINE_STATISTICS,
   2344          pAllocateInfo->commandBufferCount,
   2345          overlay_query_flags,
   2346       };
   2347       VK_CHECK(device_data->vtable.CreateQueryPool(device_data->device, &pool_info,
   2348                                                    NULL, &pipeline_query_pool));
   2349    }
   2350    if (device_data->instance->params.enabled[OVERLAY_PARAM_ENABLED_gpu_timing]) {
   2351       VkQueryPoolCreateInfo pool_info = {
   2352          VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO,
   2353          NULL,
   2354          0,
   2355          VK_QUERY_TYPE_TIMESTAMP,
   2356          pAllocateInfo->commandBufferCount * 2,
   2357          0,
   2358       };
   2359       VK_CHECK(device_data->vtable.CreateQueryPool(device_data->device, &pool_info,
   2360                                                    NULL, &timestamp_query_pool));
   2361    }
   2362 
   2363    for (uint32_t i = 0; i < pAllocateInfo->commandBufferCount; i++) {
   2364       new_command_buffer_data(pCommandBuffers[i], pAllocateInfo->level,
   2365                               pipeline_query_pool, timestamp_query_pool,
   2366                               i, device_data);
   2367    }
   2368 
   2369    if (pipeline_query_pool)
   2370       map_object(HKEY(pipeline_query_pool), (void *)(uintptr_t) pAllocateInfo->commandBufferCount);
   2371    if (timestamp_query_pool)
   2372       map_object(HKEY(timestamp_query_pool), (void *)(uintptr_t) pAllocateInfo->commandBufferCount);
   2373 
   2374    return result;
   2375 }
   2376 
   2377 static void overlay_FreeCommandBuffers(
   2378    VkDevice               device,
   2379    VkCommandPool          commandPool,
   2380    uint32_t               commandBufferCount,
   2381    const VkCommandBuffer* pCommandBuffers)
   2382 {
   2383    struct device_data *device_data = FIND(struct device_data, device);
   2384    for (uint32_t i = 0; i < commandBufferCount; i++) {
   2385       struct command_buffer_data *cmd_buffer_data =
   2386          FIND(struct command_buffer_data, pCommandBuffers[i]);
   2387 
   2388       /* It is legal to free a NULL command buffer*/
   2389       if (!cmd_buffer_data)
   2390          continue;
   2391 
   2392       uint64_t count = (uintptr_t)find_object_data(HKEY(cmd_buffer_data->pipeline_query_pool));
   2393       if (count == 1) {
   2394          unmap_object(HKEY(cmd_buffer_data->pipeline_query_pool));
   2395          device_data->vtable.DestroyQueryPool(device_data->device,
   2396                                               cmd_buffer_data->pipeline_query_pool, NULL);
   2397       } else if (count != 0) {
   2398          map_object(HKEY(cmd_buffer_data->pipeline_query_pool), (void *)(uintptr_t)(count - 1));
   2399       }
   2400       count = (uintptr_t)find_object_data(HKEY(cmd_buffer_data->timestamp_query_pool));
   2401       if (count == 1) {
   2402          unmap_object(HKEY(cmd_buffer_data->timestamp_query_pool));
   2403          device_data->vtable.DestroyQueryPool(device_data->device,
   2404                                               cmd_buffer_data->timestamp_query_pool, NULL);
   2405       } else if (count != 0) {
   2406          map_object(HKEY(cmd_buffer_data->timestamp_query_pool), (void *)(uintptr_t)(count - 1));
   2407       }
   2408       destroy_command_buffer_data(cmd_buffer_data);
   2409    }
   2410 
   2411    device_data->vtable.FreeCommandBuffers(device, commandPool,
   2412                                           commandBufferCount, pCommandBuffers);
   2413 }
   2414 
   2415 static VkResult overlay_QueueSubmit(
   2416     VkQueue                                     queue,
   2417     uint32_t                                    submitCount,
   2418     const VkSubmitInfo*                         pSubmits,
   2419     VkFence                                     fence)
   2420 {
   2421    struct queue_data *queue_data = FIND(struct queue_data, queue);
   2422    struct device_data *device_data = queue_data->device;
   2423 
   2424    device_data->frame_stats.stats[OVERLAY_PARAM_ENABLED_submit]++;
   2425 
   2426    for (uint32_t s = 0; s < submitCount; s++) {
   2427       for (uint32_t c = 0; c < pSubmits[s].commandBufferCount; c++) {
   2428          struct command_buffer_data *cmd_buffer_data =
   2429             FIND(struct command_buffer_data, pSubmits[s].pCommandBuffers[c]);
   2430 
   2431          /* Merge the submitted command buffer stats into the device. */
   2432          for (uint32_t st = 0; st < OVERLAY_PARAM_ENABLED_MAX; st++)
   2433             device_data->frame_stats.stats[st] += cmd_buffer_data->stats.stats[st];
   2434 
   2435          /* Attach the command buffer to the queue so we remember to read its
   2436           * pipeline statistics & timestamps at QueuePresent().
   2437           */
   2438          if (!cmd_buffer_data->pipeline_query_pool &&
   2439              !cmd_buffer_data->timestamp_query_pool)
   2440             continue;
   2441 
   2442          if (list_is_empty(&cmd_buffer_data->link)) {
   2443             list_addtail(&cmd_buffer_data->link,
   2444                          &queue_data->running_command_buffer);
   2445          } else {
   2446             fprintf(stderr, "Command buffer submitted multiple times before present.\n"
   2447                     "This could lead to invalid data.\n");
   2448          }
   2449       }
   2450    }
   2451 
   2452    return device_data->vtable.QueueSubmit(queue, submitCount, pSubmits, fence);
   2453 }
   2454 
   2455 static VkResult overlay_CreateDevice(
   2456     VkPhysicalDevice                            physicalDevice,
   2457     const VkDeviceCreateInfo*                   pCreateInfo,
   2458     const VkAllocationCallbacks*                pAllocator,
   2459     VkDevice*                                   pDevice)
   2460 {
   2461    struct instance_data *instance_data =
   2462       FIND(struct instance_data, physicalDevice);
   2463    VkLayerDeviceCreateInfo *chain_info =
   2464       get_device_chain_info(pCreateInfo, VK_LAYER_LINK_INFO);
   2465 
   2466    assert(chain_info->u.pLayerInfo);
   2467    PFN_vkGetInstanceProcAddr fpGetInstanceProcAddr = chain_info->u.pLayerInfo->pfnNextGetInstanceProcAddr;
   2468    PFN_vkGetDeviceProcAddr fpGetDeviceProcAddr = chain_info->u.pLayerInfo->pfnNextGetDeviceProcAddr;
   2469    PFN_vkCreateDevice fpCreateDevice = (PFN_vkCreateDevice)fpGetInstanceProcAddr(NULL, "vkCreateDevice");
   2470    if (fpCreateDevice == NULL) {
   2471       return VK_ERROR_INITIALIZATION_FAILED;
   2472    }
   2473 
   2474    // Advance the link info for the next element on the chain
   2475    chain_info->u.pLayerInfo = chain_info->u.pLayerInfo->pNext;
   2476 
   2477    VkPhysicalDeviceFeatures device_features = {};
   2478    VkPhysicalDeviceFeatures *device_features_ptr = NULL;
   2479 
   2480    VkDeviceCreateInfo *device_info = (VkDeviceCreateInfo *)
   2481       clone_chain((const struct VkBaseInStructure *)pCreateInfo);
   2482 
   2483    VkPhysicalDeviceFeatures2 *device_features2 = (VkPhysicalDeviceFeatures2 *)
   2484       vk_find_struct(device_info, PHYSICAL_DEVICE_FEATURES_2);
   2485    if (device_features2) {
   2486       /* Can't use device_info->pEnabledFeatures when VkPhysicalDeviceFeatures2 is present */
   2487       device_features_ptr = &device_features2->features;
   2488    } else {
   2489       if (device_info->pEnabledFeatures)
   2490          device_features = *(device_info->pEnabledFeatures);
   2491       device_features_ptr = &device_features;
   2492       device_info->pEnabledFeatures = &device_features;
   2493    }
   2494 
   2495    if (instance_data->pipeline_statistics_enabled) {
   2496       device_features_ptr->inheritedQueries = true;
   2497       device_features_ptr->pipelineStatisticsQuery = true;
   2498    }
   2499 
   2500 
   2501    VkResult result = fpCreateDevice(physicalDevice, device_info, pAllocator, pDevice);
   2502    free_chain((struct VkBaseOutStructure *)device_info);
   2503    if (result != VK_SUCCESS) return result;
   2504 
   2505    struct device_data *device_data = new_device_data(*pDevice, instance_data);
   2506    device_data->physical_device = physicalDevice;
   2507    vk_device_dispatch_table_load(&device_data->vtable,
   2508                                  fpGetDeviceProcAddr, *pDevice);
   2509 
   2510    instance_data->pd_vtable.GetPhysicalDeviceProperties(device_data->physical_device,
   2511                                                         &device_data->properties);
   2512 
   2513    VkLayerDeviceCreateInfo *load_data_info =
   2514       get_device_chain_info(pCreateInfo, VK_LOADER_DATA_CALLBACK);
   2515    device_data->set_device_loader_data = load_data_info->u.pfnSetDeviceLoaderData;
   2516 
   2517    device_map_queues(device_data, pCreateInfo);
   2518 
   2519    return result;
   2520 }
   2521 
   2522 static void overlay_DestroyDevice(
   2523     VkDevice                                    device,
   2524     const VkAllocationCallbacks*                pAllocator)
   2525 {
   2526    struct device_data *device_data = FIND(struct device_data, device);
   2527    device_unmap_queues(device_data);
   2528    device_data->vtable.DestroyDevice(device, pAllocator);
   2529    destroy_device_data(device_data);
   2530 }
   2531 
   2532 static VkResult overlay_CreateInstance(
   2533     const VkInstanceCreateInfo*                 pCreateInfo,
   2534     const VkAllocationCallbacks*                pAllocator,
   2535     VkInstance*                                 pInstance)
   2536 {
   2537    VkLayerInstanceCreateInfo *chain_info =
   2538       get_instance_chain_info(pCreateInfo, VK_LAYER_LINK_INFO);
   2539 
   2540    assert(chain_info->u.pLayerInfo);
   2541    PFN_vkGetInstanceProcAddr fpGetInstanceProcAddr =
   2542       chain_info->u.pLayerInfo->pfnNextGetInstanceProcAddr;
   2543    PFN_vkCreateInstance fpCreateInstance =
   2544       (PFN_vkCreateInstance)fpGetInstanceProcAddr(NULL, "vkCreateInstance");
   2545    if (fpCreateInstance == NULL) {
   2546       return VK_ERROR_INITIALIZATION_FAILED;
   2547    }
   2548 
   2549    // Advance the link info for the next element on the chain
   2550    chain_info->u.pLayerInfo = chain_info->u.pLayerInfo->pNext;
   2551 
   2552    VkResult result = fpCreateInstance(pCreateInfo, pAllocator, pInstance);
   2553    if (result != VK_SUCCESS) return result;
   2554 
   2555    struct instance_data *instance_data = new_instance_data(*pInstance);
   2556    vk_instance_dispatch_table_load(&instance_data->vtable,
   2557                                    fpGetInstanceProcAddr,
   2558                                    instance_data->instance);
   2559    vk_physical_device_dispatch_table_load(&instance_data->pd_vtable,
   2560                                           fpGetInstanceProcAddr,
   2561                                           instance_data->instance);
   2562    instance_data_map_physical_devices(instance_data, true);
   2563 
   2564    parse_overlay_env(&instance_data->params, getenv("VK_LAYER_MESA_OVERLAY_CONFIG"));
   2565 
   2566    /* If there's no control file, and an output_file was specified, start
   2567     * capturing fps data right away.
   2568     */
   2569    instance_data->capture_enabled =
   2570       instance_data->params.output_file && instance_data->params.control < 0;
   2571    instance_data->capture_started = instance_data->capture_enabled;
   2572 
   2573    for (int i = OVERLAY_PARAM_ENABLED_vertices;
   2574         i <= OVERLAY_PARAM_ENABLED_compute_invocations; i++) {
   2575       if (instance_data->params.enabled[i]) {
   2576          instance_data->pipeline_statistics_enabled = true;
   2577          break;
   2578       }
   2579    }
   2580 
   2581    return result;
   2582 }
   2583 
   2584 static void overlay_DestroyInstance(
   2585     VkInstance                                  instance,
   2586     const VkAllocationCallbacks*                pAllocator)
   2587 {
   2588    struct instance_data *instance_data = FIND(struct instance_data, instance);
   2589    instance_data_map_physical_devices(instance_data, false);
   2590    instance_data->vtable.DestroyInstance(instance, pAllocator);
   2591    destroy_instance_data(instance_data);
   2592 }
   2593 
   2594 static const struct {
   2595    const char *name;
   2596    void *ptr;
   2597 } name_to_funcptr_map[] = {
   2598    { "vkGetInstanceProcAddr", (void *) vkGetInstanceProcAddr },
   2599    { "vkGetDeviceProcAddr", (void *) vkGetDeviceProcAddr },
   2600 #define ADD_HOOK(fn) { "vk" # fn, (void *) overlay_ ## fn }
   2601 #define ADD_ALIAS_HOOK(alias, fn) { "vk" # alias, (void *) overlay_ ## fn }
   2602    ADD_HOOK(AllocateCommandBuffers),
   2603    ADD_HOOK(FreeCommandBuffers),
   2604    ADD_HOOK(ResetCommandBuffer),
   2605    ADD_HOOK(BeginCommandBuffer),
   2606    ADD_HOOK(EndCommandBuffer),
   2607    ADD_HOOK(CmdExecuteCommands),
   2608 
   2609    ADD_HOOK(CmdDraw),
   2610    ADD_HOOK(CmdDrawIndexed),
   2611    ADD_HOOK(CmdDrawIndirect),
   2612    ADD_HOOK(CmdDrawIndexedIndirect),
   2613    ADD_HOOK(CmdDispatch),
   2614    ADD_HOOK(CmdDispatchIndirect),
   2615    ADD_HOOK(CmdDrawIndirectCount),
   2616    ADD_ALIAS_HOOK(CmdDrawIndirectCountKHR, CmdDrawIndirectCount),
   2617    ADD_HOOK(CmdDrawIndexedIndirectCount),
   2618    ADD_ALIAS_HOOK(CmdDrawIndexedIndirectCountKHR, CmdDrawIndexedIndirectCount),
   2619 
   2620    ADD_HOOK(CmdBindPipeline),
   2621 
   2622    ADD_HOOK(CreateSwapchainKHR),
   2623    ADD_HOOK(QueuePresentKHR),
   2624    ADD_HOOK(DestroySwapchainKHR),
   2625    ADD_HOOK(AcquireNextImageKHR),
   2626    ADD_HOOK(AcquireNextImage2KHR),
   2627 
   2628    ADD_HOOK(QueueSubmit),
   2629 
   2630    ADD_HOOK(CreateDevice),
   2631    ADD_HOOK(DestroyDevice),
   2632 
   2633    ADD_HOOK(CreateInstance),
   2634    ADD_HOOK(DestroyInstance),
   2635 #undef ADD_HOOK
   2636 #undef ADD_ALIAS_HOOK
   2637 };
   2638 
   2639 static void *find_ptr(const char *name)
   2640 {
   2641    for (uint32_t i = 0; i < ARRAY_SIZE(name_to_funcptr_map); i++) {
   2642       if (strcmp(name, name_to_funcptr_map[i].name) == 0)
   2643          return name_to_funcptr_map[i].ptr;
   2644    }
   2645 
   2646    return NULL;
   2647 }
   2648 
   2649 VK_LAYER_EXPORT VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr(VkDevice dev,
   2650                                                                              const char *funcName)
   2651 {
   2652    void *ptr = find_ptr(funcName);
   2653    if (ptr) return reinterpret_cast<PFN_vkVoidFunction>(ptr);
   2654 
   2655    if (dev == NULL) return NULL;
   2656 
   2657    struct device_data *device_data = FIND(struct device_data, dev);
   2658    if (device_data->vtable.GetDeviceProcAddr == NULL) return NULL;
   2659    return device_data->vtable.GetDeviceProcAddr(dev, funcName);
   2660 }
   2661 
   2662 VK_LAYER_EXPORT VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr(VkInstance instance,
   2663                                                                                const char *funcName)
   2664 {
   2665    void *ptr = find_ptr(funcName);
   2666    if (ptr) return reinterpret_cast<PFN_vkVoidFunction>(ptr);
   2667 
   2668    if (instance == NULL) return NULL;
   2669 
   2670    struct instance_data *instance_data = FIND(struct instance_data, instance);
   2671    if (instance_data->vtable.GetInstanceProcAddr == NULL) return NULL;
   2672    return instance_data->vtable.GetInstanceProcAddr(instance, funcName);
   2673 }
   2674