Searched refs:start_windowing_with_gamepad (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui.cpp7996 bool start_windowing_with_gamepad = !g.NavWindowingTarget && IsNavInputPressed(ImGuiNavInput_Menu, ImGuiInputReadMode_Pressed); local in function:ImGui::NavUpdateWindowing
7998 if (start_windowing_with_gamepad || start_windowing_with_keyboard)
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui.cpp7996 bool start_windowing_with_gamepad = !g.NavWindowingTarget && IsNavInputPressed(ImGuiNavInput_Menu, ImGuiInputReadMode_Pressed); local in function:ImGui::NavUpdateWindowing
7998 if (start_windowing_with_gamepad || start_windowing_with_keyboard)

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