Searched refs:texFileName (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/mesa-demos/dist/src/samples/
H A Dtexture.c36 char *texFileName = 0; variable in typeref:typename:char *
429 texFileName = argv[++i];
449 if (texFileName == 0) {
454 image = LoadPPM(texFileName);
H A Dquad.c91 char *texFileName = 0; variable in typeref:typename:char *
149 if (texFileName) {
150 image = LoadPPM(texFileName);
409 texFileName = argv[++i];
/xsrc/external/mit/mesa-demos/dist/src/glsl/
H A Dshtest.c388 LoadTexture(GLint unit, GLenum target, const char *texFileName) argument
397 image = LoadRGBImage(texFileName, &imgWidth, &imgHeight, &imgFormat);
399 printf("Couldn't read %s\n", texFileName);
404 unit, target, texFileName, imgWidth, imgHeight);
509 char target[100], texFileName[100]; local in function:ReadConfigFile
511 k = sscanf(line + 8, "%d %s %s", &unit, target, texFileName);
531 LoadTexture(unit, GL_TEXTURE_2D, texFileName);
534 LoadTexture(unit, GL_TEXTURE_3D, texFileName);
537 LoadTexture(unit, GL_TEXTURE_RECTANGLE_ARB, texFileName);

Completed in 5 milliseconds