Searched refs:texHigh (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/glu/dist/src/libutil/
H A Dquad.c442 GLfloat texLow = 0.0, texHigh = 0.0; local in function:gluPartialDisk
542 texHigh = radiusHigh / outerRadius / 2;
556 glTexCoord2f(texHigh * sinCache[i] + 0.5,
557 texHigh * cosCache[i] + 0.5);
563 glTexCoord2f(texHigh * sinCache[i] + 0.5,
564 texHigh * cosCache[i] + 0.5);

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