Searched refs:texZ (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/mesa-demos/dist/src/tests/
H A Darraytexture.c75 static GLfloat texZ = 0.0; variable in typeref:typename:GLfloat
102 texZ += texZ_dir;
103 if ((texZ < 0.0) || ((GLint) texZ > num_layers)) {
126 sprintf(str, "Texture Z coordinate = %4.1f", texZ);
147 glTexCoord3f(0.0, 0.0, texZ); glVertex2f(-1.0, -1.0);
148 glTexCoord3f(2.0, 0.0, texZ); glVertex2f(1.0, -1.0);
149 glTexCoord3f(2.0, 2.0, texZ); glVertex2f(1.0, 1.0);
150 glTexCoord3f(0.0, 2.0, texZ); glVertex2f(-1.0, 1.0);

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