Searched refs:tex_scan_result (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_compiler.cpp1031 unsigned tex_scan_result = scan_texture_use(nir); local in function:d3d12_create_shader
1032 sel->samples_int_textures = (tex_scan_result & TEX_SAMPLE_INTEGER_TEXTURE) != 0;
1033 sel->compare_with_lod_bias_grad = (tex_scan_result & TEX_CMP_WITH_LOD_BIAS_GRAD) != 0;

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