HomeSort by: relevance | last modified time | path
    Searched refs:texture_shader_state (Results 1 - 9 of 9) sorted by relevancy

  /xsrc/external/mit/MesaLib/dist/src/broadcom/vulkan/
v3dvx_image.c 33 * packet TEXTURE_SHADER_STATE
74 v3dvx_pack(image_view->texture_shader_state[index], TEXTURE_SHADER_STATE, tex) {
165 v3dvx_pack(buffer_view->texture_shader_state, TEXTURE_SHADER_STATE, tex) {
v3dv_descriptor_set.c 927 iview->texture_shader_state[tex_state_index],
928 sizeof(iview->texture_shader_state[0]));
959 bview->texture_shader_state,
960 sizeof(bview->texture_shader_state));
v3dv_private.h 572 /* Prepacked TEXTURE_SHADER_STATE. It will be copied to the descriptor info
580 uint8_t texture_shader_state[2][V3DV_TEXTURE_SHADER_STATE_LENGTH]; member in struct:v3dv_image_view
610 /* Prepacked TEXTURE_SHADER_STATE. */
611 uint8_t texture_shader_state[V3DV_TEXTURE_SHADER_STATE_LENGTH]; member in struct:v3dv_buffer_view
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/v3d/
v3d_context.h 157 uint8_t texture_shader_state[32]; member in struct:v3d_sampler_view
176 uint8_t texture_shader_state[32]; member in struct:v3d_sampler_state
v3dx_state.c 761 v3dx_pack(&so->texture_shader_state, TEXTURE_SHADER_STATE, tex) {
828 v3d_setup_texture_shader_state(struct V3DX(TEXTURE_SHADER_STATE) *tex,
906 cl_packet_length(TEXTURE_SHADER_STATE), "sampler");
909 STATIC_ASSERT(sizeof(so->texture_shader_state) >=
910 cl_packet_length(TEXTURE_SHADER_STATE));
911 map = &so->texture_shader_state;
914 v3dx_pack(map, TEXTURE_SHADER_STATE, tex) {
1309 u_upload_alloc(v3d->uploader, 0, cl_packet_length(TEXTURE_SHADER_STATE),
1317 v3dx_pack(map, TEXTURE_SHADER_STATE, tex)
    [all...]
v3dx_emit.c 146 cl_packet_length(TEXTURE_SHADER_STATE),
173 * TEXTURE_SHADER_STATE that ignores psview->min/max_lod to
245 uint8_t packed[cl_packet_length(TEXTURE_SHADER_STATE)];
246 cl_packet_pack(TEXTURE_SHADER_STATE)(&job->indirect, packed, &unpacked);
249 packed[i] |= sview->texture_shader_state[i] | sampler->texture_shader_state[i];
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/v3d/
v3d_context.h 127 uint8_t texture_shader_state[32]; member in struct:v3d_sampler_view
146 uint8_t texture_shader_state[32]; member in struct:v3d_sampler_state
v3dx_state.c 765 v3dx_pack(&so->texture_shader_state, TEXTURE_SHADER_STATE, tex) {
830 v3d_setup_texture_shader_state(struct V3DX(TEXTURE_SHADER_STATE) *tex,
1049 cl_packet_length(TEXTURE_SHADER_STATE), "sampler");
1052 STATIC_ASSERT(sizeof(so->texture_shader_state) >=
1053 cl_packet_length(TEXTURE_SHADER_STATE));
1054 map = &so->texture_shader_state;
1057 v3dx_pack(map, TEXTURE_SHADER_STATE, tex) {
1277 u_upload_alloc(v3d->uploader, 0, cl_packet_length(TEXTURE_SHADER_STATE),
1285 v3dx_pack(map, TEXTURE_SHADER_STATE, tex)
    [all...]
v3dx_emit.c 146 cl_packet_length(TEXTURE_SHADER_STATE),
173 * TEXTURE_SHADER_STATE that ignores psview->min/max_lod to
244 uint8_t packed[cl_packet_length(TEXTURE_SHADER_STATE)];
245 cl_packet_pack(TEXTURE_SHADER_STATE)(&job->indirect, packed, &unpacked);
248 packed[i] |= sview->texture_shader_state[i] | sampler->texture_shader_state[i];

Completed in 11 milliseconds