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    Searched refs:title_height (Results 1 - 21 of 21) sorted by relevancy

  /xsrc/external/mit/twm/dist/src/
resize.c 118 v = ((y - dragy - tmp_win->title_height) /
186 tmp_win->frame_bw, tmp_win->title_height);
216 tmp_win->frame_bw, tmp_win->title_height);
347 tmp_win->frame_bw, tmp_win->title_height);
463 tmp_win->frame_bw, tmp_win->title_height);
489 dheight = height - tmp_win->title_height;
615 dheight -= tmp_win->title_height;
728 *heightp = dheight + tmp_win->title_height;
767 int title_width, title_height; local
784 h = tmp_win->iconmgrp->height + tmp_win->title_height;
    [all...]
add_window.c 348 tmp_win->title_height = Scr->TitleHeight + tmp_win->frame_bw;
350 tmp_win->title_height = 0;
352 tmp_win->title_height = Scr->TitleHeight + tmp_win->frame_bw;
354 tmp_win->title_height = 0;
358 tmp_win->title_height = 0;
511 AddingH = tmp_win->attr.height + tmp_win->title_height + bw2;
529 tmp_win->frame_bw, tmp_win->title_height);
595 tmp_win->frame_bw, tmp_win->title_height);
623 dy += (bw2 + tmp_win->title_height + 1);
710 tmp_win->attr.y = AddingY + tmp_win->title_height;
    [all...]
twm.h 258 int title_height; /* height of the title bar */ member in struct:TwmWindow
iconmgr.c 265 if (tmp->twm->title_height) {
692 newwidth, ip->height + ip->twm_win->title_height, -1);
events.c 1205 if (Tmp_win->title_height) {
1765 if (Tmp_win && Tmp_win->title_height && Tmp_win->titlebuttons) {
1810 Event.xbutton.y = y - Tmp_win->title_height;
1835 Event.xbutton.y -= Tmp_win->title_height;
2346 if (Tmp_win->title_height)
2358 y = cre->y - ((gravy < 0) ? 0 : Tmp_win->title_height) - bw;
2365 height = cre->height + Tmp_win->title_height;
menus.c 1128 AddingH = tmp_win->attr.height + tmp_win->title_height + bw2;
1542 moving_icon ? 0 : tmp_win->title_height);
1709 moving_icon ? 0 : tmp_win->title_height);
1750 moving_icon ? 0 : tmp_win->title_height);
twm.c 851 xwc.y -= tmp->title_height;
  /xsrc/external/mit/ctwm/dist/
ctwm_shutdown.c 109 newy += tmp->title_height + 2 * borders;
113 newy += tmp->title_height + borders;
win_resize.c 105 v = (int)(y - dragy - tmp_win->title_height) /
237 tmp_win->frame_bw, tmp_win->title_height + tmp_win->frame_bw3D);
270 tmp_win->frame_bw, tmp_win->title_height + tmp_win->frame_bw3D);
415 tmp_win->frame_bw, tmp_win->title_height + tmp_win->frame_bw3D);
550 tmp_win->frame_bw, tmp_win->title_height + tmp_win->frame_bw3D);
587 dheight = height - tmp_win->title_height - 2 * tmp_win->frame_bw3D;
738 dheight -= (tmp_win->title_height + 2 * tmp_win->frame_bw3D);
875 *heightp = dheight + tmp_win->title_height + 2 * tmp_win->frame_bw3D;
1071 dragy = finalArea.y - tmp_win->title_height - bw;
1073 dragHeight = finalArea.height + tmp_win->title_height + bw3D_times_2
    [all...]
add_window.c 572 * Now mark up how big to make it. title_height sets how tall
582 tmp_win->title_height = 0;
585 tmp_win->title_height = Scr->TitleHeight + tmp_win->frame_bw;
588 tmp_win->title_height = 0;
595 * Now that we know the title_height and the frame border width, we
709 tmp_win->title_height;
790 tmp_win->title_height,
806 PlaceY = Scr->rooth - tmp_win->attr.height - tmp_win->title_height
834 && (PlaceY + tmp_win->attr.height + tmp_win->title_height
845 PlaceY = Scr->rooth - tmp_win->attr.height - tmp_win->title_height
    [all...]
twm_window_struct.h 102 unsigned int title_height; ///< Height of the full title bar member in struct:TwmWindow
win_decorations.c 139 h = tmp_win->iconmgrp->height + tmp_win->title_height +
249 * title_height=0 is a slightly stupid and nonintuitive way of
252 if(tmp_win->title_height != 0) {
253 tmp_win->title_height = Scr->TitleHeight + bw;
285 if(tmp_win->attr.height != (h - tmp_win->title_height)) {
292 tmp_win->attr.height = h - tmp_win->title_height - (2 * tmp_win->frame_bw3D);
346 tmp_win->title_height + tmp_win->frame_bw3D,
373 if(tmp_win->title_height != 0) {
468 tmp_win->title_height - tmp_win->old_bw
511 * title_height or'ed with the shape of title_w (which is alway
    [all...]
functions_identify.c 133 wheight + 2 * (bw + t->frame_bw3D) + t->title_height,
135 y - (bw + t->frame_bw3D + t->title_height),
141 wheight + 2 * (bw + t->frame_bw3D) + t->title_height,
win_ops.c 107 if(Scr->use3Dtitles && Scr->SunkFocusWindowTitle && tmp_win->title_height) {
245 newh = tmp_win->title_height + 2 * tmp_win->frame_bw3D;
260 if(tmp_win->title_height && !tmp_win->AlwaysSqueezeToGravity) {
iconmgr.c 508 if(tmp->twm->title_height) {
596 if(tmp->twm->title_height) {
1217 2 * ip->twm_win->frame_bw3D - ip->twm_win->title_height;
1224 ip->height + ip->twm_win->title_height + 2 * ip->twm_win->frame_bw3D, -1);
win_utils.c 67 tmp->title_height + 2 * tmp->frame_bw3D) ? 0 : 2) |
69 tmp->title_height + 2 * tmp->frame_bw3D) ? 0 : 1)];
904 if(y < t->title_height + t->frame_bw) {
905 y = t->title_height + t->frame_bw;
functions_win_moveresize.c 302 moving_icon ? 0 : tmp_win->title_height + tmp_win->frame_bw3D);
607 moving_icon ? 0 : tmp_win->title_height + tmp_win->frame_bw3D);
673 moving_icon ? 0 : tmp_win->title_height + tmp_win->frame_bw3D);
1188 tmp_win->title_height;
1246 height += 2 * tmp_win->frame_bw3D + tmp_win->title_height;
animate.c 217 if(t->mapped && t->titlehighlight && t->title_height &&
workspace_manager.c 1148 win->title_height + win->frame_bw3D);
1391 win->title_height + win->frame_bw3D);
1448 win->title_height + win->frame_bw3D);
event_handlers.c 1764 if(Tmp_win->title_height) {
2695 if(Tmp_win && Tmp_win->title_height && Tmp_win->titlebuttons) {
2777 Event.xbutton.y = y - Tmp_win->title_height - Tmp_win->frame_bw3D;
3794 if(Tmp_win->title_height) {
3808 y = cre->y - ((gravy < 0) ? 0 : Tmp_win->title_height) - bw;
3816 height = cre->height + Tmp_win->title_height + 2 * Tmp_win->frame_bw3D;
ewmh.c 2106 data[2] = twm_win->title_height + w; // top

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