| /xsrc/external/mit/twm/dist/src/ |
| H A D | resize.c | 118 v = ((y - dragy - tmp_win->title_height) / 186 tmp_win->frame_bw, tmp_win->title_height); 216 tmp_win->frame_bw, tmp_win->title_height); 347 tmp_win->frame_bw, tmp_win->title_height); 463 tmp_win->frame_bw, tmp_win->title_height); 489 dheight = height - tmp_win->title_height; 615 dheight -= tmp_win->title_height; 728 *heightp = dheight + tmp_win->title_height; 767 int title_width, title_height; local in function:SetupFrame 784 h = tmp_win->iconmgrp->height + tmp_win->title_height; [all...] |
| H A D | add_window.c | 348 tmp_win->title_height = Scr->TitleHeight + tmp_win->frame_bw; 350 tmp_win->title_height = 0; 352 tmp_win->title_height = Scr->TitleHeight + tmp_win->frame_bw; 354 tmp_win->title_height = 0; 358 tmp_win->title_height = 0; 511 AddingH = tmp_win->attr.height + tmp_win->title_height + bw2; 529 tmp_win->frame_bw, tmp_win->title_height); 595 tmp_win->frame_bw, tmp_win->title_height); 623 dy += (bw2 + tmp_win->title_height + 1); 710 tmp_win->attr.y = AddingY + tmp_win->title_height; [all...] |
| H A D | twm.h | 258 int title_height; /* height of the title bar */ member in struct:TwmWindow
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| H A D | iconmgr.c | 265 if (tmp->twm->title_height) { 692 newwidth, ip->height + ip->twm_win->title_height, -1);
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| H A D | events.c | 1205 if (Tmp_win->title_height) { 1765 if (Tmp_win && Tmp_win->title_height && Tmp_win->titlebuttons) { 1810 Event.xbutton.y = y - Tmp_win->title_height; 1835 Event.xbutton.y -= Tmp_win->title_height; 2346 if (Tmp_win->title_height) 2358 y = cre->y - ((gravy < 0) ? 0 : Tmp_win->title_height) - bw; 2365 height = cre->height + Tmp_win->title_height;
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| H A D | menus.c | 1128 AddingH = tmp_win->attr.height + tmp_win->title_height + bw2; 1542 moving_icon ? 0 : tmp_win->title_height); 1709 moving_icon ? 0 : tmp_win->title_height); 1750 moving_icon ? 0 : tmp_win->title_height);
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| H A D | twm.c | 851 xwc.y -= tmp->title_height;
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| /xsrc/external/mit/ctwm/dist/ |
| H A D | ctwm_shutdown.c | 109 newy += tmp->title_height + 2 * borders; 113 newy += tmp->title_height + borders;
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| H A D | win_resize.c | 105 v = (int)(y - dragy - tmp_win->title_height) / 237 tmp_win->frame_bw, tmp_win->title_height + tmp_win->frame_bw3D); 270 tmp_win->frame_bw, tmp_win->title_height + tmp_win->frame_bw3D); 415 tmp_win->frame_bw, tmp_win->title_height + tmp_win->frame_bw3D); 550 tmp_win->frame_bw, tmp_win->title_height + tmp_win->frame_bw3D); 587 dheight = height - tmp_win->title_height - 2 * tmp_win->frame_bw3D; 738 dheight -= (tmp_win->title_height + 2 * tmp_win->frame_bw3D); 875 *heightp = dheight + tmp_win->title_height + 2 * tmp_win->frame_bw3D; 1071 dragy = finalArea.y - tmp_win->title_height - bw; 1073 dragHeight = finalArea.height + tmp_win->title_height [all...] |
| H A D | add_window.c | 572 * Now mark up how big to make it. title_height sets how tall 582 tmp_win->title_height = 0; 585 tmp_win->title_height = Scr->TitleHeight + tmp_win->frame_bw; 588 tmp_win->title_height = 0; 595 * Now that we know the title_height and the frame border width, we 709 tmp_win->title_height; 790 tmp_win->title_height, 806 PlaceY = Scr->rooth - tmp_win->attr.height - tmp_win->title_height 834 && (PlaceY + tmp_win->attr.height + tmp_win->title_height 845 PlaceY = Scr->rooth - tmp_win->attr.height - tmp_win->title_height [all...] |
| H A D | twm_window_struct.h | 102 unsigned int title_height; ///< Height of the full title bar member in struct:TwmWindow
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| H A D | win_decorations.c | 139 h = tmp_win->iconmgrp->height + tmp_win->title_height + 249 * title_height=0 is a slightly stupid and nonintuitive way of 252 if(tmp_win->title_height != 0) { 253 tmp_win->title_height = Scr->TitleHeight + bw; 285 if(tmp_win->attr.height != (h - tmp_win->title_height)) { 292 tmp_win->attr.height = h - tmp_win->title_height - (2 * tmp_win->frame_bw3D); 346 tmp_win->title_height + tmp_win->frame_bw3D, 373 if(tmp_win->title_height != 0) { 468 tmp_win->title_height - tmp_win->old_bw 511 * title_height o [all...] |
| H A D | functions_identify.c | 133 wheight + 2 * (bw + t->frame_bw3D) + t->title_height, 135 y - (bw + t->frame_bw3D + t->title_height), 141 wheight + 2 * (bw + t->frame_bw3D) + t->title_height,
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| H A D | win_ops.c | 107 if(Scr->use3Dtitles && Scr->SunkFocusWindowTitle && tmp_win->title_height) { 245 newh = tmp_win->title_height + 2 * tmp_win->frame_bw3D; 260 if(tmp_win->title_height && !tmp_win->AlwaysSqueezeToGravity) {
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| H A D | iconmgr.c | 508 if(tmp->twm->title_height) { 596 if(tmp->twm->title_height) { 1217 2 * ip->twm_win->frame_bw3D - ip->twm_win->title_height; 1224 ip->height + ip->twm_win->title_height + 2 * ip->twm_win->frame_bw3D, -1);
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| H A D | win_utils.c | 67 tmp->title_height + 2 * tmp->frame_bw3D) ? 0 : 2) | 69 tmp->title_height + 2 * tmp->frame_bw3D) ? 0 : 1)]; 904 if(y < t->title_height + t->frame_bw) { 905 y = t->title_height + t->frame_bw;
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| H A D | functions_win_moveresize.c | 302 moving_icon ? 0 : tmp_win->title_height + tmp_win->frame_bw3D); 607 moving_icon ? 0 : tmp_win->title_height + tmp_win->frame_bw3D); 673 moving_icon ? 0 : tmp_win->title_height + tmp_win->frame_bw3D); 1188 tmp_win->title_height; 1246 height += 2 * tmp_win->frame_bw3D + tmp_win->title_height;
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| H A D | animate.c | 217 if(t->mapped && t->titlehighlight && t->title_height &&
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| H A D | workspace_manager.c | 1148 win->title_height + win->frame_bw3D); 1391 win->title_height + win->frame_bw3D); 1448 win->title_height + win->frame_bw3D);
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| H A D | event_handlers.c | 1764 if(Tmp_win->title_height) { 2695 if(Tmp_win && Tmp_win->title_height && Tmp_win->titlebuttons) { 2777 Event.xbutton.y = y - Tmp_win->title_height - Tmp_win->frame_bw3D; 3794 if(Tmp_win->title_height) { 3808 y = cre->y - ((gravy < 0) ? 0 : Tmp_win->title_height) - bw; 3816 height = cre->height + Tmp_win->title_height + 2 * Tmp_win->frame_bw3D;
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| H A D | ewmh.c | 2106 data[2] = twm_win->title_height + w; // top
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