Searched refs:to_assign (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dlinker.cpp2916 } to_assign[32]; local in function:assign_attribute_or_color_locations
3213 to_assign[num_attr].slots = slots;
3214 to_assign[num_attr].var = var;
3240 qsort(to_assign, num_attr, sizeof(to_assign[0]), temp_attr::compare);
3257 const unsigned use_mask = (1 << to_assign[i].slots) - 1;
3259 int location = find_available_slots(used_locations, to_assign[i].slots);
3268 string, to_assign[i].var->name);
3272 to_assign[i].var->data.location = generic_base + location;
3273 to_assign[
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/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
H A Dlinker.cpp2816 } to_assign[32]; local in function:assign_attribute_or_color_locations
3113 to_assign[num_attr].slots = slots;
3114 to_assign[num_attr].var = var;
3140 qsort(to_assign, num_attr, sizeof(to_assign[0]), temp_attr::compare);
3157 const unsigned use_mask = (1 << to_assign[i].slots) - 1;
3159 int location = find_available_slots(used_locations, to_assign[i].slots);
3168 string, to_assign[i].var->name);
3172 to_assign[i].var->data.location = generic_base + location;
3173 to_assign[
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