Searched refs:to_screen (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/xorg-server.old/dist/hw/dmx/glxProxy/
H A Dglxvendor.c153 int to_screen = 0; local in function:__glXVForwardSingleReq
161 from_screen = to_screen = glxc->pScreen->myNum;
166 to_screen = screenInfo.numScreens - 1;
176 for (s=from_screen; s<=to_screen; s++) {
287 int to_screen = 0; local in function:__glXVForwardAllWithReply
297 from_screen = to_screen = glxc->pScreen->myNum;
302 to_screen = screenInfo.numScreens - 1;
312 for (s=to_screen; s>=from_screen; s--) {
H A Dglxcmds.c104 int to_screen = screen; local in function:CreateContext
123 to_screen = screenInfo.numScreens - 1;
223 num_be_screens = to_screen - from_screen + 1;
233 for (screen = from_screen; screen <= to_screen; screen++) {
510 int to_screen = 0; local in function:__glXDestroyContext
524 from_screen = to_screen = glxc->pScreen->myNum;
534 to_screen = screenInfo.numScreens - 1;
541 for (s=from_screen; s<=to_screen; s++) {
731 int to_screen = 0; local in function:MakeCurrent
799 from_screen = to_screen
1375 int to_screen = 0; local in function:__glXWaitGL
1416 int to_screen = 0; local in function:__glXWaitX
1466 int to_screen = 0; local in function:__glXCopyContext
1647 int from_screen, to_screen; local in function:CreateGLXPixmap
1891 int from_screen, to_screen; local in function:__glXDestroyGLXPixmap
1955 int to_screen = 0; local in function:__glXDoSwapBuffers
2192 int to_screen = 0; local in function:__glXRender
2249 int to_screen = 0; local in function:__glXRenderLarge
2590 int to_screen = 0; local in function:__glXClientInfo
2631 int to_screen = 0; local in function:__glXUseXFont
3141 int from_screen, to_screen; local in function:__glXCreatePbuffer
3247 int from_screen, to_screen; local in function:__glXDestroyPbuffer
3592 int from_screen, to_screen; local in function:__glXSendLargeCommand
[all...]
H A Dglxsingle.c162 int to_screen = 0; local in function:__glXForwardSingleReq
170 from_screen = to_screen = glxc->pScreen->myNum;
175 to_screen = screenInfo.numScreens - 1;
185 for (s=from_screen; s<=to_screen; s++) {
303 int to_screen = 0; local in function:__glXForwardAllWithReply
313 from_screen = to_screen = glxc->pScreen->myNum;
318 to_screen = screenInfo.numScreens - 1;
328 for (s=to_screen; s>=from_screen; s--) {
759 int to_screen = 0; local in function:__glXDisp_ReadPixels
776 from_screen = to_screen
[all...]

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