| H A D | Graphics.c | 250 Position to_x = InBitmapX(BW, x + width); local in function:BWRedrawSquares 253 QuerySwap(from_x, to_x); 257 to_x = min(BW->bitmap.image->width - 1, to_x); 260 for (x = from_x; x <= to_x; x++) 268 Position to_x, Position to_y) 273 QuerySwap(from_x, to_x); 277 to_x = min(BW->bitmap.image->width - 1, to_x); 280 for(i = from_x + (from_x == 0); i <= to_x; 266 BWDrawGrid(Widget w,Position from_x,Position from_y,Position to_x,Position to_y) argument 302 Position to_x = InBitmapX(BW, x + width); local in function:BWRedrawGrid 310 BWDrawLine(Widget w,Position from_x,Position from_y,Position to_x,Position to_y,int value) argument 337 BWBlindLine(Widget w,Position from_x,Position from_y,Position to_x,Position to_y,int value) argument 366 BWDrawRectangle(Widget w,Position from_x,Position from_y,Position to_x,Position to_y,int value) argument 400 BWDrawFilledRectangle(Widget w,Position from_x,Position from_y,Position to_x,Position to_y,int value) argument 609 Position from_x, from_y, to_x, to_y; local in function:BWUp 655 Position from_x, from_y, to_x, to_y; local in function:BWDown 699 Position from_x, from_y, to_x, to_y; local in function:BWLeft 744 Position from_x, from_y, to_x, to_y; local in function:BWRight 900 Position from_x, from_y, to_x, to_y; local in function:BWFlipHoriz 941 Position from_x, from_y, to_x, to_y; local in function:BWFlipVert 986 Position from_x, from_y, to_x, to_y; local in function:BWRotateRight 1068 Position from_x, from_y, to_x, to_y; local in function:BWRotateLeft 1143 CopyImageData(XImage * source,XImage * destination,Position from_x,Position from_y,Position to_x,Position to_y,Position at_x,Position at_y) argument 1414 BWMark(Widget w,Position from_x,Position from_y,Position to_x,Position to_y) argument [all...] |