Searched refs:uViewportInv (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/mesa-demos/dist/src/glsl/
H A Dpoints.c25 static GLint uViewportInv; variable in typeref:typename:GLint
110 if (uViewportInv != -1) {
111 glUniform2f(uViewportInv, 1.0 / WinWidth, 1.0 / WinHeight);
232 uViewportInv = glGetUniformLocation(Program, "viewportInv");

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