Searched refs:uniform_data_u (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/vc4/kernel/
H A Dvc4_validate.c554 void *uniform_data_u,
560 uint32_t p0 = *(uint32_t *)(uniform_data_u + sample->p_offset[0]);
561 uint32_t p1 = *(uint32_t *)(uniform_data_u + sample->p_offset[1]);
563 *(uint32_t *)(uniform_data_u + sample->p_offset[2]) : 0);
565 *(uint32_t *)(uniform_data_u + sample->p_offset[3]) : 0);
816 void *uniform_data_u; local in function:validate_gl_shader_rec
838 uniform_data_u = (texture_handles_u +
841 memcpy(exec->uniforms_v, uniform_data_u,
848 uniform_data_u,
553 reloc_tex(struct vc4_exec_info * exec,void * uniform_data_u,struct vc4_texture_sample_info * sample,uint32_t texture_handle_index) argument
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/vc4/kernel/
H A Dvc4_validate.c554 void *uniform_data_u,
560 uint32_t p0 = *(uint32_t *)(uniform_data_u + sample->p_offset[0]);
561 uint32_t p1 = *(uint32_t *)(uniform_data_u + sample->p_offset[1]);
563 *(uint32_t *)(uniform_data_u + sample->p_offset[2]) : 0);
565 *(uint32_t *)(uniform_data_u + sample->p_offset[3]) : 0);
816 void *uniform_data_u; local in function:validate_gl_shader_rec
838 uniform_data_u = (texture_handles_u +
841 memcpy(exec->uniforms_v, uniform_data_u,
848 uniform_data_u,
553 reloc_tex(struct vc4_exec_info * exec,void * uniform_data_u,struct vc4_texture_sample_info * sample,uint32_t texture_handle_index) argument

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